/*===========================================================================
 *
 * D3DCom.CPP - Dave Humphrey (uesp@m0use.net), 30 October 2000
 *
 *=========================================================================*/

	/* Must precede all includes and defines */
#define INITGUID 


	/* Include Files */
#include "d3dcom.h"


/*===========================================================================
 *
 * Begin Global Variables
 *
 *=========================================================================*/
 
	/* The current Direct3D and DirectDraw global objects */
  static pCDirect3D   pCurrentD3DRMObject = NULL;
  static pCDirectDraw pCurrentDDObject    = NULL;

/*===========================================================================
 *		End of Global Variables
 *=========================================================================*/


#undef  __FUNC__
#define __FUNC__ "CreateDirectDrawObject()"
/*===========================================================================
 *
 * Function - boolean CreateDirectDrawObject (ppDirectDraw);
 *
 * Creates the desired DirectDraw object.  Returns FALSE on any error.
 *
 *=========================================================================*/
boolean CreateDirectDrawObject (CDirectDraw** ppDirectDraw) {
  LPDIRECTDRAW  pDD1;
  HRESULT       Result;

	/* Ensure valid input */
  ASSERT(ppDirectDraw != NULL);
  *ppDirectDraw = NULL;

	/* Create the initial DirectDraw object */
  Result = DirectDrawCreate(NULL, &pDD1, NULL);

  if (FAILED(Result)) {
    SET_D3D_ERROR2(Result, "Failed to create the DirectDraw object!");
    return (FALSE);
   }

	/* Return the appropiate type of DirectDraw object */
  #if (DIRECTDRAW_CLASS_OBJECT == 1) 
    *ppDirectDraw = pDD1;

  #elif (DIRECTDRAW_CLASS_OBJECT == 2)  
    LPDIRECTDRAW2 pDD2;

		/* Query for the IDirectDraw2 object */
    Result = pDD1->QueryInterface(IID_IDirectDraw2, (LPVOID *)&pDD2); 

    if (FAILED(Result)) {
      SET_D3D_ERROR2(Result, "Failed to retrieve a DirectDraw2 object!");
      return (FALSE);
     }

    *ppDirectDraw = pDD2;

  #else		/* We shouldn't ever get here... */
     ASSERT(TRUE);
  #endif

	/* Update the global reference to the DirectDraw object */
  SetDD(*ppDirectDraw); 
  return (TRUE);
 }
/*===========================================================================
 *		End of Function CreateDirectDrawObject()
 *=========================================================================*/


#undef  __FUNC__
#define __FUNC__ "CreateDirect3DObject()"
/*===========================================================================
 *
 * Function - boolean CreateDirect3DObject (ppDirect3D);
 *
 * Creates the desired Direct3D object.  Returns FALSE on any error.
 *
 *=========================================================================*/
boolean CreateDirect3DObject (CDirect3D** ppDirect3D) {
  LPDIRECT3DRM  pD3D1;
  LPDIRECT3DRM2 pD3D2;
  HRESULT       Result;

	/* Ensure valid input */
  ASSERT(ppDirect3D != NULL);
  *ppDirect3D = NULL;

	/* Create the initial Direct3d object */
  Result = Direct3DRMCreate(&pD3D1);

  if (FAILED(Result)) {
    SET_D3D_ERROR2(Result, "Failed to initialize the Direct3D retained node!");
    return (FALSE);
   }
	
	/* Return the appropriate type of Direct3D object */
  #if (DIRECT3D_CLASS_OBJECT == 1)
    *ppDirect3D = pD3D1;

  #elif (DIRECT3D_CLASS_OBJECT == 2)

	  	/* Query for the Direct3DRM2 mode object */
    Result = pD3D1->QueryInterface(IID_IDirect3DRM2, (void**)&pD3D2);

    if (FAILED(Result)) {
      SET_D3D_ERROR2(Result, "Failed to retrieve the Direct3D-2 object!" );
      return (FALSE);
     }

    *ppDirect3D = pD3D2;

  #else 	/* We shouldn't ever get here... */
    ASSERT(TRUE);
  #endif
 
  SetD3DRM(*ppDirect3D);
  return (TRUE);
 }
/*===========================================================================
 *		End of Function CreateDirect3DObject()
 *=========================================================================*/


#undef  __FUNC__
#define __FUNC__ "D3DRMErrorToString()"
/*===========================================================================
 *
 * Function - char* D3DRMErrorToString (error);
 *
 * Returns a pointer to a string describing the given DD, D3D or D3DRM error
 * code.
 *
 *=========================================================================*/
char* D3DRMErrorToString (HRESULT error) {
    switch(error) {
        case DD_OK:
	    /* Also includes D3D_OK and D3DRM_OK */
            return "No error.\0";
        case DDERR_ALREADYINITIALIZED:
            return "This object is already initialized.\0";
        case DDERR_BLTFASTCANTCLIP:
            return "Return if a clipper object is attached to the source surface passed into a BltFast call.\0";
        case DDERR_CANNOTATTACHSURFACE:
            return "This surface can not be attached to the requested surface.\0";
        case DDERR_CANNOTDETACHSURFACE:
            return "This surface can not be detached from the requested surface.\0";
        case DDERR_CANTCREATEDC:
            return "Windows can not create any more DCs.\0";
        case DDERR_CANTDUPLICATE:
            return "Can't duplicate primary & 3D surfaces, or surfaces that are implicitly created.\0";
        case DDERR_CLIPPERISUSINGHWND:
            return "An attempt was made to set a cliplist for a clipper object that is already monitoring an hwnd.\0";
        case DDERR_COLORKEYNOTSET:
            return "No src color key specified for this operation.\0";
        case DDERR_CURRENTLYNOTAVAIL:
            return "Support is currently not available.\0";
        case DDERR_DIRECTDRAWALREADYCREATED:
            return "A DirectDraw object representing this driver has already been created for this process.\0";
        case DDERR_EXCEPTION:
            return "An exception was encountered while performing the requested operation.\0";
        case DDERR_EXCLUSIVEMODEALREADYSET:
            return "An attempt was made to set the cooperative level when it was already set to exclusive.\0";
        case DDERR_GENERIC:
            return "Generic failure.\0";
        case DDERR_HEIGHTALIGN:
            return "Height of rectangle provided is not a multiple of reqd alignment.\0";
        case DDERR_HWNDALREADYSET:
            return "The CooperativeLevel HWND has already been set. It can not be reset while the process has surfaces or palettes created.\0";
        case DDERR_HWNDSUBCLASSED:
            return "HWND used by DirectDraw CooperativeLevel has been subclassed, this prevents DirectDraw from restoring state.\0";
        case DDERR_IMPLICITLYCREATED:
            return "This surface can not be restored because it is an implicitly created surface.\0";
        case DDERR_INCOMPATIBLEPRIMARY:
            return "Unable to match primary surface creation request with existing primary surface.\0";
        case DDERR_INVALIDCAPS:
            return "One or more of the caps bits passed to the callback are incorrect.\0";
        case DDERR_INVALIDCLIPLIST:
            return "DirectDraw does not support the provided cliplist.\0";
        case DDERR_INVALIDDIRECTDRAWGUID:
            return "The GUID passed to DirectDrawCreate is not a valid DirectDraw driver identifier.\0";
        case DDERR_INVALIDMODE:
            return "DirectDraw does not support the requested mode.\0";
        case DDERR_INVALIDOBJECT:
            return "DirectDraw received a pointer that was an invalid DIRECTDRAW object.\0";
        case DDERR_INVALIDPARAMS:
            return "One or more of the parameters passed to the function are incorrect.\0";
        case DDERR_INVALIDPIXELFORMAT:
            return "The pixel format was invalid as specified.\0";
        case DDERR_INVALIDPOSITION:
            return "Returned when the position of the overlay on the destination is no longer legal for that destination.\0";
        case DDERR_INVALIDRECT:
            return "Rectangle provided was invalid.\0";
        case DDERR_LOCKEDSURFACES:
            return "Operation could not be carried out because one or more surfaces are locked.\0";
        case DDERR_NO3D:
            return "There is no 3D present.\0";
        case DDERR_NOALPHAHW:
            return "Operation could not be carried out because there is no alpha accleration hardware present or available.\0";
        case DDERR_NOBLTHW:
            return "No blitter hardware present.\0";
        case DDERR_NOCLIPLIST:
            return "No cliplist available.\0";
        case DDERR_NOCLIPPERATTACHED:
            return "No clipper object attached to surface object.\0";
        case DDERR_NOCOLORCONVHW:
            return "Operation could not be carried out because there is no color conversion hardware present or available.\0";
        case DDERR_NOCOLORKEY:
            return "Surface doesn't currently have a color key\0";
        case DDERR_NOCOLORKEYHW:
            return "Operation could not be carried out because there is no hardware support of the destination color key.\0";
        case DDERR_NOCOOPERATIVELEVELSET:
            return "Create function called without DirectDraw object method SetCooperativeLevel being called.\0";
        case DDERR_NODC:
            return "No DC was ever created for this surface.\0";
        case DDERR_NODDROPSHW:
            return "No DirectDraw ROP hardware.\0";
        case DDERR_NODIRECTDRAWHW:
            return "A hardware-only DirectDraw object creation was attempted but the driver did not support any hardware.\0";
        case DDERR_NOEMULATION:
            return "Software emulation not available.\0";
        case DDERR_NOEXCLUSIVEMODE:
            return "Operation requires the application to have exclusive mode but the application does not have exclusive mode.\0";
        case DDERR_NOFLIPHW:
            return "Flipping visible surfaces is not supported.\0";
        case DDERR_NOGDI:
            return "There is no GDI present.\0";
        case DDERR_NOHWND:
            return "Clipper notification requires an HWND or no HWND has previously been set as the CooperativeLevel HWND.\0";
        case DDERR_NOMIRRORHW:
            return "Operation could not be carried out because there is no hardware present or available.\0";
        case DDERR_NOOVERLAYDEST:
            return "Returned when GetOverlayPosition is called on an overlay that UpdateOverlay has never been called on to establish a destination.\0";
        case DDERR_NOOVERLAYHW:
            return "Operation could not be carried out because there is no overlay hardware present or available.\0";
        case DDERR_NOPALETTEATTACHED:
            return "No palette object attached to this surface.\0";
        case DDERR_NOPALETTEHW:
            return "No hardware support for 16 or 256 color palettes.\0";
        case DDERR_NORASTEROPHW:
            return "Operation could not be carried out because there is no appropriate raster op hardware present or available.\0";
        case DDERR_NOROTATIONHW:
            return "Operation could not be carried out because there is no rotation hardware present or available.\0";
        case DDERR_NOSTRETCHHW:
            return "Operation could not be carried out because there is no hardware support for stretching.\0";
        case DDERR_NOT4BITCOLOR:
            return "DirectDrawSurface is not in 4 bit color palette and the requested operation requires 4 bit color palette.\0";
        case DDERR_NOT4BITCOLORINDEX:
            return "DirectDrawSurface is not in 4 bit color index palette and the requested operation requires 4 bit color index palette.\0";
        case DDERR_NOT8BITCOLOR:
            return "DirectDrawSurface is not in 8 bit color mode and the requested operation requires 8 bit color.\0";
        case DDERR_NOTAOVERLAYSURFACE:
            return "Returned when an overlay member is called for a non-overlay surface.\0";
        case DDERR_NOTEXTUREHW:
            return "Operation could not be carried out because there is no texture mapping hardware present or available.\0";
        case DDERR_NOTFLIPPABLE:
            return "An attempt has been made to flip a surface that is not flippable.\0";
        case DDERR_NOTFOUND:
            return "Requested item was not found.\0";
        case DDERR_NOTLOCKED:
            return "Surface was not locked.  An attempt to unlock a surface that was not locked at all, or by this process, has been attempted.\0";
        case DDERR_NOTPALETTIZED:
            return "The surface being used is not a palette-based surface.\0";
        case DDERR_NOVSYNCHW:
            return "Operation could not be carried out because there is no hardware support for vertical blank synchronized operations.\0";
        case DDERR_NOZBUFFERHW:
            return "Operation could not be carried out because there is no hardware support for zbuffer blitting.\0";
        case DDERR_NOZOVERLAYHW:
            return "Overlay surfaces could not be z layered based on their BltOrder because the hardware does not support z layering of overlays.\0";
        case DDERR_OUTOFCAPS:
            return "The hardware needed for the requested operation has already been allocated.\0";
        case DDERR_OUTOFMEMORY:
            return "DirectDraw does not have enough memory to perform the operation.\0";
        case DDERR_OUTOFVIDEOMEMORY:
            return "DirectDraw does not have enough memory to perform the operation.\0";
        case DDERR_OVERLAYCANTCLIP:
            return "The hardware does not support clipped overlays.\0";
        case DDERR_OVERLAYCOLORKEYONLYONEACTIVE:
            return "Can only have ony color key active at one time for overlays.\0";
        case DDERR_OVERLAYNOTVISIBLE:
            return "Returned when GetOverlayPosition is called on a hidden overlay.\0";
        case DDERR_PALETTEBUSY:
            return "Access to this palette is being refused because the palette is already locked by another thread.\0";
        case DDERR_PRIMARYSURFACEALREADYEXISTS:
            return "This process already has created a primary surface.\0";
        case DDERR_REGIONTOOSMALL:
            return "Region passed to Clipper::GetClipList is too small.\0";
        case DDERR_SURFACEALREADYATTACHED:
            return "This surface is already attached to the surface it is being attached to.\0";
        case DDERR_SURFACEALREADYDEPENDENT:
            return "This surface is already a dependency of the surface it is being made a dependency of.\0";
        case DDERR_SURFACEBUSY:
            return "Access to this surface is being refused because the surface is already locked by another thread.\0";
        case DDERR_SURFACEISOBSCURED:
            return "Access to surface refused because the surface is obscured.\0";
        case DDERR_SURFACELOST:
            return "Access to this surface is being refused because the surface memory is gone. The DirectDrawSurface object representing this surface should have Restore called on it.\0";
        case DDERR_SURFACENOTATTACHED:
            return "The requested surface is not attached.\0";
        case DDERR_TOOBIGHEIGHT:
            return "Height requested by DirectDraw is too large.\0";
        case DDERR_TOOBIGSIZE:
            return "Size requested by DirectDraw is too large, but the individual height and width are OK.\0";
        case DDERR_TOOBIGWIDTH:
            return "Width requested by DirectDraw is too large.\0";
        case DDERR_UNSUPPORTED:
            return "Action not supported.\0";
        case DDERR_UNSUPPORTEDFORMAT:
            return "FOURCC format requested is unsupported by DirectDraw.\0";
        case DDERR_UNSUPPORTEDMASK:
            return "Bitmask in the pixel format requested is unsupported by DirectDraw.\0";
        case DDERR_VERTICALBLANKINPROGRESS:
            return "Vertical blank is in progress.\0";
        case DDERR_WASSTILLDRAWING:
            return "Informs DirectDraw that the previous Blt which is transfering information to or from this Surface is incomplete.\0";
        case DDERR_WRONGMODE:
            return "This surface can not be restored because it was created in a different mode.\0";
        case DDERR_XALIGN:
            return "Rectangle provided was not horizontally aligned on required boundary.\0";
        case D3DERR_BADMAJORVERSION:
            return "D3DERR_BADMAJORVERSION\0";
        case D3DERR_BADMINORVERSION:
            return "D3DERR_BADMINORVERSION\0";
        case D3DERR_EXECUTE_LOCKED:
            return "D3DERR_EXECUTE_LOCKED\0";
        case D3DERR_EXECUTE_NOT_LOCKED:
            return "D3DERR_EXECUTE_NOT_LOCKED\0";
        case D3DERR_EXECUTE_CREATE_FAILED:
            return "D3DERR_EXECUTE_CREATE_FAILED\0";
        case D3DERR_EXECUTE_DESTROY_FAILED:
            return "D3DERR_EXECUTE_DESTROY_FAILED\0";
        case D3DERR_EXECUTE_LOCK_FAILED:
            return "D3DERR_EXECUTE_LOCK_FAILED\0";
        case D3DERR_EXECUTE_UNLOCK_FAILED:
            return "D3DERR_EXECUTE_UNLOCK_FAILED\0";
        case D3DERR_EXECUTE_FAILED:
            return "D3DERR_EXECUTE_FAILED\0";
        case D3DERR_EXECUTE_CLIPPED_FAILED:
            return "D3DERR_EXECUTE_CLIPPED_FAILED\0";
        case D3DERR_TEXTURE_NO_SUPPORT:
            return "D3DERR_TEXTURE_NO_SUPPORT\0";
        case D3DERR_TEXTURE_NOT_LOCKED:
            return "D3DERR_TEXTURE_NOT_LOCKED\0";
        case D3DERR_TEXTURE_LOCKED:
            return "D3DERR_TEXTURELOCKED\0";
        case D3DERR_TEXTURE_CREATE_FAILED:
            return "D3DERR_TEXTURE_CREATE_FAILED\0";
        case D3DERR_TEXTURE_DESTROY_FAILED:
            return "D3DERR_TEXTURE_DESTROY_FAILED\0";
        case D3DERR_TEXTURE_LOCK_FAILED:
            return "D3DERR_TEXTURE_LOCK_FAILED\0";
        case D3DERR_TEXTURE_UNLOCK_FAILED:
            return "D3DERR_TEXTURE_UNLOCK_FAILED\0";
        case D3DERR_TEXTURE_LOAD_FAILED:
            return "D3DERR_TEXTURE_LOAD_FAILED\0";
        case D3DERR_MATRIX_CREATE_FAILED:
            return "D3DERR_MATRIX_CREATE_FAILED\0";
        case D3DERR_MATRIX_DESTROY_FAILED:
            return "D3DERR_MATRIX_DESTROY_FAILED\0";
        case D3DERR_MATRIX_SETDATA_FAILED:
            return "D3DERR_MATRIX_SETDATA_FAILED\0";
        case D3DERR_SETVIEWPORTDATA_FAILED:
            return "D3DERR_SETVIEWPORTDATA_FAILED\0";
        case D3DERR_MATERIAL_CREATE_FAILED:
            return "D3DERR_MATERIAL_CREATE_FAILED\0";
        case D3DERR_MATERIAL_DESTROY_FAILED:
            return "D3DERR_MATERIAL_DESTROY_FAILED\0";
        case D3DERR_MATERIAL_SETDATA_FAILED:
            return "D3DERR_MATERIAL_SETDATA_FAILED\0";
        case D3DERR_LIGHT_SET_FAILED:
            return "D3DERR_LIGHT_SET_FAILED\0";
	case D3DRMERR_BADOBJECT:
	    return "D3DRMERR_BADOBJECT\0";
	case D3DRMERR_BADTYPE:
	    return "D3DRMERR_BADTYPE\0";
	case D3DRMERR_BADALLOC:
	    return "D3DRMERR_BADALLOC\0";
	case D3DRMERR_FACEUSED:
	    return "D3DRMERR_FACEUSED\0";
	case D3DRMERR_NOTFOUND:
	    return "D3DRMERR_NOTFOUND\0";
	case D3DRMERR_NOTDONEYET:
	    return "D3DRMERR_NOTDONEYET\0";
	case D3DRMERR_FILENOTFOUND:
	    return "The file was not found.\0";
	case D3DRMERR_BADFILE:
	    return "D3DRMERR_BADFILE\0";
	case D3DRMERR_BADDEVICE:
	    return "D3DRMERR_BADDEVICE\0";
	case D3DRMERR_BADVALUE:
	    return "D3DRMERR_BADVALUE\0";
	case D3DRMERR_BADMAJORVERSION:
	    return "D3DRMERR_BADMAJORVERSION\0";
	case D3DRMERR_BADMINORVERSION:
	    return "D3DRMERR_BADMINORVERSION\0";
	case D3DRMERR_UNABLETOEXECUTE:
	    return "D3DRMERR_UNABLETOEXECUTE\0";
        default:
            return "Unrecognized error value.\0";
    }
 }
/*===========================================================================
 *		End of Function D3DRMErrorToString()
 *=========================================================================*/


#undef  __FUNC__
#define __FUNC__ "D3DMessage()"
/*===========================================================================
 *
 * Function - void D3DMessage (hWindow, pTitle, pString, ...);
 *
 * Displays a standard, modal, message box.
 *
 *=========================================================================*/
void __cdecl D3DMessage (HWND hWindow, const char* pTitle, char* pString, ...) {
  char    Buffer[1024];
  va_list Args;
    
  va_start(Args, pString);
  vsprintf(Buffer, pString, Args);
  va_end(Args);
    
  strcat(Buffer, "\r\n");
  MessageBox(hWindow, Buffer, pTitle, MB_OK | MB_APPLMODAL);
 }
/*===========================================================================
 *		End of Function D3DMessage()
 *=========================================================================*/


#undef  __FUNC__
#define __FUNC__ "GetD3DRM()"
/*===========================================================================
 *
 * Function - CDirect3D* GetD3DRM (void);
 *
 * Returns the current D3DRM object.
 *
 *=========================================================================*/
CDirect3D* GetD3DRM (void) {
  ASSERT(pCurrentD3DRMObject != NULL);
  return (pCurrentD3DRMObject);
 }
/*===========================================================================
 *		End of Function GetD3DRM()
 *=========================================================================*/


#undef  __FUNC__
#define __FUNC__ "SetD3DRM()"
/*===========================================================================
 *
 * Function - void SetD3DRM (pObject);
 *
 * Set the current D3DRM object.
 *
 *=========================================================================*/
void SetD3DRM (CDirect3D* pObject) {
  pCurrentD3DRMObject = pObject;
 }
/*===========================================================================
 *		End of Function SetD3DRM()
 *=========================================================================*/


#undef  __FUNC__
#define __FUNC__ "GetDD()"
/*===========================================================================
 *
 * Function - CDirectDraw* GetDD (void);
 *
 * Returns the current DirectDraw object.
 *
 *=========================================================================*/
CDirectDraw* GetDD (void) {
  ASSERT(pCurrentDDObject != NULL);
  return (pCurrentDDObject);
 }
/*===========================================================================
 *		End of Function GetDD()
 *=========================================================================*/


#undef  __FUNC__
#define __FUNC__ "SetDD()"
/*===========================================================================
 *
 * Function - void SetDD (pObject);
 *
 * Set the current DirectDraw object.
 *
 *=========================================================================*/
void SetDD (CDirectDraw* pObject) {
  pCurrentDDObject = pObject;
 }
/*===========================================================================
 *		End of Function SetDD()
 *=========================================================================*/