Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 2047
DAGGERFALL COVENANT RANK 8
Lim Mak gri-Dhul
Orc Sorcerer (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
6 / 162

Skyshards:
2 / 3
50
Daedric Summoning

SKILLS
Summon Twilight Tormentor
1.5 seconds
Cast Time
Self
Target
3510 1
Cost
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals
1581
Shock Damage and its kick deals
1581
Shock Damage.

Once summoned, you can activate the twilight tormentor's special ability for
2700
Magicka, causing it to deal
60
% more damage to enemies above
50
% Health for
20
seconds.

The twilight tormentor remains until killed or unsummoned.
Summon Twilight Tormentor
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
23320
Health
23837
Stamina
19906

Magicka Recovery
604
Health Recovery
399
Stamina Recovery
604

Spell Damage
3041
4985
Spell Critical
20.5%
54%
Weapon Damage
3509
5121
Weapon Critical
20.5%
54%

Spell Resistance
10598
Physical Resistance
10598
Critical Resistance
1568

Spell Penetration
8504
Physical Penetration
8504
Boon: The Lover
Breda's Magnificent Mead
Food: 6277 Health
Bar 1
Hidden Blade
Instant
Cast Time
Enemy
Target
22 meters
Range
3780 4
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
4593
Physical Damage and granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
20
seconds.

If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.
Magnum Shot
Instant
Cast Time
Enemy
Target
22 meters
Range
3510 4
Cost
Blast an enemy with an explosive arrow, dealing
5634
Physical Damage and knocking them back
8
meters.
Charging Maneuver
Instant
Cast Time
Area
Target
28 meters
Radius
8 seconds
Duration
6246 4
Cost
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
30
% and
15
% respectively, for
8
seconds.
Destructive Clench
Instant
Cast Time
Enemy
Target
15 meters
Range
2970 1
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3665
Magic Damage.

The initial hit always applies the element's status effect.

Flame Clench also knocks the enemy back.

Frost Clench deals less damage, has increased range, applies Major Maim, immobilizes, and taunts the enemy.

Shock Clench converts the attack into an area of effect explosion.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2700 4
Cost
Slam an enemy with an upward swing, dealing
9000
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
       
Life Giver
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
125 8
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for
7923
Health every
1
second for
5
seconds.

When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.
Bar 2
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
13 seconds
Duration
2700 4
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1016
Physical Damage to enemies in the target area every
1
second for
11
seconds, after a
2
second delay.
Magnum Shot
Instant
Cast Time
Enemy
Target
22 meters
Range
3510 4
Cost
Blast an enemy with an explosive arrow, dealing
5634
Physical Damage and knocking them back
8
meters.
Charging Maneuver
Instant
Cast Time
Area
Target
28 meters
Radius
8 seconds
Duration
6246 4
Cost
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
30
% and
15
% respectively, for
8
seconds.
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2700 4
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
6539
Physical Damage.

Fires additional bolts at other enemies near the initial target for
25
% less damage.
Hidden Blade
Instant
Cast Time
Enemy
Target
22 meters
Range
3780 4
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
4593
Physical Damage and granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
20
seconds.

If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.
       
Shield Wall
Instant
Cast Time
Self
Target
5 seconds
Duration
135 8
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost for
5
seconds.
Overload
       
Werewolf
       
Character data Edited on 2023-08-07 13:34:58

Created and hosted by the UESP.