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LEVEL
50
CHAMPION POINTS 690
ALDMERI DOMINION RANK
High Elf Dragonknight (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 115

Skyshards:
0 / 3
Ardent Flame

SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
2188 Magicka
Cost
Lash an enemy with flame, dealing
11222
Flame Damage.

If you strike an enemy that is immobile or stunned, you set them Off Balance. You can only set an enemy Off Balance once every
5
seconds.

Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
13297
Flame Damage, stun a monster for
2
seconds, and heal you for
15646
over
2
seconds.
Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1215 Magicka
Cost
Slash an enemy with flame, dealing
5873
Flame Damage and an additional
19878
Flame Damage over
10.5
seconds.

Heals you for
75
% of the total damage inflicted when the effect ends.
Burning Embers
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1944 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
8379
Flame Damage.

While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
Combustion 2
Warmth
When you deal damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
CLASS
Ardent Flame
Draconic Power
Earthen Heart
WEAPON
ARMOR
WORLD
GUILD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
39166
Health
25778
Stamina
11515

Magicka Recovery
1470
Health Recovery
367
Stamina Recovery
534

Spell Damage
2724
9041
Spell Critical
49.3%
59%
Weapon Damage
1920
3119
Weapon Critical
40.7%
50%

Spell Resistance
14784
Physical Resistance
9669
Critical Resistance
2940

Spell Penetration
6360
Physical Penetration
1476
Battle Spirit
Boon: The Mage
Double Bloody Mara
Exploiter Off-Balance (Target)
Major Prophecy
Major Savagery
Major Sorcery
Stage 1 Vampirism
Weapon Damage Enchantment
Bar 1
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
2188 Magicka
Cost
Lash an enemy with flame, dealing
11222
Flame Damage.

If you strike an enemy that is immobile or stunned, you set them Off Balance. You can only set an enemy Off Balance once every
5
seconds.

Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
13297
Flame Damage, stun a monster for
2
seconds, and heal you for
15646
over
2
seconds.
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1215 Magicka
Cost
Slash an enemy with flame, dealing
5873
Flame Damage and an additional
19878
Flame Damage over
10.5
seconds.

Heals you for
75
% of the total damage inflicted when the effect ends.
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3888 Magicka
Cost
Draw on your draconic blood to heal for
7499
, increasing by up to |cffffff33%|r based on your missing Health.

You also gain Major Fortitude, increasing your Health Recovery by
20
% for
23
seconds.
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1944 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
8379
Flame Damage.

While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
3645 Magicka
Cost
Call forth talons from the ground to deal
6684
Flame Damage and immobilize nearby enemies for
4
seconds.

Talons also burn enemies for
7184
Flame Damage over
4
seconds.

While enemies are held, allies can activate Impale to deal
10800
Magic Damage.
       
Ferocious Leap
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
20 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
20936
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.

After leaping you gain a damage shield that absorbs
103
% of your Max Health in damage for
6
seconds.
Bar 2
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2430 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
14289
Magic Damage over
10
seconds.

While active, the armor returns
1951
Magic Damage to melee attackers.
Dragon Fire Scale
Instant
Cast Time
Self
Target
6 seconds
Duration
3402 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
6
seconds. The reflected projectiles deal
35
% additional damage to the attacker.
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1944 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
16123
over
20
seconds.

If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
5587
Health and removes
1
harmful effect.
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
3645 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1615
damage. Your own damage shield absorbs
200
% additional damage.

You also gain Major Mending, increasing your healing done by
25
% for
2.5
seconds.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4131 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
6285
damage while also healing the target for
2710
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
       
Life Giver
Instant
Cast Time
Self
Target
5 seconds
Duration
125 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for
8978
Health every
1
second for
5
seconds.

When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost.
Overload
       
Werewolf
       
Character data Edited on 2017-11-15 11:24:52

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