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LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
Destary
High Elf Sorcerer (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 258

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
28 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
9706
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
5275
Shock Damage every
1
second.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach
Major Berserk
, increasing their damage done by
10
% for
8
seconds.
Greater Storm Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
2948 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1687
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2587
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2494 Magicka
Cost
Curse an enemy with a destructive rune, dealing
13509
Magic Damage to the target and
5695
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
13509
Magic Damage to the target and
5695
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
2948 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1633
Shock Damage and its kicks deal
1633
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
13509
and itself for
6753
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
3628 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
8932
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.
Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
3402 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
40
% for
3
seconds.

While slotted, your Max Magicka is increased by
8
% and you gain Minor Resolve, increasing your Physical and Spell Resistance by
2974
.
Bound Aegis
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
43648
Health
28825
Stamina
19306

Magicka Recovery
1662
Health Recovery
531
Stamina Recovery
637

Spell Damage
3882
9173
Spell Critical
20.9%
52%
Weapon Damage
3293
5690
Weapon Critical
14.9%
52%

Spell Resistance
23228
Physical Resistance
19598
Critical Resistance
1616

Spell Penetration
7971
Physical Penetration
7971
Battle Spirit
Bewitched Sugar Skulls
Boon: The Mage
Major Breach (Target)
Major Gallop
Major Resolve
Major Sorcery
Minor Prophecy
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2247 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
9724
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.

If the power is not consumed in time, you restore
1873
Magicka.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
3628 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
8932
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3175 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
6213
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.

This ability scales with your highest offensive stats.
Crystal Fragments
0.8 seconds
Cast Time
Enemy
Target
28 meters
Range
2268 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
11184
Magic Damage. Your next non-Ultimate ability cast within
3
seconds costs
10
% less.

Casting a Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
66
% more damage, and cost
50
% less Magicka.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2041 Magicka
Cost
Call down lightning to strike an enemy, dealing
4087
Shock Damage.

If the enemy falls to or below
20
% Health within
4
seconds of being struck, an explosion deals an additional
14985
Shock Damage to them and
3007
Shock Damage to other enemies nearby.

If any enemy is killed within
5
seconds of being hit with this ability, you restore
4860
Magicka.
       
Power Overload
Instant
Cast Time
Self
Target
23 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.

Light Attacks become lightning bolts, dealing
12382
Shock Damage to an enemy up to
32
meters away.

Heavy Attacks blast enemies in a
6 x 8
area for
10252
Shock Damage.

Attacks deplete Ultimate until you run out, or the ability is toggled off.
Bar 2
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2494 Magicka
Cost
Curse an enemy with a destructive rune, dealing
13509
Magic Damage to the target and
5695
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
13509
Magic Damage to the target and
5695
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
3855 Magicka
Cost
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
8647
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.

Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Dark Conversion
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2161 Stamina
Cost
Bargain with darkness to restore
8090
Health and
3600
Magicka instantly, and an additional
2400
Magicka over
20
seconds.
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
2268 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
1033
Shock Damage every
1
second for
23
seconds.

While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
.

Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
4
seconds.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3855 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
4502
damage.

The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds.

While the shield persists, the target is healed for
33
% of the shield's remaining strength every second.
       
Temporal Guard
Instant
Cast Time
Self
Target
118 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2021-09-05 09:57:22

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