minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Reach
Increases the range of long-range abilities by
5
meters while near a keep.
Any ability with a range greater than
28
meters is affected.
Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.
Combat Frenzy 2
Support Skills
PASSIVES
Combat Medic
Increases your healing done by
20
% when you are near a Keep.
Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.
Battle Resurrection 2
Light Armor
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
0
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
0
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
0
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
0
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
0
.
Spell Warding 2
Medium Armor
SKILLS
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3305 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for
23
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Shuffle
Heavy Armor
PASSIVES
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
Heavy Armor Skills
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
724
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
8
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
216
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Medium Armor Skills
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
1643
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
20
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
10
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
35
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
25
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
15
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
20
%.
Athletics 2
Ardent Flame
SKILLS
Venomous Claw
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
746 Stamina
Cost
Rake an enemy with your claw, dealing
2635
Poison Damage and an additional
8368
Poison Damage over
10.5
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
12
% more damage every
2
seconds.
Venomous Claw
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1492 Stamina
Cost
Exhale a corrosive blast to enemies in front of you, dealing
1315
Poison Damage and an additional
5569
Poison Damage over
10
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
When you apply Burning to an enemy, you restore
500
Magicka. When you apply Poisoned to an enemy, you restore
500
Stamina. Each effect can occur once every
5
seconds.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame area of effect abilities by
6
%.
Decreases the cost of your Stamina Poison abilities by
25
%.
World in Ruin 2
Draconic Power
ULTIMATES
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
10742
Physical Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
Take Flight
SKILLS
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
You gain damage shield equal to
15
% of your Max Health for
6.9
seconds.
While active, the armor returns
504
Magic Damage to any enemy that uses a direct damage attack against you.
Hardened Armor
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4050 Magicka
Cost
Call forth talons from the ground, dealing
1722
Magic Damage to enemies near you and immobilizing them for
4
seconds.
Enemies hit are afflicted with Minor Maim, reducing their damage done by
15
% for
7
seconds.
An ally near the talons can activate the
Ignite
synergy, dealing
6187
Magic Damage to all enemies held within them.
Choking Talons
Reflective Plate
Instant
Cast Time
Self
Target
6 seconds
Duration
3510 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
6
seconds.
Gain immunity to snares and immobilizations for
2
seconds.
Reflective Plate
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
10
%.
Increases range of your instant melee attacks by
2
meters.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
Earthen Heart
ULTIMATES
Corrosive Armor
Instant
Cast Time
Self
Target
9 seconds
Duration
200 Ultimate
Cost
Oxidize the green dragon blood in your veins, limiting incoming damage to
3
% of your Max Health and dealing
765
Poison Damage to nearby enemies each second for
9
seconds.
While active, your attacks ignore all Physical Resistance.
Corrosive Armor
SKILLS
Igneous Weapons
Instant
Cast Time
Area
Target
28 meters
Radius
33 seconds
Duration
4320 Magicka
Cost
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by
20
% for
33
seconds.
Igneous Weapons
Fossilize
Instant
Cast Time
Enemy
Target
8 meters
Range
2.5 seconds
Duration
2700 Magicka
Cost
Encase an enemy in stone, stunning them for
2.5
seconds. When the stun ends, they take
1434
Magic Damage and are immobilized for
3
seconds.
This stun cannot be blocked or dodged.
Fossilize
Cinder Storm
Instant
Cast Time
Ground
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
4590 Magicka
Cost
Summon a scorching cloud of ash at the target location, reducing enemy Movement Speed by
70
% and healing you and your allies for
744
every
1
second.
Cinder Storm
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
46
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast an Earthen Heart ability, you restore
990
Stamina.
Helping Hands 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
Psijic Order
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Orc Skills
PASSIVES
Craftsman
Increases your experience gain with the Heavy Armor skill line by
15
%.
Increases your crafting inspiration gained by
10
%.
Craftsman 1
Brawny
Increases your Max Health and Max Stamina by
6
%.
Brawny 3
Unflinching
Increases your healing received by
5
% and Health Recovery by
20
%.
Unflinching 3
Swift Warrior
Increases your damage done with melee attacks by
4
%.
Reduces the cost of Sprint by
12
% and increases the Movement Speed bonus of Sprint by
10
%.
Swift Warrior 3
Dual Wield
SKILLS
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1944 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1326
Physical Damage with each weapon and causing them to bleed for an additional
6184
Physical Damage over
9
seconds.
You also heal for
779
Health every
2
seconds for the duration.
Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3402 Stamina
Cost
Launch yourself into a lethal spin, dealing
2639
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Steel Tornado
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3402 Stamina
Cost
Create a ring of floating razors around you, dealing
1327
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
Gain Major Evasion, reducing damage from area attacks by
25
%.
Deadly Cloak
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Dual Wield Skills
PASSIVES
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
6068
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
Two Handed
SKILLS
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
1297 Stamina
Cost
Spin around and strike an enemy down, dealing
2555
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.
Other enemies nearby take
65
% of the damage inflicted to the primary target.
Reverse Slice
Forward Momentum
Instant
Cast Time
Self
Target
33 seconds
Duration
1783 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
741
Health every
2
seconds while active.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Forward Momentum
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
5
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
6068
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within
7
seconds deals an additional
10
% damage.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
2286
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
400 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
3
seconds.
While transformed, your Light Attacks apply a bleed for
7121
Physical Damage over
8
seconds, your Heavy Attacks deal
50
% splash damage, and your Max Stamina is increased by
30
%
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores
8
% of your Max Health. Each corpse can be devoured for up to
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9958
Health
22409
Stamina
25408
Magicka Recovery
1131
Health Recovery
426
Stamina Recovery
1560
Spell Damage
1700
2013
Spell Critical
9.9%
50%
Weapon Damage
2295
4196
Weapon Critical
21.2%
50%
Spell Resistance
21793
Physical Resistance
18493
Critical Resistance
1806
Spell Penetration
0
Physical Penetration
0
Magicka
9958
Health
22409
Stamina
25408
Magicka Recovery
1131
Health Recovery
426
Stamina Recovery
1560
Spell Damage
1700
2013
Spell Critical
9.9%
50%
Weapon Damage
2295
4196
Weapon Critical
21.2%
50%
Spell Resistance
21793
Physical Resistance
18493
Critical Resistance
1806
Spell Penetration
0
Physical Penetration
0
Magicka
9958
Health
22409
Stamina
25408
Magicka Recovery
1131
Health Recovery
426
Stamina Recovery
1560
Spell Damage
1701
2014
Spell Critical
9.9%
50%
Weapon Damage
2578
4447
Weapon Critical
21.2%
50%
Spell Resistance
21793
Physical Resistance
18493
Critical Resistance
1806
Spell Penetration
0
Physical Penetration
0
Magicka
9958
Health
22409
Stamina
25408
Magicka Recovery
1131
Health Recovery
426
Stamina Recovery
1560
Spell Damage
1700
2013
Spell Critical
9.9%
50%
Weapon Damage
2295
4196
Weapon Critical
21.2%
50%
Spell Resistance
21793
Physical Resistance
18493
Critical Resistance
1806
Spell Penetration
0
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
9958
Health
22409
Stamina
25408
Magicka Recovery
1131
Health Recovery
426
Stamina Recovery
1560
Spell Damage
1700
2013
Spell Critical
9.9%
50%
Weapon Damage
2295
4196
Weapon Critical
21.2%
50%
Spell Resistance
21793
Physical Resistance
18493
Critical Resistance
1806
Spell Penetration
0
Physical Penetration
0
Stats are only correct for bar #1.
Battle Spirit
Boon: The Tower
Jewels of Misrule
Major Brutality
Major Fracture (Target)
Major Resolve
Major Ward
Bar 1
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1492 Stamina
Cost
Exhale a corrosive blast to enemies in front of you, dealing
1315
Poison Damage and an additional
5569
Poison Damage over
10
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
1297 Stamina
Cost
Spin around and strike an enemy down, dealing
2555
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.
Other enemies nearby take
65
% of the damage inflicted to the primary target.
Venomous Claw
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
746 Stamina
Cost
Rake an enemy with your claw, dealing
2635
Poison Damage and an additional
8368
Poison Damage over
10.5
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
12
% more damage every
2
seconds.
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4050 Magicka
Cost
Call forth talons from the ground, dealing
1722
Magic Damage to enemies near you and immobilizing them for
4
seconds.
Enemies hit are afflicted with Minor Maim, reducing their damage done by
15
% for
7
seconds.
An ally near the talons can activate the
Ignite
synergy, dealing
6187
Magic Damage to all enemies held within them.
Forward Momentum
Instant
Cast Time
Self
Target
33 seconds
Duration
1783 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
741
Health every
2
seconds while active.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
10742
Physical Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
Bar 2
Reflective Plate
Instant
Cast Time
Self
Target
6 seconds
Duration
3510 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
6
seconds.
Gain immunity to snares and immobilizations for
2
seconds.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1944 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1326
Physical Damage with each weapon and causing them to bleed for an additional
6184
Physical Damage over
9
seconds.
You also heal for
779
Health every
2
seconds for the duration.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3402 Stamina
Cost
Launch yourself into a lethal spin, dealing
2639
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
You gain damage shield equal to
15
% of your Max Health for
6.9
seconds.
While active, the armor returns
504
Magic Damage to any enemy that uses a direct damage attack against you.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3160 Stamina
Cost
Renew your forces' resolve, healing yourself for
9192
Health over
5
seconds and nearby allies for
7115
Health over
5
seconds.
Corrosive Armor
Instant
Cast Time
Self
Target
9 seconds
Duration
200 Ultimate
Cost
Oxidize the green dragon blood in your veins, limiting incoming damage to
3
% of your Max Health and dealing
765
Poison Damage to nearby enemies each second for
9
seconds.
While active, your attacks ignore all Physical Resistance.