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LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
Orc Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 223

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
15683
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
7052
Shock Damage every
1
second, and periodically deals
15683
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3300 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1034
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
1604
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2792 Magicka
Cost
Curse an enemy with a destructive rune, dealing
8360
Magic Damage to the target and
3845
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
8360
Magic Damage to the target and
3845
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3300 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1001
Shock Damage and its kicks deal
1001
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
6687
and itself for
3342
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3554 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
2449
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
20
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1942 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
7059
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
15810
Health
30834
Stamina
34217

Magicka Recovery
889
Health Recovery
2594
Stamina Recovery
1590

Spell Damage
2474
4243
Spell Critical
18.9%
50%
Weapon Damage
6073
14906
Weapon Critical
38.4%
70%

Spell Resistance
22023
Physical Resistance
22023
Critical Resistance
3451

Spell Penetration
1638
Physical Penetration
5598
Battle Spirit
Bewitched Sugar Skulls
Boon: The Serpent
Defensive Scroll Bonus
Major Brutality
Major Endurance
Major Evasion
Major Expedition
Major Fortitude
Major Intellect
Major Resolve
Major Savagery
Minor Berserk
Minor Expedition
Minor Heroism
Minor Prophecy
Minor Savagery
Minor Toughness
Minor Vitality
Offensive Scroll Bonus
Powerful Assault
Robes of Transmutation
Bar 1
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1942 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1624
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2525 Stamina
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
1572
Physical Damage every
1
second to enemies inside, and reducing their Movement Speed by
50
%.

Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by
5948
for
4
seconds.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3554 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
9723
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.

This ability scales with your highest offensive stats.
Turn Evil
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
2806 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by
5
% and increasing your Stamina Recovery by
20
%.

Upon activation, enemies in the area are feared for
5
seconds.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2330 Stamina
Cost
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals
14193
Physical Damage to nearby enemies.
       
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
21127
Physical Damage to enemies in front of you and an additional
23681
Physical Damage over
6
seconds.

After activating, your Weapon Damage is increased by
300
for
20
seconds.
Bar 2
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3807 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
4356
Health. This effect can occur once every
1
second.
Elude
Instant
Cast Time
Self
Target
16 seconds
Duration
2719 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by
20
% for
26
seconds.

While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for
5
seconds, increasing your Movement Speed by
30
%.

Each piece of Medium Armor worn increases the duration of this ability.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2285 Magicka
Cost
Bargain with darkness to restore
10679
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
10 seconds
Duration
2525 Stamina
Cost
Let loose a battle cry, instilling you and your allies with resolve and healing for
20019
Health over
10
seconds.
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2513 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
10476
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
5
% for
12
seconds.

You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
       
Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression for
12
seconds, removing and preventing all enemy area of effect abilities from occurring in the area.

Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.

The globe also heals you and your allies for
2998
Health every
0.5
seconds.
Overload
       
Werewolf
       
Character data Edited on 2020-11-17 12:09:56

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