SCTX |
scriptName ARGasEmitter01Script
float timer
short delay
begin gameMode
; just occasionally repeat the gas spurts
if delay == 0 ; random seed, so each emitter isn't spouting at exactly the same time
set delay to 6 + ( getRandomPercent / 3 )
set timer to delay
endif
if ( timer <= 0 ) && ( delay > 0 ) ; time to spurt
playgroup forward 1
set timer to delay
endif
set timer to timer - getSecondsPassed
end |