/*=========================================================================== * * D3DCom.CPP - Dave Humphrey (uesp@m0use.net), 30 October 2000 * *=========================================================================*/ /* Must precede all includes and defines */ #define INITGUID /* Include Files */ #include "d3dcom.h" /*=========================================================================== * * Begin Global Variables * *=========================================================================*/ /* The current Direct3D and DirectDraw global objects */ static pCDirect3D pCurrentD3DRMObject = NULL; static pCDirectDraw pCurrentDDObject = NULL; /*=========================================================================== * End of Global Variables *=========================================================================*/ #undef __FUNC__ #define __FUNC__ "CreateDirectDrawObject()" /*=========================================================================== * * Function - boolean CreateDirectDrawObject (ppDirectDraw); * * Creates the desired DirectDraw object. Returns FALSE on any error. * *=========================================================================*/ boolean CreateDirectDrawObject (CDirectDraw** ppDirectDraw) { LPDIRECTDRAW pDD1; HRESULT Result; /* Ensure valid input */ ASSERT(ppDirectDraw != NULL); *ppDirectDraw = NULL; /* Create the initial DirectDraw object */ Result = DirectDrawCreate(NULL, &pDD1, NULL); if (FAILED(Result)) { SET_D3D_ERROR2(Result, "Failed to create the DirectDraw object!"); return (FALSE); } /* Return the appropiate type of DirectDraw object */ #if (DIRECTDRAW_CLASS_OBJECT == 1) *ppDirectDraw = pDD1; #elif (DIRECTDRAW_CLASS_OBJECT == 2) LPDIRECTDRAW2 pDD2; /* Query for the IDirectDraw2 object */ Result = pDD1->QueryInterface(IID_IDirectDraw2, (LPVOID *)&pDD2); if (FAILED(Result)) { SET_D3D_ERROR2(Result, "Failed to retrieve a DirectDraw2 object!"); return (FALSE); } *ppDirectDraw = pDD2; #else /* We shouldn't ever get here... */ ASSERT(TRUE); #endif /* Update the global reference to the DirectDraw object */ SetDD(*ppDirectDraw); return (TRUE); } /*=========================================================================== * End of Function CreateDirectDrawObject() *=========================================================================*/ #undef __FUNC__ #define __FUNC__ "CreateDirect3DObject()" /*=========================================================================== * * Function - boolean CreateDirect3DObject (ppDirect3D); * * Creates the desired Direct3D object. Returns FALSE on any error. * *=========================================================================*/ boolean CreateDirect3DObject (CDirect3D** ppDirect3D) { LPDIRECT3DRM pD3D1; LPDIRECT3DRM2 pD3D2; HRESULT Result; /* Ensure valid input */ ASSERT(ppDirect3D != NULL); *ppDirect3D = NULL; /* Create the initial Direct3d object */ Result = Direct3DRMCreate(&pD3D1); if (FAILED(Result)) { SET_D3D_ERROR2(Result, "Failed to initialize the Direct3D retained node!"); return (FALSE); } /* Return the appropriate type of Direct3D object */ #if (DIRECT3D_CLASS_OBJECT == 1) *ppDirect3D = pD3D1; #elif (DIRECT3D_CLASS_OBJECT == 2) /* Query for the Direct3DRM2 mode object */ Result = pD3D1->QueryInterface(IID_IDirect3DRM2, (void**)&pD3D2); if (FAILED(Result)) { SET_D3D_ERROR2(Result, "Failed to retrieve the Direct3D-2 object!" ); return (FALSE); } *ppDirect3D = pD3D2; #else /* We shouldn't ever get here... */ ASSERT(TRUE); #endif SetD3DRM(*ppDirect3D); return (TRUE); } /*=========================================================================== * End of Function CreateDirect3DObject() *=========================================================================*/ #undef __FUNC__ #define __FUNC__ "D3DRMErrorToString()" /*=========================================================================== * * Function - char* D3DRMErrorToString (error); * * Returns a pointer to a string describing the given DD, D3D or D3DRM error * code. * *=========================================================================*/ char* D3DRMErrorToString (HRESULT error) { switch(error) { case DD_OK: /* Also includes D3D_OK and D3DRM_OK */ return "No error.\0"; case DDERR_ALREADYINITIALIZED: return "This object is already initialized.\0"; case DDERR_BLTFASTCANTCLIP: return "Return if a clipper object is attached to the source surface passed into a BltFast call.\0"; case DDERR_CANNOTATTACHSURFACE: return "This surface can not be attached to the requested surface.\0"; case DDERR_CANNOTDETACHSURFACE: return "This surface can not be detached from the requested surface.\0"; case DDERR_CANTCREATEDC: return "Windows can not create any more DCs.\0"; case DDERR_CANTDUPLICATE: return "Can't duplicate primary & 3D surfaces, or surfaces that are implicitly created.\0"; case DDERR_CLIPPERISUSINGHWND: return "An attempt was made to set a cliplist for a clipper object that is already monitoring an hwnd.\0"; case DDERR_COLORKEYNOTSET: return "No src color key specified for this operation.\0"; case DDERR_CURRENTLYNOTAVAIL: return "Support is currently not available.\0"; case DDERR_DIRECTDRAWALREADYCREATED: return "A DirectDraw object representing this driver has already been created for this process.\0"; case DDERR_EXCEPTION: return "An exception was encountered while performing the requested operation.\0"; case DDERR_EXCLUSIVEMODEALREADYSET: return "An attempt was made to set the cooperative level when it was already set to exclusive.\0"; case DDERR_GENERIC: return "Generic failure.\0"; case DDERR_HEIGHTALIGN: return "Height of rectangle provided is not a multiple of reqd alignment.\0"; case DDERR_HWNDALREADYSET: return "The CooperativeLevel HWND has already been set. It can not be reset while the process has surfaces or palettes created.\0"; case DDERR_HWNDSUBCLASSED: return "HWND used by DirectDraw CooperativeLevel has been subclassed, this prevents DirectDraw from restoring state.\0"; case DDERR_IMPLICITLYCREATED: return "This surface can not be restored because it is an implicitly created surface.\0"; case DDERR_INCOMPATIBLEPRIMARY: return "Unable to match primary surface creation request with existing primary surface.\0"; case DDERR_INVALIDCAPS: return "One or more of the caps bits passed to the callback are incorrect.\0"; case DDERR_INVALIDCLIPLIST: return "DirectDraw does not support the provided cliplist.\0"; case DDERR_INVALIDDIRECTDRAWGUID: return "The GUID passed to DirectDrawCreate is not a valid DirectDraw driver identifier.\0"; case DDERR_INVALIDMODE: return "DirectDraw does not support the requested mode.\0"; case DDERR_INVALIDOBJECT: return "DirectDraw received a pointer that was an invalid DIRECTDRAW object.\0"; case DDERR_INVALIDPARAMS: return "One or more of the parameters passed to the function are incorrect.\0"; case DDERR_INVALIDPIXELFORMAT: return "The pixel format was invalid as specified.\0"; case DDERR_INVALIDPOSITION: return "Returned when the position of the overlay on the destination is no longer legal for that destination.\0"; case DDERR_INVALIDRECT: return "Rectangle provided was invalid.\0"; case DDERR_LOCKEDSURFACES: return "Operation could not be carried out because one or more surfaces are locked.\0"; case DDERR_NO3D: return "There is no 3D present.\0"; case DDERR_NOALPHAHW: return "Operation could not be carried out because there is no alpha accleration hardware present or available.\0"; case DDERR_NOBLTHW: return "No blitter hardware present.\0"; case DDERR_NOCLIPLIST: return "No cliplist available.\0"; case DDERR_NOCLIPPERATTACHED: return "No clipper object attached to surface object.\0"; case DDERR_NOCOLORCONVHW: return "Operation could not be carried out because there is no color conversion hardware present or available.\0"; case DDERR_NOCOLORKEY: return "Surface doesn't currently have a color key\0"; case DDERR_NOCOLORKEYHW: return "Operation could not be carried out because there is no hardware support of the destination color key.\0"; case DDERR_NOCOOPERATIVELEVELSET: return "Create function called without DirectDraw object method SetCooperativeLevel being called.\0"; case DDERR_NODC: return "No DC was ever created for this surface.\0"; case DDERR_NODDROPSHW: return "No DirectDraw ROP hardware.\0"; case DDERR_NODIRECTDRAWHW: return "A hardware-only DirectDraw object creation was attempted but the driver did not support any hardware.\0"; case DDERR_NOEMULATION: return "Software emulation not available.\0"; case DDERR_NOEXCLUSIVEMODE: return "Operation requires the application to have exclusive mode but the application does not have exclusive mode.\0"; case DDERR_NOFLIPHW: return "Flipping visible surfaces is not supported.\0"; case DDERR_NOGDI: return "There is no GDI present.\0"; case DDERR_NOHWND: return "Clipper notification requires an HWND or no HWND has previously been set as the CooperativeLevel HWND.\0"; case DDERR_NOMIRRORHW: return "Operation could not be carried out because there is no hardware present or available.\0"; case DDERR_NOOVERLAYDEST: return "Returned when GetOverlayPosition is called on an overlay that UpdateOverlay has never been called on to establish a destination.\0"; case DDERR_NOOVERLAYHW: return "Operation could not be carried out because there is no overlay hardware present or available.\0"; case DDERR_NOPALETTEATTACHED: return "No palette object attached to this surface.\0"; case DDERR_NOPALETTEHW: return "No hardware support for 16 or 256 color palettes.\0"; case DDERR_NORASTEROPHW: return "Operation could not be carried out because there is no appropriate raster op hardware present or available.\0"; case DDERR_NOROTATIONHW: return "Operation could not be carried out because there is no rotation hardware present or available.\0"; case DDERR_NOSTRETCHHW: return "Operation could not be carried out because there is no hardware support for stretching.\0"; case DDERR_NOT4BITCOLOR: return "DirectDrawSurface is not in 4 bit color palette and the requested operation requires 4 bit color palette.\0"; case DDERR_NOT4BITCOLORINDEX: return "DirectDrawSurface is not in 4 bit color index palette and the requested operation requires 4 bit color index palette.\0"; case DDERR_NOT8BITCOLOR: return "DirectDrawSurface is not in 8 bit color mode and the requested operation requires 8 bit color.\0"; case DDERR_NOTAOVERLAYSURFACE: return "Returned when an overlay member is called for a non-overlay surface.\0"; case DDERR_NOTEXTUREHW: return "Operation could not be carried out because there is no texture mapping hardware present or available.\0"; case DDERR_NOTFLIPPABLE: return "An attempt has been made to flip a surface that is not flippable.\0"; case DDERR_NOTFOUND: return "Requested item was not found.\0"; case DDERR_NOTLOCKED: return "Surface was not locked. An attempt to unlock a surface that was not locked at all, or by this process, has been attempted.\0"; case DDERR_NOTPALETTIZED: return "The surface being used is not a palette-based surface.\0"; case DDERR_NOVSYNCHW: return "Operation could not be carried out because there is no hardware support for vertical blank synchronized operations.\0"; case DDERR_NOZBUFFERHW: return "Operation could not be carried out because there is no hardware support for zbuffer blitting.\0"; case DDERR_NOZOVERLAYHW: return "Overlay surfaces could not be z layered based on their BltOrder because the hardware does not support z layering of overlays.\0"; case DDERR_OUTOFCAPS: return "The hardware needed for the requested operation has already been allocated.\0"; case DDERR_OUTOFMEMORY: return "DirectDraw does not have enough memory to perform the operation.\0"; case DDERR_OUTOFVIDEOMEMORY: return "DirectDraw does not have enough memory to perform the operation.\0"; case DDERR_OVERLAYCANTCLIP: return "The hardware does not support clipped overlays.\0"; case DDERR_OVERLAYCOLORKEYONLYONEACTIVE: return "Can only have ony color key active at one time for overlays.\0"; case DDERR_OVERLAYNOTVISIBLE: return "Returned when GetOverlayPosition is called on a hidden overlay.\0"; case DDERR_PALETTEBUSY: return "Access to this palette is being refused because the palette is already locked by another thread.\0"; case DDERR_PRIMARYSURFACEALREADYEXISTS: return "This process already has created a primary surface.\0"; case DDERR_REGIONTOOSMALL: return "Region passed to Clipper::GetClipList is too small.\0"; case DDERR_SURFACEALREADYATTACHED: return "This surface is already attached to the surface it is being attached to.\0"; case DDERR_SURFACEALREADYDEPENDENT: return "This surface is already a dependency of the surface it is being made a dependency of.\0"; case DDERR_SURFACEBUSY: return "Access to this surface is being refused because the surface is already locked by another thread.\0"; case DDERR_SURFACEISOBSCURED: return "Access to surface refused because the surface is obscured.\0"; case DDERR_SURFACELOST: return "Access to this surface is being refused because the surface memory is gone. The DirectDrawSurface object representing this surface should have Restore called on it.\0"; case DDERR_SURFACENOTATTACHED: return "The requested surface is not attached.\0"; case DDERR_TOOBIGHEIGHT: return "Height requested by DirectDraw is too large.\0"; case DDERR_TOOBIGSIZE: return "Size requested by DirectDraw is too large, but the individual height and width are OK.\0"; case DDERR_TOOBIGWIDTH: return "Width requested by DirectDraw is too large.\0"; case DDERR_UNSUPPORTED: return "Action not supported.\0"; case DDERR_UNSUPPORTEDFORMAT: return "FOURCC format requested is unsupported by DirectDraw.\0"; case DDERR_UNSUPPORTEDMASK: return "Bitmask in the pixel format requested is unsupported by DirectDraw.\0"; case DDERR_VERTICALBLANKINPROGRESS: return "Vertical blank is in progress.\0"; case DDERR_WASSTILLDRAWING: return "Informs DirectDraw that the previous Blt which is transfering information to or from this Surface is incomplete.\0"; case DDERR_WRONGMODE: return "This surface can not be restored because it was created in a different mode.\0"; case DDERR_XALIGN: return "Rectangle provided was not horizontally aligned on required boundary.\0"; case D3DERR_BADMAJORVERSION: return "D3DERR_BADMAJORVERSION\0"; case D3DERR_BADMINORVERSION: return "D3DERR_BADMINORVERSION\0"; case D3DERR_EXECUTE_LOCKED: return "D3DERR_EXECUTE_LOCKED\0"; case D3DERR_EXECUTE_NOT_LOCKED: return "D3DERR_EXECUTE_NOT_LOCKED\0"; case D3DERR_EXECUTE_CREATE_FAILED: return "D3DERR_EXECUTE_CREATE_FAILED\0"; case D3DERR_EXECUTE_DESTROY_FAILED: return "D3DERR_EXECUTE_DESTROY_FAILED\0"; case D3DERR_EXECUTE_LOCK_FAILED: return "D3DERR_EXECUTE_LOCK_FAILED\0"; case D3DERR_EXECUTE_UNLOCK_FAILED: return "D3DERR_EXECUTE_UNLOCK_FAILED\0"; case D3DERR_EXECUTE_FAILED: return "D3DERR_EXECUTE_FAILED\0"; case D3DERR_EXECUTE_CLIPPED_FAILED: return "D3DERR_EXECUTE_CLIPPED_FAILED\0"; case D3DERR_TEXTURE_NO_SUPPORT: return "D3DERR_TEXTURE_NO_SUPPORT\0"; case D3DERR_TEXTURE_NOT_LOCKED: return "D3DERR_TEXTURE_NOT_LOCKED\0"; case D3DERR_TEXTURE_LOCKED: return "D3DERR_TEXTURELOCKED\0"; case D3DERR_TEXTURE_CREATE_FAILED: return "D3DERR_TEXTURE_CREATE_FAILED\0"; case D3DERR_TEXTURE_DESTROY_FAILED: return "D3DERR_TEXTURE_DESTROY_FAILED\0"; case D3DERR_TEXTURE_LOCK_FAILED: return "D3DERR_TEXTURE_LOCK_FAILED\0"; case D3DERR_TEXTURE_UNLOCK_FAILED: return "D3DERR_TEXTURE_UNLOCK_FAILED\0"; case D3DERR_TEXTURE_LOAD_FAILED: return "D3DERR_TEXTURE_LOAD_FAILED\0"; case D3DERR_MATRIX_CREATE_FAILED: return "D3DERR_MATRIX_CREATE_FAILED\0"; case D3DERR_MATRIX_DESTROY_FAILED: return "D3DERR_MATRIX_DESTROY_FAILED\0"; case D3DERR_MATRIX_SETDATA_FAILED: return "D3DERR_MATRIX_SETDATA_FAILED\0"; case D3DERR_SETVIEWPORTDATA_FAILED: return "D3DERR_SETVIEWPORTDATA_FAILED\0"; case D3DERR_MATERIAL_CREATE_FAILED: return "D3DERR_MATERIAL_CREATE_FAILED\0"; case D3DERR_MATERIAL_DESTROY_FAILED: return "D3DERR_MATERIAL_DESTROY_FAILED\0"; case D3DERR_MATERIAL_SETDATA_FAILED: return "D3DERR_MATERIAL_SETDATA_FAILED\0"; case D3DERR_LIGHT_SET_FAILED: return "D3DERR_LIGHT_SET_FAILED\0"; case D3DRMERR_BADOBJECT: return "D3DRMERR_BADOBJECT\0"; case D3DRMERR_BADTYPE: return "D3DRMERR_BADTYPE\0"; case D3DRMERR_BADALLOC: return "D3DRMERR_BADALLOC\0"; case D3DRMERR_FACEUSED: return "D3DRMERR_FACEUSED\0"; case D3DRMERR_NOTFOUND: return "D3DRMERR_NOTFOUND\0"; case D3DRMERR_NOTDONEYET: return "D3DRMERR_NOTDONEYET\0"; case D3DRMERR_FILENOTFOUND: return "The file was not found.\0"; case D3DRMERR_BADFILE: return "D3DRMERR_BADFILE\0"; case D3DRMERR_BADDEVICE: return "D3DRMERR_BADDEVICE\0"; case D3DRMERR_BADVALUE: return "D3DRMERR_BADVALUE\0"; case D3DRMERR_BADMAJORVERSION: return "D3DRMERR_BADMAJORVERSION\0"; case D3DRMERR_BADMINORVERSION: return "D3DRMERR_BADMINORVERSION\0"; case D3DRMERR_UNABLETOEXECUTE: return "D3DRMERR_UNABLETOEXECUTE\0"; default: return "Unrecognized error value.\0"; } } /*=========================================================================== * End of Function D3DRMErrorToString() *=========================================================================*/ #undef __FUNC__ #define __FUNC__ "D3DMessage()" /*=========================================================================== * * Function - void D3DMessage (hWindow, pTitle, pString, ...); * * Displays a standard, modal, message box. * *=========================================================================*/ void __cdecl D3DMessage (HWND hWindow, const char* pTitle, char* pString, ...) { char Buffer[1024]; va_list Args; va_start(Args, pString); vsprintf(Buffer, pString, Args); va_end(Args); strcat(Buffer, "\r\n"); MessageBox(hWindow, Buffer, pTitle, MB_OK | MB_APPLMODAL); } /*=========================================================================== * End of Function D3DMessage() *=========================================================================*/ #undef __FUNC__ #define __FUNC__ "GetD3DRM()" /*=========================================================================== * * Function - CDirect3D* GetD3DRM (void); * * Returns the current D3DRM object. * *=========================================================================*/ CDirect3D* GetD3DRM (void) { ASSERT(pCurrentD3DRMObject != NULL); return (pCurrentD3DRMObject); } /*=========================================================================== * End of Function GetD3DRM() *=========================================================================*/ #undef __FUNC__ #define __FUNC__ "SetD3DRM()" /*=========================================================================== * * Function - void SetD3DRM (pObject); * * Set the current D3DRM object. * *=========================================================================*/ void SetD3DRM (CDirect3D* pObject) { pCurrentD3DRMObject = pObject; } /*=========================================================================== * End of Function SetD3DRM() *=========================================================================*/ #undef __FUNC__ #define __FUNC__ "GetDD()" /*=========================================================================== * * Function - CDirectDraw* GetDD (void); * * Returns the current DirectDraw object. * *=========================================================================*/ CDirectDraw* GetDD (void) { ASSERT(pCurrentDDObject != NULL); return (pCurrentDDObject); } /*=========================================================================== * End of Function GetDD() *=========================================================================*/ #undef __FUNC__ #define __FUNC__ "SetDD()" /*=========================================================================== * * Function - void SetDD (pObject); * * Set the current DirectDraw object. * *=========================================================================*/ void SetDD (CDirectDraw* pObject) { pCurrentDDObject = pObject; } /*=========================================================================== * End of Function SetDD() *=========================================================================*/