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LEVEL
50
CHAMPION POINTS 660
EBONHEART PACT RANK
High Elf Sorcerer (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 104

Skyshards:
0 / 3
Daedric Summoning

SKILLS
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2822 Magicka
Cost
Curse an enemy with a destructive rune, dealing
11196
Magic Damage to the target and
5153
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
11196
Magic Damage to the target and
5153
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
3335 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
8662
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Hardened Ward
PASSIVES
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
40778
Health
21269
Stamina
9549

Magicka Recovery
1912
Health Recovery
395
Stamina Recovery
745

Spell Damage
2400
6711
Spell Critical
32%
68%
Weapon Damage
1415
1952
Weapon Critical
17.4%
54%

Spell Resistance
14334
Physical Resistance
12869
Critical Resistance
832

Spell Penetration
6812
Physical Penetration
2852
Battle Spirit
Boon: The Atronach
Major Prophecy
Major Sorcery
Witchmother's Potent Brew
Bar 1
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3848 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
12987
Magic Damage and stunning them for
2
seconds.

Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
10
% more damage, and cost
50
% less Magicka.
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2565 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2678
Flame Damage,
2678
Frost Damage, and
2780
Shock Damage.

Up to 2 nearby enemies will take
3273
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2822 Magicka
Cost
Curse an enemy with a destructive rune, dealing
11196
Magic Damage to the target and
5153
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
11196
Magic Damage to the target and
5153
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5130 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2309 Magicka
Cost
Call down lightning to strike an enemy, dealing
3495
Shock Damage.

If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
12427
Shock Damage to them and
2258
Shock Damage to other enemies nearby.

If any enemy is killed by this ability, you restore
4417
Magicka.
       
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
15700
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.

After impact, enemies in the target area take
4171
Flame Damage every
1
second for
10
seconds.

You generate
12
Ultimate for each enemy hit by the initial blast.
Bar 2
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
3335 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
8662
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4361 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
6123
damage while also healing the target for
2639
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4361 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
8179
damage over
6
seconds.

While active, up to three times when spell damage is absorbed, you restore
1223
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3592 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Ball of Lightning
Instant
Cast Time
Area
Target
4 meters
Radius
3591 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
2
seconds. Also absorbs any spell projectiles directed at you for
2.5
seconds.

Casting again within
4
seconds costs
50
% more Magicka.
       
Life Giver
Instant
Cast Time
Self
Target
5 seconds
Duration
85 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for
8741
Health every
1
second for
5
seconds.

When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost.
Overload
       
Werewolf
       
Character data Edited on 2017-09-06 13:56:51

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