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LEVEL
50
CHAMPION POINTS 690
ALDMERI DOMINION RANK
Imperial Dragonknight (Health)
Vampire
0 Magicka
64 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 220

Skyshards:
0 / 3
Ardent Flame

ULTIMATES
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
1461
Flame Damage every
1
second for
15
seconds to nearby enemies and afflicting them with Major Defile, reducing their healing received and Health Recovery by
30
%.

Standing within the standard's area increases your damage done and reduces your damage taken by
15
%.

While active, an ally can activate the Shackle synergy, dealing
14436
Flame Damage and immobilizing all enemies in t
Standard of Might
SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
2383 Magicka
Cost
Lash an enemy with flame, dealing
3329
Flame Damage.

If you strike an enemy that is immobile or stunned, you set them Off Balance. You can only set an enemy Off Balance once every
5
seconds.

Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
3944
Flame Damage, stun a monster for
2
seconds, and heal you for
6343
over
2
seconds.
Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1323 Magicka
Cost
Slash an enemy with flame, dealing
1747
Flame Damage and an additional
5954
Flame Damage over
10.5
seconds.

Heals you for
75
% of the total damage inflicted when the effect ends.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
2646 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
845
Flame Damage and an additional
3953
Flame Damage over
10
seconds.

Affected enemies take
10
% more damage from all Fire Damage attacks.
Engulfing Flames
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3441 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
1754
Flame Damage.

Grants Major Expedition, increasing your Movement Speed by
30
% for
6
seconds.

If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.

This attack cannot be dodged or reflected.
Unrelenting Grip
Cauterize
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2117 Magicka
Cost
Activate an aura of flames which launches a fireball at an ally to cauterize their wounds every
5
seconds, healing them for
3037
Health.

While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Cauterize
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
Combustion 2
Warmth
When you deal damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
CLASS
Ardent Flame
Draconic Power
Earthen Heart
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10121
Health
62770
Stamina
12384

Magicka Recovery
1573
Health Recovery
244
Stamina Recovery
575

Spell Damage
1842
2341
Spell Critical
22%
68%
Weapon Damage
1611
2399
Weapon Critical
22%
50%

Spell Resistance
31966
Physical Resistance
29306
Critical Resistance
1032

Spell Penetration
100
Physical Penetration
2330
Battle Spirit
Boon: The Lord
Major Mending
Major Resolve
Major Sorcery
Major Ward
Orzorga's Red Frothgar
Stage 4 Vampirism
Bar 1
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2187 Stamina
Cost
Bolster your defenses, absorbing up to
18515
Damage from the next spell projectile cast at you and healing for
15
% of your Max Health.

While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1345 Magicka
Cost
Bind an enemy with chaotic magic, dealing
3668
Magic Damage over
14.4
seconds and healing you for
1125
Health and an additional
1125
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Stalwart Guard
Instant
Cast Time
15 meters
Range
4051 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.

You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by
10
%.

The bond will remain until you recast the spell or move more than
15
meters away from your ally.
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
3969 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
3706
damage. Your own damage shield absorbs
200
% additional damage.

You also gain Major Mending, increasing your healing done by
25
% for
2.5
seconds.
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
3969 Magicka
Cost
Call forth talons from the ground to deal
2038
Magic Damage and immobilize nearby enemies for
4
seconds.

Talons also afflict enemies with Minor Maim, reducing their damage by
15
% for
7
seconds.

While enemies are held, allies can activate Impale to deal
3553
Magic Damage.
       
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
100 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Bar 2
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2646 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
4362
Magic Damage over
10
seconds.

While active, the armor returns
596
Magic Damage to melee attackers.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1345 Magicka
Cost
Bind an enemy with chaotic magic, dealing
3668
Magic Damage over
14.4
seconds and healing you for
1125
Health and an additional
1125
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Stalwart Guard
Instant
Cast Time
15 meters
Range
4051 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.

You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by
10
%.

The bond will remain until you recast the spell or move more than
15
meters away from your ally.
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4234 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.

You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by
20
% and healing received by
8
% for
23
seconds.
Quick Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3780 Stamina
Cost
Create a ring of floating razors around you, dealing
625
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.

The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
25
%.

For a brief period after activation you gain Major Expedition, increasing your Movement Speed by
30
% for
5
seconds
       
Rend
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
150 Ultimate
Cost
Slash enemies in front of you, dealing
22138
Physical Damage over
16
seconds and healing you for
50
% of the damage done.
Overload
       
Werewolf
       
Character data Edited on 2017-09-23 21:06:42

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