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LEVEL
50
CHAMPION POINTS 810
DAGGERFALL COVENANT RANK
Argonian Templar (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 236

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
8 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
9686
Magic Damage to all nearby enemies and an additional
4483
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2187 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
3369
Magic Damage to the closest enemy and
1306
Magic Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.

You heal for
57
% of the damage done with this ability.
Puncturing Sweep
Binding Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
2989 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
2662
Physical Damage and stunning them for
4
seconds.
Binding Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
2844 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
5470
Magic Damage, stunning them for
3
seconds, and setting them Off Balance.

Interrupts the target if they were casting.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2450 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
7256
Magic Damage to enemies in the area and an additional
1237
Magic Damage every
1
second for
8
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
3500 Magicka
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
5568
damage for
6
seconds. This portion of the ability scales off your Max Health.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
41
% of the damage it absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
8
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
2496
Physical Damage or
5125
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
36244
Health
18561
Stamina
12593

Magicka Recovery
1969
Health Recovery
743
Stamina Recovery
534

Spell Damage
2858
10134
Spell Critical
44.9%
86%
Weapon Damage
1997
3430
Weapon Critical
11.4%
65%

Spell Resistance
25590
Physical Resistance
16269
Critical Resistance
0

Spell Penetration
5887
Physical Penetration
0
Boon: The Ritual
Clockwork Citrus Filet
Crusher Enchantment Infused (Target)
Major Breach (Target)
Major Courage
Major Force
Major Fracture (Target)
Major Intellect
Major Prophecy
Major Resolve
Major Sorcery
Major Ward
Minor Aegis
Minor Berserk
Minor Breach (Target)
Minor Brutality
Minor Courage
Minor Fracture (Target)
Minor Lifesteal
Minor Maim (Target)
Minor Mending
Minor Prophecy
Minor Resolve
Minor Sorcery
Minor Vulnerability (Target)
Minor Ward
Warhorn
Worms Raiment
Bar 1
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2625 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
8081
Health.

Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
23
seconds, reducing their Spell Resistance by
5280
.

Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3062 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
1421
Health every half second to you and nearby allies.

An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for
9483
Health to all friendly targets and restore
3960
Magicka or Stamina to the ally, whichever maximum is higher.
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2187 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
25288
over
10
seconds.
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1620 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
4414
Magic Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Magic Damage to them.

Maximum copied damage:
21746
.

When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for
2843
Health every
2
seconds for
6
seconds.
       
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
238 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your allies' Max Magicka and Max Stamina by
10
% for
30
seconds.

You and your allies gain Major Force, increasing your Critical Damage by
15
% for
10
seconds.
Bar 2
Blockade of Storms
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
12 seconds
Duration
2450 Magicka
Cost
Slam your staff down to create a storm barrier in front of you, dealing
1493
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
7
seconds.
Radiant Aura
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
0 Magicka
Cost
Champion the cause of divine glory to apply Minor Magickasteal to all enemies around you for
20
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.

While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.
Sanguine Altar
Instant
Cast Time
Area
Target
28 meters
Radius
40 seconds
Duration
2160 Health
Cost
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
859
Health every
1
second when damaging them.

Allies in the area can activate the
Blood Funnel
synergy, healing for
57
% of their Max Health.
Channeled Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
875 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
240
Magicka every
1
second.

Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.
Ritual of Retribution
Instant
Cast Time
Area
Target
12 meters
Radius
12 seconds
Duration
3937 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
2
harmful effects from yourself immediately. While in the area, you and allies are healed for
2269
, while enemies take
2972
Magic Damage every
2
seconds for
12
seconds.

Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
7959
Health.

Scales with your highest offensive stats.
       
Solar Prison
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
238 Ultimate
Cost
Call down a fragment of the sun, dealing
4632
Magic Damage every
1
second for
8
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
30
%.

An ally near the fragment can activate the
Gravity Crush
synergy, dealing
18405
Magic Damage to all enemies in the area and stunning them for
5
seconds.
Overload
       
Werewolf
       
Character data Edited on 2019-10-05 04:49:09

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