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LEVEL
50
CHAMPION POINTS 1232
ALDMERI DOMINION RANK
High Elf Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 238

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
14626
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
6606
Shock Damage every
1
second, and periodically deals
14626
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach
Major Berserk
, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
2808 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1609
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2180
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2376 Magicka
Cost
Curse an enemy with a destructive rune, dealing
13006
Magic Damage to the target and
5595
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
13006
Magic Damage to the target and
5595
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
2808 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1558
Shock Damage and its kicks deal
1558
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
10068
and itself for
5033
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3024 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
2500
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
15
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1836 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6524
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16138
Health
32142
Stamina
22776

Magicka Recovery
1556
Health Recovery
627
Stamina Recovery
2116

Spell Damage
4337
7374
Spell Critical
11.4%
50%
Weapon Damage
6674
11729
Weapon Critical
23.4%
50%

Spell Resistance
42648
Physical Resistance
42648
Critical Resistance
1828

Spell Penetration
5463
Physical Penetration
5463
Battle Spirit
Boon: The Serpent
Defensive Scroll Bonus
Major Breach (Target)
Major Brutality
Major Defile (Target)
Major Endurance
Major Gallop
Major Intellect
Major Protection
Major Resolve
Major Savagery
Major Vulnerability (Target)
Minor Breach (Target)
Minor Brutality
Minor Courage
Minor Defile (Target)
Minor Endurance
Minor Vulnerability (Target)
Orzorga's Smoked Bear Haunch
Weapon Damage Enchantment
Bar 1
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
1862 Stamina
Cost
Slam an enemy with an upward swing, dealing
18534
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
3539 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
, increasing your Weapon Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
5
% .
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1490 Stamina
Cost
Spin around and strike an enemy down, dealing
8056
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3024 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
9064
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.

This ability scales with your highest offensive stats.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2608 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
5052
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
106 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
25687
Physical Damage to enemies in front of you, an additional
29004
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1836 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6524
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Crystal Weapon
Instant
Cast Time
Self
Target
4 seconds
Duration
1836 Stamina
Cost
Encase your weapon in dark crystals for
4
seconds, causing your next Light or Heavy Attack to deal an additional
15601
Physical Damage and reducing the target's Armor by
1000
for
5
seconds.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2387 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
21045
Health over
4
seconds.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
1944 Magicka
Cost
Bargain with darkness to restore
8090
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
4104 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for
4
seconds, and cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Protection
, reducing your damage taken by
10
%.
       
Toxic Barrage
4 seconds
Channel Time
Enemy
Target
28 meters
Range
148 Ultimate
Cost
Unleash a barrage of arrows at an enemy, dealing
113414
Poison Damage over
4
seconds.

After dealing damage you poison the enemy, dealing an additional
50985
Poison Damage over
8
seconds after a
1
second delay.

You can move at full speed and are immune to all disabling effects while channeling this attack.
Overload
       
Werewolf
       
Character data Edited on 2021-09-06 18:39:27

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