Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
3507 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
670
Physical Damage every
1
second and reducing Movement Speed by
30
%.
Caltrops
Proximity Detonation
Instant
Cast Time
Self
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
3281 Magicka
Cost
Activate a magical bomb on yourself that explodes after
8
seconds, dealing
5809
Magic Damage to all enemies in the area.
Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of
250
% increased damage.
Proximity Detonation
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by
20
% for
10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Reach
Increases the range of long-range abilities by
5
meters while near a keep.
Any ability with a range greater than
15
meters is affected.
Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.
Combat Frenzy 2
10
Support
ULTIMATES
Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
170 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
37556
damage.
Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
6882 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
35
%.
Also increases the range of abilities with a range greater than
20
meters by
7
meters.
Propelling Shield
Efficient Purge
Instant
Cast Time
Area
Target
18 meters
Radius
4157 Magicka
Cost
Cleanse yourself and your group, removing
2
negative effects and reducing the duration of any further negative effects by
50
% for
6
seconds.
Efficient Purge
Stalwart Guard
Instant
Cast Time
15 meters
Range
4104 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by
10
%.
The bond will remain until you recast the spell or move more than
15
meters away from your ally.
Stalwart Guard
Lingering Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
30 meters
Range
1531 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
8
seconds. Exposed enemies have their movement speed reduced by
50
% and cannot return to stealth or invisibility for
3
seconds.
Lingering Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
10
% for each Support ability slotted.
Current bonus:
0
%.
Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.
Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.
Battle Resurrection 2
50
Light Armor
SKILLS
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
3718 Magicka
Cost
Surround yourself with a net of magic negation, gaining a damage shield that absorbs
18344
damage for
6
seconds.
Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Dampen Magic
PASSIVES
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
28
%.
Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
14
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
2541
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
35
Medium Armor
SKILLS
Evasion
Instant
Cast Time
Self
Target
20 seconds
Duration
4104 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
20
seconds.
Evasion
50
Daedric Summoning
ULTIMATES
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
25 seconds
Duration
170 Ultimate
Cost
Summon a greater storm atronach at the target location. The atronach's arrival deals
8423
Shock Damage and stuns nearby enemies for
3
seconds. The atronach cannot move but attacks the nearest enemy for
15
% more damage.
An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for
8
seconds.
Greater Storm Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
2919 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1306
Shock Damage plus an additional
30
% damage.
Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
3957
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2406 Magicka
Cost
Curse an enemy with a destructive rune, dealing
11004
Magic Damage to the target and
4775
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing
11004
Magic Damage to the target and
4775
Magic Damage to all other nearby enemies after an additional
8.5
seconds.
You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
2919 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
5228
Shock Damage. Rank IV increases damage by
18
% damage.
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
8774
Health.
The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2844 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
19429
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
3718 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
.
The armor increases your Max Magicka by
8
%.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
50
Dark Magic
ULTIMATES
Negate Magic
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for
12
seconds. Enemy players will be silenced rather than stunned.
Negate Magic
SKILLS
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3281 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
12763
Magic Damage and stunning them for
2.4
seconds.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
10
% more damage, and cost
50
% less Magicka.
Crystal Fragments
Restraining Prison
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
5.4 seconds
Duration
3282 Magicka
Cost
Call Daedric shards from the earth to immobilize enemies in front of you for
5.4
seconds.
Affected enemies remain slowed for
6.6
seconds after the effect ends.
This ability cannot be blocked.
Restraining Prison
Defensive Rune
Instant
Cast Time
Self
Target
28 meters
Range
144 seconds
Duration
1750 Magicka
Cost
Place a rune of protection on yourself for
2.4
minutes. The next enemy to attack you is imprisoned in a sphere of dark magic, disorienting them for
19.9
seconds. The disorient is broken if the enemy takes damage.
You can only have one Defensive Rune active at a time.
Defensive Rune
Dark Conversion
1.2 seconds
Cast Time
Self
Target
2052 Stamina
Cost
Bargain with darkness to restore
8059
Health and
4696
Magicka.
Dark Conversion
Daedric Minefield
Instant
Cast Time
Self
Target
36 seconds
Duration
5249 Magicka
Cost
Surprise your foes by placing
5
volatile Daedric mines around you, which arm after
3
seconds. When a mine is triggered it explodes, dealing
7691
Magic Damage and immobilizing the enemy for
1.8
seconds.
Daedric Minefield
PASSIVES
Unholy Knowledge
Reduces the Magicka and Stamina costs of your abilities
5
%.
Unholy Knowledge 2
Blood Magic
Hitting an enemy with a Dark Magic ability heals you for
8
% of your Max Health.
Blood Magic 2
Persistence
Increases the duration of your Dark Magic abilities by
20
%.
Persistence 2
Exploitation
Casting a Dark Magic ability grants Minor Prophecy to you and your group, increasing your Spell Critical by
657
for
20
seconds.
Exploitation 2
50
Storm Calling
ULTIMATES
Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
16781
Shock Damage, and heavy attacks blast enemies in target area for
6268
Shock Damage.
Both attacks deal
3
% additional damage.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Overload
SKILLS
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1969 Magicka
Cost
Call down lightning to strike an enemy, dealing
3415
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
12144
Shock Damage to them and
2088
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Endless Fury
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
3281 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
862
Shock Damage every
1
second for
23
seconds.
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
7.5
seconds.
Boundless Storm
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
6 seconds
Duration
2844 Magicka
Cost
Create a nexus of storm energy at the target location that deals
2677
Shock Damage to nearby enemies every
1
second.
While active, allies can activate Conduit to deal
8358
Shock Damage to enemies near the ally.
Lightning Flood
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3063 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Power Surge
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
3062 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
5169
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Streak
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Implosion
When you deal Shock Damage, you have a
6
% chance to instantly disintegrate enemies under
15
% Health, dealing
8442
Shock Damage.
When you deal Physical Damage, you have a
6
% chance to instantly pulverize enemies under
15
% Health, dealing
7535
Physical Damage.
Implosion 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
10
%.
Expert Mage 2
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Cloud Mist and Tarblack to make Champion 50 potions and poisons.
Solvent Proficiency 6
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
38
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
50
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
44
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Rekura and Rede Potency Runestones to make Glyphs of Champion 70-90.
Potency Improvement 8
3
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
39
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ash wood.
Woodworking 7
10
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
11071
Physical Damage to enemies in front of you, an additional
11553
Physical Damage over
5
seconds, and stunning them for
1.8
seconds.
Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
28 meters
Range
2808 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
2818
Physical Damage and reducing their Movement Speed by
40
% for
6
seconds.
After firing the bolt at an enemy this ability changes into Tighten, allowing you to pull yourself to that enemy and deal
2465
Physical Damage if they are within
22
meters of you.
Silver Leash
Trap Beast
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
3024 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute.
When triggered, the trap deals
1558
Physical Damage, an additional
3591
Physical Damage over
6
seconds, immobilizes the enemy for
7.2
seconds, and grants you Minor Force, increasing your Critical Damage done by
10
%.
Trap Beast
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
10
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
14535
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After impact, enemies in the target area take
4634
Flame Damage every
1
second for
11.8
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Shooting Star
SKILLS
Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
2140 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
. You also prevent the stun from stealth attacks for you and nearby allies.
Radiant Magelight
Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
14.4 seconds
Duration
1070 Magicka
Cost
Bind an enemy with chaotic magic, dealing
7392
Magic Damage over
14.4
seconds and healing you for
1651
Health and an additional
1651
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
Entropy
Volcanic Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
36 seconds
Duration
2673 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
2
seconds to arm and lasts for
36
seconds.
When triggered, the rune blasts all enemies in the target area for
6646
Flame Damage knocks them into the air, and stuns them for
3.7
seconds.
Volcanic Rune
Equilibrium
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
6732
Health in exchange for
3000
Magicka.
The exchange reduces your healing done and damage shield strength by
50
% for
4
seconds.
Equilibrium
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
0
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next direct damage attack by
20
% for
5
seconds.
Might of the Guild 2
6
Undaunted
SKILLS
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
3282 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
4272
Magic Damage and forcing them to attack you for
15
seconds.
Grants a
35
% chance that allies targeting this enemy can activate the Radiate synergy, dealing
2709
Magic Damage to a target enemy over
2
seconds, and then causing the target to explode for
9199
Magic Damage to all nearby enemies.
Inner Rage
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3718 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
853
Health every
0.5
seconds to you and nearby allies.
An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for
5928
Health to nearby allies and restore
3960
Magicka or Stamina to them, whichever maximum is higher.
Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
2
% of your Max Health, Stamina, and Magicka.
Current Bonus:
226
Health,
191
Stamina, and
877
Magicka.
Undaunted Command 1
50
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spellcharge
Increases your Magicka Recovery by
9
%.
Spellcharge 3
Gift of Magnus
Increases your Max Magicka by
10
%.
Gift of Magnus 3
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
4
%.
Elemental Talent 3
50
One Hand and Shield
SKILLS
Puncture
Instant
Cast Time
Enemy
Target
5 meters
Range
1616 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2738
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for
12
seconds.
Puncture
Defensive Posture
Instant
Cast Time
Self
Target
30 seconds
Duration
2309 Stamina
Cost
Bolster your defenses, reflecting the next spell projectile cast at you back to the enemy.
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Defensive Posture
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 2
44
Dual Wield
SKILLS
Blade Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3591 Stamina
Cost
Create a ring of floating razors around you, dealing
565
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
25
%.
Blade Cloak
50
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
10 meters
Radius
7 seconds
Duration
213 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing
7048
Magic Damage every
1
second for
7
seconds.
Eye of the Storm
SKILLS
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2187 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2446
Flame Damage,
2446
Frost Damage, and
2531
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance and stunned for
3
seconds.
Crushing Shock
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
2625 Magicka
Cost
Create an unstable elemental barrier in front of you, dealing
1481
Magic Damage to enemies in the target area every
1
second before exploding for an additional
3223
Magic Damage.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Unstable Wall of Storms sets Concussed enemies Off Balance.
Unstable Wall of Elements
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
3080 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3556
Magic Damage and an additional
5840
Magic Damage over
8
seconds.
Flame Touch knocks the enemy back.
Frost Touch immobilizes the enemy.
Shock Touch stuns the enemy.
Destructive Reach
Elemental Ring
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
2625 Magicka
Cost
Release a surge of elemental energy, dealing
5231
Magic Damage to enemies at the target location.
Elemental Ring
PASSIVES
Tri Focus
Gain bonus effects based on your staff type:
Fully-charged Flame Heavy Attacks deal
12
% additional damage.
Shock Heavy Attacks damage nearby enemies for
141
% of the damage done.
Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1114
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
% while you have a Destruction Staff equipped.
Elemental Force 2
Ancient Knowledge
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
8
%.
Lightning Staff increases your damage done with area of effect abilities by
8
%.
Frost Staff reduces the cost of blocking by
30
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
50
Restoration Staff
ULTIMATES
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
85 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
7854
Health every
1
second for
5
seconds.
Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Light's Champion
SKILLS
Illustrious Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
2844 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1891
Health and an additional
1891
Health every
1
second for
4
seconds.
Illustrious Healing
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1750 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
14124
over
20
seconds.
If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
4887
Health and removes
1
harmful effect.
Mutagen
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3062 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
4715
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3718 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
6769
damage while also healing the target for
2370
Health.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Healing Ward
PASSIVES
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
11
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
30
%.
Improved Hiding 3
Trafficker
Increases the number of fence interactions you can use each day by
140
%.
Trafficker 2
5
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2187 Magicka
Cost
Lay claim to enemy souls, dealing
5470
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a empty Soul Gem if an affected enemy dies.
Soul Trap
10
Vampire
ULTIMATES
Bat Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
128 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
4032
Magic Damage to nearby enemies every
1
second for
5
seconds.
Bat Swarm
SKILLS
Drain Essence
3 seconds
Channel Time
Enemy
Target
12 meters
Range
1620 Magicka
Cost
Consume an enemy's life force, dealing
4765
Magic Damage and restoring
20
% of your missing Health every
1
second for
3
seconds.
When you activate the drain, the enemy is stunned for
3
seconds.
Drain Essence
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3511 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Elusive Mist
PASSIVES
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
7
days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 1
164
The Apprentice
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
4387
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
56 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
12.08
%.
56 Elfborn
Increases the damage and healing of your Critical Strikes with Magicka abilities by
20.15
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
52 Spell Erosion
Increases your Spell Penetration by
4063
.
Spell Precision
Increases your Spell Critical by
12
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
56
The Atronach
56 Master-at-Arms
Increases your damage done with direct damage attacks by
20.15
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block an attack, you have a
15
% chance to deal
3904
Physical Damage to the enemy. This effect can occur once every
5
seconds.
89
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
32 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
8.12
%.
32 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
8.12
%.
2 Light Armor Focus
Increases your Physical Resistance by
209
while wearing
5
or more pieces of Light Armor.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
23 Thick Skinned
Reduces your damage taken from damage over time effects by
10.22
%.
91
The Lord
72 Bastion
Increases the effectiveness of your damage shields by
23
%.
19 Expert Defender
Reduces your damage taken from Light and Heavy Attacks by
12.10
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Infusion
When you resurrect another player, you increase their Magicka Recovery by
877
for
8
seconds.
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
12582
damage for
5
seconds.
75
The Lover
56 Arcanist
Increases your Magicka Recovery by
12.08
%.
Master Gatherer
Reduces your gathering time by
50
%.
19 Mooncalf
Increases your Stamina Recovery by
5.22
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
88
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
44 Shadow Ward
Reduces the cost of Block by
17.17
%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
44 Tumbling
Reduces the cost of Roll Dodge by
17.17
%.
40
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
566
Health.
40 Ironclad
Reduces your damage taken against direct damage attacks by
16.02
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
57
The Tower
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
1 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina Recovery by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0.30
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
20.15
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
91
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
23
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
12.10
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
89
Light Armor Focus
Increases your Physical Resistance by
209
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
10.22
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
8.12
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
8.12
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
40
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
16.02
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
56
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
20.15
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
164
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
12.08
%.
Spell Erosion
Increases your Spell Penetration by
4063
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
20.15
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
88
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
17.17
%.
Tumbling
Reduces the cost of Roll Dodge by
17.17
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
75
Mooncalf
Increases your Stamina Recovery by
5.22
%.
Arcanist
Increases your Magicka Recovery by
12.08
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
43871
Health
11332
Stamina
9550
Magicka Recovery
1725
Health Recovery
217
Stamina Recovery
693
Spell Damage
1468
Spell Critical
31.9%
Weapon Damage
1468
Weapon Critical
9.9%
Spell Resistance
9958
Physical Resistance
7626
Critical Resistance
249
Spell Penetration
11799
Physical Penetration
2852
Magicka
48109
Health
16732
Stamina
9550
Magicka Recovery
1745
Health Recovery
217
Stamina Recovery
693
Spell Damage
1441
Spell Critical
31.9%
Weapon Damage
1508
Weapon Critical
9.9%
Spell Resistance
13178
Physical Resistance
10846
Critical Resistance
249
Spell Penetration
10423
Physical Penetration
1476
Magicka
43871
Health
11332
Stamina
9550
Magicka Recovery
1725
Health Recovery
217
Stamina Recovery
693
Spell Damage
1468
Spell Critical
31.9%
Weapon Damage
1468
Weapon Critical
9.9%
Spell Resistance
9958
Physical Resistance
7626
Critical Resistance
249
Spell Penetration
11799
Physical Penetration
2852
Magicka
47510
Health
20524
Stamina
9550
Magicka Recovery
2264
Health Recovery
217
Stamina Recovery
693
Spell Damage
1762
Spell Critical
31.9%
Weapon Damage
1762
Weapon Critical
9.9%
Spell Resistance
15238
Physical Resistance
12906
Critical Resistance
249
Spell Penetration
11799
Physical Penetration
2852
Magicka
43871
Health
11332
Stamina
9550
Magicka Recovery
1725
Health Recovery
217
Stamina Recovery
693
Spell Damage
1468
Spell Critical
31.9%
Weapon Damage
1468
Weapon Critical
9.9%
Spell Resistance
9958
Physical Resistance
7626
Critical Resistance
249
Spell Penetration
11799
Physical Penetration
2852
Stats are only correct for bar #2.
Boon: The Mage
Fed on ally
Stage 4 Vampirism
Summon Twilight Matriarch
Witchmother's Boon
Witchmother's Brew
Bar 1
Summon Twilight Matriarch
Instant
Cast Time
Area
Target
28 meters
Radius
3719 Magicka
Cost
Command your twilight matriarch to heal itself and up to
2
other friendly targets for
11545
Health.
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
3718 Magicka
Cost
Surround yourself with a net of magic negation, gaining a damage shield that absorbs
10058
damage for
6
seconds.
Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
41 meters
Range
1969 Magicka
Cost
Call down lightning to strike an enemy, dealing
3447
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
12258
Shock Damage to them and
2227
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
41 meters
Range
3281 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
12837
Magic Damage and stunning them for
2.4
seconds.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
10
% more damage, and cost
50
% less Magicka.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2844 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
10653
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
41 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
15678
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After impact, enemies in the target area take
4999
Flame Damage every
1
second for
11.8
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Bar 2
Summon Twilight Matriarch
Instant
Cast Time
Area
Target
28 meters
Radius
3719 Magicka
Cost
Command your twilight matriarch to heal itself and up to
2
other friendly targets for
10528
Health.
Dark Conversion
1.2 seconds
Cast Time
Self
Target
2052 Stamina
Cost
Bargain with darkness to restore
9670
Health and
4696
Magicka.
Crushing Shock
Instant
Cast Time
Enemy
Target
41 meters
Range
2187 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2446
Flame Damage,
2446
Frost Damage, and
2531
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance and stunned for
3
seconds.
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
3062 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
5169
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Haunting Curse
Instant
Cast Time
Enemy
Target
41 meters
Range
12 seconds
Duration
2406 Magicka
Cost
Curse an enemy with a destructive rune, dealing
11004
Magic Damage to the target and
4775
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing
11004
Magic Damage to the target and
4775
Magic Damage to all other nearby enemies after an additional
8.5
seconds.
You can have only one Haunting Curse active at a time.
Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
16781
Shock Damage, and heavy attacks blast enemies in target area for
6268
Shock Damage.
Both attacks deal
3
% additional damage.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Overload
Summon Twilight Matriarch
Instant
Cast Time
Area
Target
28 meters
Radius
3719 Magicka
Cost
Command your twilight matriarch to heal itself and up to
2
other friendly targets for
11402
Health.
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
3281 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
961
Shock Damage every
1
second for
23
seconds.
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
7.5
seconds.
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3063 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
3060
Health. This effect can occur once every
1
second.
Daedric Minefield
Instant
Cast Time
Self
Target
36 seconds
Duration
5249 Magicka
Cost
Surprise your foes by placing
5
volatile Daedric mines around you, which arm after
3
seconds. When a mine is triggered it explodes, dealing
8690
Magic Damage and immobilizing the enemy for
1.8
seconds.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2844 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
10520
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
18059
Shock Damage, and heavy attacks blast enemies in target area for
7128
Shock Damage.
Both attacks deal
3
% additional damage.
Attacks deplete Ultimate until you run out or the ability is toggled off.