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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Argonian Nightblade (Magicka)
56 Magicka
0 Health
8 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 62

Skyshards:
0 / 3
Shadow

SKILLS
Refreshing Path
Instant
Cast Time
Self
Target
10 seconds
Duration
3510 Magicka
Cost
Create a corridor of shadows, dealing
271
Magic Damage to enemies in the target area every
1
second.

While on the path and for up to
2
seconds after leaving it you and your allies are healed for
271
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Refreshing Path
Dark Shades
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
2700 Magicka
Cost
Summon two shade versions of yourself to attack an enemy and fight at your side for
18
seconds.

Each shade's attack deals
437
Magic Damage and afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
4
seconds.
Dark Shades
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve and Major Ward for
6
seconds, increasing your Physical and Spell Resistance by
5280
. This duration is increased by
25
% for each piece of Heavy Armor equipped.

Current Bonus:
125
%.
Shadow Barrier 2
Dark Vigor
Increases your Max Health by
3
% for each Shadow ability slotted.

Current bonus:
6
%.
Dark Vigor 2
Dark Veil
Increases the duration of your Shadow abilities by
15
%.
Dark Veil 2
CLASS
Shadow
Siphoning
WEAPON
ARMOR
WORLD
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
14599
Health
12935
Stamina
8846

Magicka Recovery
591
Health Recovery
417
Stamina Recovery
591

Spell Damage
0
1060
Spell Critical
9.9%
50%
Weapon Damage
0
642
Weapon Critical
9.9%
50%

Spell Resistance
14832
Physical Resistance
14832
Critical Resistance
0

Spell Penetration
100
Physical Penetration
100
Bar 1
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
454
Flame Damage,
454
Frost Damage, and
454
Shock Damage.

Up to 2 nearby enemies will take
569
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Refreshing Path
Instant
Cast Time
Self
Target
10 seconds
Duration
3510 Magicka
Cost
Create a corridor of shadows, dealing
271
Magic Damage to enemies in the target area every
1
second.

While on the path and for up to
2
seconds after leaving it you and your allies are healed for
271
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.

Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Unstoppable
Instant
Cast Time
Self
Target
23 seconds
Duration
4591 Stamina
Cost
Requires 5 pieces of heavy armor equipped

Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
23
seconds.

Also grants you immunity to knockback and disabling effects for
5
seconds.

Each piece of Heavy Armor worn increases the duration of this ability by
5
%.
Dark Shades
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
2700 Magicka
Cost
Summon two shade versions of yourself to attack an enemy and fight at your side for
18
seconds.

Each shade's attack deals
437
Magic Damage and afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
4
seconds.
       
Shatter Soul
2.85 seconds
Channel Time
Enemy
Target
28 meters
Range
2.5 seconds
Duration
100 Ultimate
Cost
Burn enemy from the inside with soulfire, dealing
7802
Magic Damage over
2.5
seconds and reducing Movement Speed by
70
%.

Enemies affected by this ability are revealed for
2
seconds and may not enter stealth or invisibility. If the target is killed, it explodes for
2481
Magic Damage to nearby enemies.
Bar 2
       
Overload
       
Werewolf
       
Character data Edited on 2018-03-10 04:58:59

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