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LEVEL
50
CHAMPION POINTS 690
ALDMERI DOMINION RANK
Redguard Sorcerer (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 236

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
18 seconds
Duration
170 Ultimate
Cost
Summon a storm atronach at the target location. The atronach's arrival deals
9633
Shock Damage and stuns nearby enemies for
3
seconds. Rank IV increases damage by
6
% The atronach cannot move but attacks nearby enemies with targeted and area attacks.

An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
3351 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
259
Shock Damage plus an additional
30
% damage.

Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
679
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2763 Magicka
Cost
Curse an enemy with a destructive rune, dealing
4957
Magic Damage to the target and
2283
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
4957
Magic Damage to the target and
2283
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3351 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
1036
Shock Damage. Rank IV increases damage by
18
% damage.

Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
2024
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3014 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
1823
damage for
10
seconds.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Aegis
Instant
Cast Time
Self
Target
4269 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
.

The armor increases your Max Magicka by
8
%.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10121
Health
22032
Stamina
39387

Magicka Recovery
740
Health Recovery
305
Stamina Recovery
2224

Spell Damage
1929
2205
Spell Critical
9.9%
50%
Weapon Damage
3232
8039
Weapon Critical
44.4%
69%

Spell Resistance
25092
Physical Resistance
24729
Critical Resistance
2492

Spell Penetration
100
Physical Penetration
4112
Battle Spirit
Boon: The Serpent
Dubious Camoran Throne
Major Brutality
Major Endurance
Major Evasion
Major Fortitude
Major Intellect
Major Resolve
Major Savagery
Major Ward
Minor Expedition
Stage 3 Vampirism
Weapon Damage Enchantment
Bar 1
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1836 Stamina
Cost
Spin around and strike an enemy down, dealing
5284
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3213 Stamina
Cost
Launch across the earth and smash an enemy, dealing
7350
Physical Damage. Deals up to
68
% more damage based on the distance traveled.

This attack is always a Critical Strike.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3780 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
6
seconds after you deal Critical Damage from Crouch, increasing your damage done by
8
%.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3444 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
1099
Health every
2
seconds while active, and an additional
1699
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Dizzying Swing
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2754 Stamina
Cost
Slam an enemy with an upward swing, dealing
15779
Physical Damage, stunning them for
3.5
seconds, and knocking them back
4
meters.
       
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
15779
Physical Damage to enemies in front of you, an additional
14792
Physical Damage over
5
seconds., and stunning them for
2.5
seconds.
Bar 2
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3672 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Dark Conversion
1.2 seconds
Cast Time
Self
Target
1836 Stamina
Cost
Bargain with darkness to restore
8059
Health and
4696
Magicka.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2926 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
910
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Ball of Lightning
Instant
Cast Time
Area
Target
4 meters
Radius
3516 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
2
seconds. Also absorbs any spell projectiles directed at you for
2.5
seconds.

Casting again within
4
seconds costs
50
% more Magicka.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2985 Stamina
Cost
Renew your forces' resolve, healing yourself for
13574
Health over
5
seconds and nearby allies for
10482
Health over
5
seconds.
       
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
17830
Shock Damage, and heavy attacks blast enemies in the target area for
7037
Shock Damage.

Each attack deals
3
% additional damage and restores
1161
Magicka.

Attacks deplete Ultimate until you run out or the ability is toggled off.
Overload
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
2985 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1846
Physical Damage every
1
second and reducing Movement Speed by
30
%.

When the ball of caltrops initially explodes it deals an immediate
2720
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
6885 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.

Also grants immunity to snares and immobilizations.

The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for
8
seconds.
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
5403 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area have the cost of Roll Dodge reduced by
20
% and gain Minor Protection and Minor Endurance, reducing your damage taken by
8
% and increasing your Stamina Recovery by
10
%.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3768 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2646 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute.

When triggered, the trap deals
3587
Physical Damage, an additional
7951
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage done by
10
%.

After being triggered the trap resets and can be triggered one more time.
       
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
17830
Shock Damage, and heavy attacks blast enemies in the target area for
7037
Shock Damage.

Each attack deals
3
% additional damage and restores
1161
Magicka.

Attacks deplete Ultimate until you run out or the ability is toggled off.
Werewolf
       
Character data Edited on 2017-11-11 20:23:26

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