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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
High Elf Templar (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 110

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Empowering Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
6511
Magic Damage to all nearby enemies and an additional
3072
Magic Damage every
2
seconds for
6
seconds.

Also reduces damage dealt to you by
15
% for
10
seconds, plus an additional
4
% for each enemy hit.
Empowering Sweep
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 5 meters
Area
8 meters
Radius
2539 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
916
Magic Damage with each strike.

The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.

Also heals you for
35
% of the damage done.
Puncturing Sweep
Aurora Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
3483 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
4233
Magic Damage, stunning them for
1.8
seconds, and knocking them back
8
meters.

Deals up to
40
% additional damage based on the distance the spear travels.
Aurora Javelin
Explosive Charge
Instant
Cast Time
Enemy
Target
5 meters
Radius
3.5 - 22 meters
Range
3019 Magicka
Cost
Charge with your divine lance to impale all enemies in the area, dealing
5210
Magic Damage.

Any enemy hit that is casting is interrupted and stunned for
3
seconds.
Explosive Charge
PASSIVES
Piercing Spear
Increases your Critical Damage done and your damage against blocking targets by
10
% while you have an Aedric Spear ability slotted.
Piercing Spear 2
Spear Wall
Increases the amount of damage you can block from melee attacks by
15
% while you have an Aedric Spear ability slotted.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
1745
Physical Damage or
3375
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
39943
Health
20898
Stamina
14261

Magicka Recovery
1752
Health Recovery
89
Stamina Recovery
585

Spell Damage
2041
5747
Spell Critical
19.9%
60%
Weapon Damage
1666
2599
Weapon Critical
11.4%
60%

Spell Resistance
14124
Physical Resistance
9669
Critical Resistance
0

Spell Penetration
10144
Physical Penetration
5260
Battle Spirit
Boon: The Mage
Longfin Pasty with Melon Sauce
Major Sorcery
Stage 4 Vampirism
Bar 1
Radiant Oppression
2.85 seconds
Channel Time
Enemy
Target
28 meters
Range
3948 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
11054
Magic Damage over
2.8
seconds. Deals up to
330
% more damage to enemies below
50
% Health.

Also deals up to
20
% more damage in proportion to your current Magicka.
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
3948 Magicka
Cost
Surround yourself with a net of magic negation, gaining a damage shield that absorbs
13579
damage for
6
seconds.

Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 5 meters
Area
8 meters
Radius
2539 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
916
Magic Damage with each strike.

The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.

Also heals you for
35
% of the damage done.
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1626 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
3161
Magic Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Magic Damage to them.

Maximum copied damage:
23966
.

When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for
2608
Health every
2
seconds for
6
seconds.
Aurora Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
3483 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
4233
Magic Damage, stunning them for
1.8
seconds, and knocking them back
8
meters.

Deals up to
40
% additional damage based on the distance the spear travels.
       
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
192 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
12659
Frost Damage to all enemies in the area, knocking them back, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
8
seconds.

After impact, enemies in the target area take
3667
Frost Damage every
1
second for
10
seconds.
Bar 2
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1151 Magicka
Cost
Bind an enemy with chaotic magic, dealing
6371
Magic Damage over
14.4
seconds and healing you for
1709
Health and an additional
1709
Health every
6
seconds.

While active, your Light and Heavy Attacks against the enemy have a
15
% chance to heal you for
115
% of the damage caused.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
Explosive Charge
Instant
Cast Time
Enemy
Target
5 meters
Radius
3.5 - 22 meters
Range
3019 Magicka
Cost
Charge with your divine lance to impale all enemies in the area, dealing
5210
Magic Damage.

Any enemy hit that is casting is interrupted and stunned for
3
seconds.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3948 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
5697
damage while also healing the target for
2454
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3251 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
1045
Health every
2
seconds for
24
seconds.

Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional
5149
Health.
Total Dark
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
3.5 seconds
Duration
3484 Magicka
Cost
Envelop an enemy in a lightless sphere, reflecting any harmful projectile they cast back at them for
3.5
seconds. Each reflected spell heals you for
4744
.

You also place volatile magnetic energy on the target which explodes after
3.5
seconds, dealing
3740
Magic Damage to them and nearby enemies.
       
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
96 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
8131
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2017-06-26 14:17:18

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