Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus:
1089
.
Spell Warding 0
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
30
.
Prodigy 0
Heavy Armor
PASSIVES
Resolve
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus:
1449
.
Resolve 0
Constitution
Increases Health Recovery by
4
% per piece of Heavy Armor equipped. Current bonus:
16
%.
Also restores Magicka and Stamina each time you are hit, but only once every
4
seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus:
744
.
Constitution 0
Juggernaut
Increases Max Health by
2
% per piece of Heavy Armor equipped.
Current bonus:
8
%.
Juggernaut 0
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Gain
1
Weapon and Spell Damage for
6
seconds when you take damage, stacking up to
10
times.
Wrath 0
Rapid Mending
WITH 5 OR MORE PIECES OF HEAVY ARMOR EQUIPPED
Increases your healing received by
8
% and increases the Magicka or Stamina your Heavy Attacks restore by
50
%.
Rapid Mending 0
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
1187
Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by
30
%. The standard also increases your damage by
20
% and reduces damage dealt to you by
20
%.
While the standard is up, an ally can activate Shackle to deal
3038
Flame Damage and immobilize enemies in range.
Standard of Might
SKILLS
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
162 Magicka
Cost
Slash an enemy with flame, dealing
1605
Flame Damage and an additional
4259
Flame Damage over
8.5
seconds. Heals you for
75
% of damage inflicted when the effect ends.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
326 Magicka
Cost
Exhale a flaming blast, dealing
777
Flame Damage to enemies in front of you and an additional
2829
Flame Damage over
8
seconds.
Affected enemies take
10
% additional damage from all flame attacks.
Engulfing Flames
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
326 Magicka
Cost
Lash an enemy with flame, dealing
2974
Flame Damage.
If you strike an enemy that is immobile or stunned, you also set them off balance. You can only set an enemy off balance once every
5
seconds.
Targeting an off balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
3720
Flame Damage and stun them for
2
seconds. You also heal for
6593
over
2
seconds.
Flame Lash
PASSIVES
Combustion
Increases the damage of the Burning and Poisoned status effects by
66
%.
Combustion 0
Warmth
Damaging enemies with Ardent Flame abilities also reduces their movement speed
30
% for
4
seconds.
Warmth 0
Draconic Power
SKILLS
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
390 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
3170
Magic Damage over
10
seconds.
While active, the armor returns
563
Magic Damage to melee attackers.
Volatile Armor
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
521 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.
You also gain Major Fortitude and Minor Vitality, increasing your Health Recovery by
20
% and your healing received by
8
% for
23
seconds.
Coagulating Blood
Reflective Scale
Instant
Cast Time
Self
Target
4 seconds
Duration
456 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
4
seconds.
Reflective Scale
PASSIVES
Iron Skin
Block an additional
10
% damage.
Iron Skin 0
Elder Dragon
WITH DRACONIC POWER ABILITIES SLOTTED
Increases Health Recovery by
5
% for each Draconic Power ability slotted.
Elder Dragon 0
Scaled Armor
Increases Spell Resistance by
60
.
Scaled Armor 0
Earthen Heart
SKILLS
Obsidian Shard
Instant
Cast Time
Enemy
Target
28 meters
Range
488 Magicka
Cost
Slam an enemy with solid rock, dealing
964
Magic Damage and stunning them for
3
seconds.
Also heals you or an ally near the enemy for
2761
Health.
Obsidian Shard
PASSIVES
Eternal Mountain
Increases duration of Earthen Heart abilities by
20
%.
Eternal Mountain 0
Battle Roar
WHEN ACTIVATING AN ULTIMATE ABILITY
Activating an Ultimate restores Health, Magicka, and Stamina in amounts increased by
70
% of the Ultimate's cost.
Battle Roar 0
Mountain's Blessing
Activating an Earthen Heart ability grants Minor Brutality to you and nearby allies, increasing Weapon Damage by
5
% for
20
seconds.
If you are in combat, you also gain
3
Ultimate. This can only occur every
6
seconds.
Mountain's Blessing 0
Helping Hands
WHILE USING EARTHEN HEART ABILITIES
Activating an Earthen Heart ability restores
2
% Stamina.
Helping Hands 0
Provisioning
PASSIVES
Recipe Quality
Allows the use of Difficult (blue) Recipes.
Recipe Quality 0
Recipe Improvement
Allows the making of up to level 29 Recipes.
Recipe Improvement 0
Chef
Creates 2 extra servings for each food recipe made.
Chef 0
Brewer
Creates 2 extra servings for each drink recipe made.
Brewer 0
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Also reduces the Stamina costs of Fighters Guild abilities by
20
%.
Intimidating Presence 0
Slayer
Increases Weapon Damage by
3
% for each Fighters Guild ability slotted.
Slayer 0
Banish the Wicked
Grants you
3
extra Ultimate when killing Undead, Daedra and Werewolves.
Banish the Wicked 0
Skilled Tracker
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional
20
% damage to Undead, Daedra and Werewolves
Skilled Tracker 0
Mages Guild
SKILLS
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
195 Magicka
Cost
Bind an enemy with chaotic magic, dealing
2825
Magic Damage over
12
seconds and restoring
854
Health to you and an additional
854
Health every
6
seconds.
While active, your Light and Heavy Attacks against the target have a
15
% chance to heal you for
115
% of the damage caused.
Also grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
Degeneration
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 0
Thieves Guild
PASSIVES
Swiftly Forgotten
Bounty is decreased by
2
after 3 minutes. Heat is decreased by
1
after 3 seconds.
Swiftly Forgotten 0
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 0
Exhilaration
Increases your Stamina Recovery by
9
%.
Exhilaration 0
Conditioning
Increases your Max Stamina by
10
%.
Conditioning 0
Adrenaline Rush
Your melee attacks restore
3
% of your Max Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 0
Two Handed
SKILLS
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
362 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
1564
Physical Damage and causing them to bleed for an additional
2138
Physical Damage over
10
seconds.
You also gain a damage shield that absorbs
995
damage for
8
seconds. Each enemy hit increases the damage shield's strength by
100
%.
Brawler
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
423 Stamina
Cost
Launch across the earth and smash an enemy, dealing
1976
Physical Damage. Deals up to
68
% more damage based on the distance traveled.
This attack is always a Critical Strike.
Critical Rush
Uppercut
1 seconds
Cast Time
Enemy
Target
7 meters
Range
362 Stamina
Cost
Slam an enemy with an upward swing, dealing
4115
Physical Damage.
Uppercut
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
332 Stamina
Cost
Spin around and strike an enemy down, dealing
1421
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Executioner
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
2
other nearby enemies for
25
% of the damage inflicted to the primary target.
Forceful 0
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
5
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
3376
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 0
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the cost of Two-Handed abilities by
20
%.
Balanced Blade 0
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for
7
seconds.
Follow Up 0
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 0
One Hand and Shield
SKILLS
Deep Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
315 Stamina
Cost
Surprise an enemy with a sweeping lunge, dealing
2557
Physical Damage to them and
622
Physical Damage to
2
other nearby enemies. You reduce the Movement Speed of all enemies hit by
60
% for
12
seconds.
Also afflicts all enemies hit with Minor Maim, reducing their damage done by
15
% for
12
seconds.
Deep Slash
Shield Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
402 Stamina
Cost
Rush an enemy and ram them, dealing
2130
Physical Damage and stunning them for
2
seconds.
Shield Charge
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the cost of One Hand and Shield abilities by
5
% and reduces the cost of blocking by
18
%.
Fortress 0
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 0
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 0
Legerdemain
PASSIVES
Improved Hiding
Reduces the Stamina cost of sneaking by
10
%.
Improved Hiding 0
Light Fingers
Increases your chance of successfully Pickpocketing by
10
%.
Light Fingers 0
Trafficker
Increases the number of fence interactions you can use each day by
120
%.
Trafficker 0
Locksmith
Improves your chances of forcing locks by
10
%.
Locksmith 0
Soul Magic
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
10 seconds
Duration
326 Magicka
Cost
Lay claim to enemy souls, dealing
2564
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a soul gem and restores
10
% Health, Magicka, and Stamina if an affected enemy dies.
Consuming Trap
PASSIVES
Soul Shatter
If your Health drops below
20
%, your soul explodes, dealing
759
Magic Damage to nearby enemies.
This effect can only be triggered once every
2
minutes.
Soul Shatter 0
Soul Summons
Allows you to revive once every hour without spending a soul gem.
Soul Summons 0
Soul Lock
Your weapon kills have a
5
% chance of automatically filling a soul gem.
Soul Lock 0
Werewolf
ULTIMATES
Pack Leader
Instant
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
3438
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
Summon
2
wolf companions for the duration of your transformation. If killed, they will return after
10
seconds.
While slotted, your Stamina Recovery is increased by
15
%.
Pack Leader
SKILLS
Pounce
Instant
Cast Time
Enemy
Target
5 - 22 meters
Range
3624 Stamina
Cost
Pounce on an enemy with primal fury, dealing
2552
Physical Damage and stunning them for
0
seconds if they are off balance.
Pounce
Hircine's Bounty
Instant
Cast Time
Self
Target
4429 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
7571
Health.
Hircine's Bounty
Roar
1 seconds
Cast Time
Area
Target
8 meters
Radius
3725 Stamina
Cost
Roar with bloodlust to terrify up to 3 nearby enemies, afflicting them with fear and setting them off balance for
4.3
seconds.
Roar
Piercing Howl
Instant
Cast Time
Enemy
Target
10 meters
Range
3624 Stamina
Cost
Crush enemy with a deafening howl, dealing
4112
Physical Damage and knocking them down for
3
seconds.
Piercing Howl
Infectious Claws
Instant
Cast Time
Cone
Target
7 meters
Radius
2899 Stamina
Cost
Maul enemies in front of you with your tainted claws, dealing
1559
Physical Damage and an additional
4960
Disease Damage over
10
seconds.
Infectious Claws
PASSIVES
Pursuit
WHILE IN WEREWOLF FORM
Increases the amount of Stamina your heavy attacks restore by
100
%.
Pursuit 0
Devour
WHILE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation by
12
seconds.
Devour 0
Blood Rage
WHILE IN WEREWOLF FORM
Increases time in werewolf form by
3
seconds every time you take damage. This effect can occur once every
3
seconds.
Blood Rage 0
Bloodmoon
Allows you to infect another player with Lycanthropy once every
7
days by returning to the Werewolf ritual site.
Players already infected with Sanguinare Vampiris cannot be infected with Lycanthropy.
Bloodmoon 0
Savage Strength
WHILE IN WEREWOLF FORM
Increases Weapon Damage by
18
%.
Savage Strength 0
Call of the Pack
WHILE IN WEREWOLF FORM
Reduce the cost of remaining in werewolf form by
10
% for each transformed werewolf in your group, including yourself, up to a maximum of
40
%.
Call of the Pack 0
The Apprentice
2 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 1.6%.
The Atronach
Butcher
Light and Heavy Attacks deal 5% more damage to enemies below 25% Health.
86 Melee Weapon Expert
Increases the damage of your Light and Heavy Attacks with daggers, swords, axes, and maces by 22.5%.
Retaliation
Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack.
Riposte
While blocking, grants a 15% chance to return 186 damage to the attacker when you block a melee attack. This can only happen once every 5 seconds.
The Lady
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
79 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 21.2%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
The Lord
20 Expert Defender
Reduce damage taken from Light and Heavy Attacks by 8.1%.
Field Physician
Reduces damage received while resurrecting another player by 15%.
The Lover
10 Healthy
Increases your Health Recovery by 5%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
The Ritual
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
10 Piercing
Increases Physical Penetration by 647.
The Tower
30 Bashing Focus
Reduces the Stamina cost of bash attacks by 10.8%.
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
8 Magician
Reduces the Magicka cost of spells by 3.5%.
Mara's Gift
When killed heal all allies in a 8 meter radius for 3300.
50 Warlord
Reduces the Stamina cost of spells and abilities by 10.5%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
18.75
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
20
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
12.66
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
79
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
14.27
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
10
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
1003
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
86
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
2
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0.61
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
10
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
2.90
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2024-Oct-29 10:14:19.