Surround yourself with a net of magic negation to absorb up to
5663
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
999
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Harness Magicka
PASSIVES
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
4
%.
Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
2
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
363
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
23 seconds
Duration
4061 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.
Each piece of Medium Armor worn increases the duration of this ability by
5
%.
Elude
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
329
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
2
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
7
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
5
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
3
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
4
%.
Athletics 2
Heavy Armor
SKILLS
Unstoppable
Instant
Cast Time
Self
Target
15 seconds
Duration
4569 Stamina
Cost
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
15
seconds.
Also grants you immunity to knockback and disabling effects for
5
seconds.
Each piece of Heavy Armor worn increases the duration of this ability by
5
%.
Unstoppable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
1811
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
20
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
541
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
10
%.
Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
10
for
5
seconds when you take damage, stacking up to
20
times.
Wrath 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Rapid Mending 2
Aedric Spear
ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
5690
Physical Damage to all nearby enemies and an additional
2952
Physical Damage every
2
seconds for
6
seconds.
Enemies in front of you take
66
% more initial damage.
Crescent Sweep
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 5 meters
Area
8 meters
Radius
2775 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
953
Magic Damage with each strike.
The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.
Also heals you for
38
% of the damage done.
Puncturing Sweep
Binding Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
3236 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
1774
Physical Damage, stunning them for
3.5
seconds, and knocking them back
8
meters.
Binding Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3300 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
4819
Magic Damage and stunning them for
2.4
seconds.
if the enemy hit is casting, they are interrupted and set Off Balance for
5
seconds.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
3046 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3414
Magic Damage to enemies in the area and an additional
956
Magic Damage every
1
second for
8
seconds.
While active, an ally can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
4061 Magicka
Cost
Surround yourself with solar rays, granting a damage shield equal to
15
% of your Max Health for
6
seconds.
Each nearby enemy increases the shield's strength by
4
% when the shield is activated.
When the shield expires it explodes outward, dealing
46
% of the damage absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
Increases your Critical Damage done and your damage against blocking targets by
10
% while you have an Aedric Spear ability slotted.
Piercing Spear 2
Spear Wall
Increases the amount of damage you can block from melee attacks by
15
% while you have an Aedric Spear ability slotted.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
1411
Physical Damage or
3213
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
Dawn's Wrath
ULTIMATES
Solar Disturbance
Instant
Cast Time
Ground
Target
28 meters
Range
8 seconds
Duration
240 Ultimate
Cost
Call down a fragment of the sun to the target area, dealing
3388
Magic Damage each second to enemies. Applies Major Maim to affected foes, reducing their damage done by
30
% and reducing their movement speed by
65
%.
An ally can activate Supernova, dealing
6774
Magic Damage to all enemies in the area and stunning them for
2.5
seconds.
Solar Disturbance
SKILLS
Vampire's Bane
Instant
Cast Time
Enemy
Target
28 meters
Range
2538 Magicka
Cost
Blast an enemy with a charge of radiant heat, dealing
3747
Flame Damage, an additional
10943
Flame Damage over
11.7
seconds, and reducing their Movement Speed by
40
%.
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Vampire's Bane
Solar Barrage
Instant
Cast Time
Area
Target
8 meters
Radius
3046 Magicka
Cost
Scorch enemies around you with a blast of solar energy, dealing
3720
Magic Damage.
Also grants you Empower, increasing the damage of your next attack by
20
%.
Solar Barrage
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1777 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
3009
Magic Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Magic Damage to them.
Maximum copied damage:
19990
.
When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for
2484
Health every
2
seconds for
6
seconds.
Purifying Light
Unstable Core
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
3.5 seconds
Duration
3808 Magicka
Cost
Place volatile magnetic energy on an enemy which explodes after
3.5
seconds, dealing
6324
Magic Damage to them and nearby enemies.
Unstable Core
Radiant Glory
2.85 seconds
Channel Time
Enemy
Target
28 meters
Range
4315 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
11498
Magic Damage over
2.8
seconds. Deals up to
330
% more damage to enemies below
50
% Health.
You heal for
20
% of the damage inflicted.
Radiant Glory
PASSIVES
Enduring Rays
Increases the duration of your Sun Fire, Eclipse, and Nova abilities by
30
%.
Enduring Rays 2
Prism
Casting a Dawn's Wrath ability generates
3
Ultimate. This effect can occur once every
6
seconds.
Prism 2
Illuminate
Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for
20
seconds, increasing your Spell Damage by
5
%.
Illuminate 2
Restoring Spirit
Reduces the Magicka, Stamina, and Ultimate costs of your abilities by
4
%.
Restoring Spirit 2
Restoring Light
ULTIMATES
Practiced Incantation
6 seconds
Channel Time
Area
Target
20 meters
Radius
6 seconds
Duration
120 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
7231
Health every
1
second for
6
seconds.
You cannot move while channeling, but you gain immunity to all disabling effects.
Practiced Incantation
SKILLS
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
4315 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
8533
Health.
Healing anyone who is below
75
% Health restores
60
% of the ability's cost over
8
seconds as Magicka.
Honor The Dead
Hasty Prayer
1.5 seconds
Cast Time
Area
Target
10 meters
Radius
3554 Magicka
Cost
Focus your spiritual devotion, healing you and nearby allies for
9301
Health.
You can move at full speed while casting this ability.
Hasty Prayer
Radiant Aura
Instant
Cast Time
Area
Target
28 meters
Radius
15 seconds
Duration
3300 Magicka
Cost
Champion the cause of divine glory to apply Minor Magickasteal to all enemies around you for
15
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.
Radiant Aura
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3554 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
996
Health every
2
seconds for
24
seconds.
Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional
4903
Health.
Extended Ritual
Restoring Focus
Instant
Cast Time
Self
Target
18 seconds
Duration
1777 Magicka
Cost
Create a rune of celestial protection, which defends you while you stand within it and for up to
8
seconds after leaving it.
The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also gain Minor Vitality and Minor Protection, increasing your healing received by
8
% and reducing your damage taken by
8
%.
Restoring Focus
PASSIVES
Mending
Increases the healing effects from your Restoring Light abilities by up to
12
%, in proportion to the severity of the target's wounds.
Mending 2
Sacred Ground
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to
4
seconds after leaving them you gain Minor Mending, increasing your healing done by
8
%.
Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by
30
%.
Sacred Ground 2
Light Weaver
Provides bonuses for Restoring Light abilities:
Increases the duration of Restoring Aura by
20
%.
Healing Ritual grants
2
Ultimate to allies healed under
60
% Health.
Channeling Rite of Passage grants you
16500
Physical and Spell Resistance.
Light Weaver 2
Master Ritualist
Increases resurrection speed by
20
%.
Resurrected allies return with
100
% more Health.
Gives you a
50
% chance to fill an empty Soul Gem after each successful resurrection.
Master Ritualist 2
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
192 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
10926
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After impact, enemies in the target area take
3791
Flame Damage every
1
second for
10
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Shooting Star
SKILLS
Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
5 seconds
Duration
2561 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
. You also prevent the stun from stealth attacks for you and nearby allies.
Radiant Magelight
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1280 Magicka
Cost
Bind an enemy with chaotic magic, dealing
6632
Magic Damage over
14.4
seconds and healing you for
1628
Health and an additional
1628
Health every
6
seconds.
While active, your Light and Heavy Attacks against the enemy have a
15
% chance to heal you for
115
% of the damage caused.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
Degeneration
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
3200 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
2
seconds to arm and lasts for
30
seconds.
When triggered, the rune blasts all enemies in the target area for
4996
Flame Damage and an additional
3975
Flame Damage over
12
seconds.
Scalding Rune
Balance
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
6000
Health in exchange for
3000
Magicka.
After the exchange is complete, you gain Major Resolve and Major Ward for
23
seconds, increasing your Physical and Spell Resistance by
5280
.
The exchange reduces your healing done and damage shield strength by
50
% for
4
seconds.
Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
2
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next direct damage attack by
20
% for
5
seconds.
Might of the Guild 2
Undaunted
SKILLS
Overflowing Altar
1.5 seconds
Cast Time
Area
Target
8 meters
Radius
33 seconds
Duration
4061 Magicka
Cost
Conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
654
Health every
1
second when damaging them.
Allies can also activate the Blood Feast synergy to heal themselves for
65
% of their Max Health.
Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
5 seconds
Duration
3301 Stamina
Cost
Hurl strands of spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by
50
%. After
5
seconds the webs burst into venom, dealing
2646
Poison Damage to enemies within.
Allies can activate the Arachnophobia synergy against any snared enemy, dealing
6452
Poison Damage to them, fearing them for
3.8
seconds, and summoning
2
spiders to attack for
15
seconds.
Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
3237 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
1359
Physical Damage and forcing them to attack you for
15
seconds.
Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing
2228
Magic Damage to a target enemy over
2
seconds, and then causing the target to explode for
6712
Magic Damage to all nearby enemies.
Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3300 Stamina
Cost
Surround yourself with a whirlwind of bones, absorbing damage equivalent to
15
% of your Max Health.
Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to
30
% of their Max Health. It also grants them Minor Vitality, which increases healing received by
8
%.
The Spinal Surge synergy lasts
10
seconds and affects up to four nearby allies.
Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
4315 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
772
Health every
0.5
seconds to you and nearby allies.
An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for
5362
Health to nearby allies and restore
3960
Magicka or Stamina to them, whichever maximum is higher.
Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
848
Health,
404
Stamina, and
1332
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spellcharge
Increases your Magicka Recovery by
9
%.
Spellcharge 3
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
4
%.
Elemental Talent 3
One Hand and Shield
ULTIMATES
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
96 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Spell Wall
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1429 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2178
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2495 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
2383
Physical Damage and reducing their Movement Speed by
60
% for
12
seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Heroic Slash
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2042 Stamina
Cost
Bolster your defenses, absorbing up to
5302
Damage from the next spell projectile cast at you and healing for
15
% of your Max Health.
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Absorb Magic
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3176 Stamina
Cost
Rush an enemy and ram them, dealing
1984
Physical Damage and stunning them for
3
seconds.
Stuns up to
88
% longer based on the distance traveled.
Invasion
Reverberating Bash
Instant
Cast Time
Enemy
Target
5 meters
Range
2949 Stamina
Cost
Strike an enemy full-force with your shield, dealing
1359
Physical Damage and stunning them for
3
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
% for
10
seconds.
Reverberating Bash
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 2
Restoration Staff
ULTIMATES
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
96 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
7105
Health every
1
second for
5
seconds.
Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Light's Champion
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
3300 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1808
Health and an additional
1808
Health every
1
second for
3
seconds.
You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Healing Springs
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2031 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
12785
over
20
seconds.
If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
4819
Health and removes
1
harmful effect.
Mutagen
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3554 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
4650
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4315 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
4979
damage while also healing the target for
2145
Health.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Healing Ward
Quick Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1777 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
20
seconds, healing you and your allies for
654
Health every
1
second when damaging them.
Quick Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
150 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
3103
Magic Damage to nearby enemies every
1
second for
5
seconds.
The bats heal you for
2524
Health for each enemy they damage.
Devouring Swarm
SKILLS
Accelerating Drain
3 seconds
Channel Time
Enemy
Target
12 meters
Range
1971 Magicka
Cost
Consume an enemy's life force, dealing
4276
Magic Damage and restoring
22
% of your missing Health every
1
second for
3
seconds.
When you activate the drain, the enemy is stunned for
3
seconds.
When the drain ends you gain Minor Expedition, increasing your Movement Speed by
10
% for
20
seconds.
Accelerating Drain
Baleful Mist
4 seconds
Channel Time
Area
Target
5 meters
Radius
4 seconds
Duration
4140 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and dealing
1598
Magic Damage to nearby enemies every
1
second for
4
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Baleful Mist
PASSIVES
Savage Feeding
After feeding, your target is set Off Balance and stunned for
4
seconds.
Savage Feeding 2
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
7
days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 1
The Apprentice
37 Blessed
Increases your healing done by 9.09%.
37 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by 9.09%.
37 Elfborn
Increases the damage and healing of your Critical Strikes with Magicka abilities by 15.1%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
Spell Precision
Increases your Spell Critical by 12%.
Vengeance
When you block three spells within 10 seconds of each other, your next Magicka ability used within 5 seconds will always be a Critical Strike.
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
37 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 9.09%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
20 Thick Skinned
Reduces your damage taken from damage over time effects by 9.04%.
The Lover
51 Arcanist
Increases your Magicka Recovery by 11.4%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
23 Thaumaturge
Increases your damage done with damage over time effects by 10.22%.
The Shadow
45 Befoul
Increases the effectiveness of your healing reduction abilities by 38.38%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
20 Shadow Ward
Reduces the cost of Block by 9.04%.
The Steed
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
61 Ironclad
Reduces your damage taken against direct damage attacks by 21.18%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Resilient
When you take Critical Damage, you heal for 87 Health.
20 Resistant
Increases your Critical Resistance by 597.
The Tower
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
9.04
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
57
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
9.04
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.09
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
81
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
21.18
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
597
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
23
Thaumaturge
Increases your damage done with damage over time effects by
10.22
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
111
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
9.09
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
15.1
%.
Blessed
Increases your healing done by
9.09
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
65
Befoul
Increases the effectiveness of your healing reduction abilities by
24.43
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
9.04
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
51
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
11.4
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
33316
Health
21211
Stamina
10121
Magicka Recovery
1923
Health Recovery
216
Stamina Recovery
1289
Spell Damage
1935
4708
Spell Critical
22%
75%
Weapon Damage
1481
1897
Weapon Critical
11.4%
60%
Spell Resistance
20671
Physical Resistance
17668
Critical Resistance
2598
Spell Penetration
100
Physical Penetration
100
Magicka
33316
Health
21211
Stamina
10121
Magicka Recovery
1923
Health Recovery
216
Stamina Recovery
1289
Spell Damage
1935
4708
Spell Critical
22%
75%
Weapon Damage
1481
1897
Weapon Critical
11.4%
60%
Spell Resistance
20671
Physical Resistance
17668
Critical Resistance
2598
Spell Penetration
100
Physical Penetration
100
Magicka
31525
Health
21211
Stamina
10121
Magicka Recovery
2036
Health Recovery
247
Stamina Recovery
1402
Spell Damage
472
3141
Spell Critical
22%
65%
Weapon Damage
0
740
Weapon Critical
11.4%
50%
Spell Resistance
17451
Physical Resistance
14448
Critical Resistance
2340
Spell Penetration
100
Physical Penetration
100
Magicka
33316
Health
21211
Stamina
10121
Magicka Recovery
1923
Health Recovery
216
Stamina Recovery
1289
Spell Damage
1935
4708
Spell Critical
22%
75%
Weapon Damage
1481
1897
Weapon Critical
11.4%
60%
Spell Resistance
20671
Physical Resistance
17668
Critical Resistance
2598
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #1.
Magicka
33316
Health
21211
Stamina
10121
Magicka Recovery
1923
Health Recovery
216
Stamina Recovery
1289
Spell Damage
1935
4708
Spell Critical
22%
75%
Weapon Damage
1481
1897
Weapon Critical
11.4%
60%
Spell Resistance
20671
Physical Resistance
17668
Critical Resistance
2598
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #1.
Battle Spirit
Boon: The Atronach
Cloudrest Clarified Coffee
Stage 4 Vampirism
Bar 1
Reverberating Bash
Instant
Cast Time
Enemy
Target
5 meters
Range
2949 Stamina
Cost
Strike an enemy full-force with your shield, dealing
1359
Physical Damage and stunning them for
3
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
% for
10
seconds.
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 5 meters
Area
8 meters
Radius
2775 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
953
Magic Damage with each strike.
The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.
Also heals you for
38
% of the damage done.
Vampire's Bane
Instant
Cast Time
Enemy
Target
28 meters
Range
2538 Magicka
Cost
Blast an enemy with a charge of radiant heat, dealing
3747
Flame Damage, an additional
10943
Flame Damage over
11.7
seconds, and reducing their Movement Speed by
40
%.
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3300 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
4819
Magic Damage and stunning them for
2.4
seconds.
if the enemy hit is casting, they are interrupted and set Off Balance for
5
seconds.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1280 Magicka
Cost
Bind an enemy with chaotic magic, dealing
6632
Magic Damage over
14.4
seconds and healing you for
1628
Health and an additional
1628
Health every
6
seconds.
While active, your Light and Heavy Attacks against the enemy have a
15
% chance to heal you for
115
% of the damage caused.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
96 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Bar 2
Radiant Glory
2.85 seconds
Channel Time
Enemy
Target
28 meters
Range
4315 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
11498
Magic Damage over
2.8
seconds. Deals up to
330
% more damage to enemies below
50
% Health.
You heal for
20
% of the damage inflicted.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4315 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
4979
damage while also healing the target for
2145
Health.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Radiant Aura
Instant
Cast Time
Area
Target
28 meters
Radius
15 seconds
Duration
3300 Magicka
Cost
Champion the cause of divine glory to apply Minor Magickasteal to all enemies around you for
15
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.
Restoring Focus
Instant
Cast Time
Self
Target
18 seconds
Duration
1777 Magicka
Cost
Create a rune of celestial protection, which defends you while you stand within it and for up to
8
seconds after leaving it.
The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also gain Minor Vitality and Minor Protection, increasing your healing received by
8
% and reducing your damage taken by
8
%.
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
4315 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
8533
Health.
Healing anyone who is below
75
% Health restores
60
% of the ability's cost over
8
seconds as Magicka.
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
96 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
7105
Health every
1
second for
5
seconds.
Any friendly target you heal gains Major Force and Major Protection for