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LEVEL
50
CHAMPION POINTS 720
ALDMERI DOMINION RANK
High Elf Templar (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 138

Skyshards:
0 / 3
Aedric Spear

SKILLS
Aurora Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3591 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
8997
Magic Damage and knocking them back
8
meters.

This ability ignores the enemy's Resistances and cannot be blocked.

The spear deals an additional
2
% damage for every
1
meter you are away from the target, up to a maximum of
40
%.
Aurora Javelin
Luminous Shards
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2565 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
9517
Magic Damage to enemies in the area and an additional
698
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the
Holy Shards
synergy, which restores
3960
Magicka and Stamina.
Luminous Shards
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of
Burning Light
for
3
seconds. After reaching
4
stacks, you deal
5621
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
33677
Health
28927
Stamina
14869

Magicka Recovery
1297
Health Recovery
138
Stamina Recovery
514

Spell Damage
7333
13979
Spell Critical
30.4%
80%
Weapon Damage
5916
8974
Weapon Critical
18.4%
80%

Spell Resistance
28992
Physical Resistance
26088
Critical Resistance
2970

Spell Penetration
19232
Physical Penetration
19232
Boon: The Apprentice
Major Courage
Major Force
Major Intellect
Major Prophecy
Major Resolve
Major Sorcery
Minor Berserk
Minor Resolve
Minor Toughness
Vampire Stage 3
War Horn
Witchmother's Potent Brew
Bar 1
Aurora Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3591 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
8997
Magic Damage and knocking them back
8
meters.

This ability ignores the enemy's Resistances and cannot be blocked.

The spear deals an additional
2
% damage for every
1
meter you are away from the target, up to a maximum of
40
%.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1968 Magicka
Cost
Bind an enemy with chaotic magic, dealing
32682
Magic Damage over
24
seconds.

Excess magic spills out from them, granting you
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
% for
20
seconds.
Radiant Glory
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
2802 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
19182
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.

You heal for
20
% of the damage inflicted.
Dark Flare
0.8 seconds
Cast Time
Enemy
Target
28 meters
Range
2308 Magicka
Cost
Conjure a ball of solar energy to heave at an enemy, dealing
15521
Magic Damage and increasing your damage done with class abilities by
5
% for
5
seconds.

Afflicts the target and enemies within
8
meters with
Major Defile
, reducing their healing received and Health Recovery by
16
% for
4
seconds.

Also grants you
Empower
for
5
seconds, increasing the damage of your Heavy Attacks against monsters by
70
%.
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2052 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
7258
Magic Damage immediately and marking them for
6
seconds.

After the duration ends, the sunlight bursts, dealing
8032
Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to
200
%. Also heals you and nearby allies in the area for
2951
Health every
2
seconds, over
10
seconds.

You can have only one
Purifying Light
at a time.
       
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
206 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
25232
Frost Damage to all enemies in the area, knocking them down, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
5
seconds.

After impact, enemies in the target area take
6818
Frost Damage every
1
second for
11
seconds.
Bar 2
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
4360 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
17148
Health.

Healing anyone who is below
75
% Health restores
18
% of the ability's cost every
2
seconds over
6
seconds as Magicka.
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2565 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
17706
over
10
seconds.
Elusive Mist
Instant
Cast Time
Ground
Target
15 meters
Range
1 seconds
Duration
2835 Magicka
Cost
CRIMINAL ACT

Disperse into a dark mist, causing the next
3
projectiles to deal no damage to you for
1
second while you dash forward and reappear at your target location after a short duration.

You gain
Major Expedition
and
Major Evasion
for
4
seconds after reappearing, increasing your Movement Speed by
30
% and reducing damage from area attacks by
20
%.

Casting again within
4
seconds costs
33
% more Magicka.
Channeled Focus
Instant
Cast Time
Area
Target
3 meters
Radius
25 seconds
Duration
1026 Magicka
Cost
Create a rune of celestial protection and gain
Major Resolve
for
25
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Magicka every
1
second over the duration.

While the rune is active you heal for
578
Health every
1
second, scaling off your Max Health. Standing within the rune increases the healing done by
200
%.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
4617 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
4157
Health every
2
seconds for
30
seconds.

Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
9406
Health.
       
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
257 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
10
% for
30
seconds.

You and your allies gain
Major Force
, increasing your Critical Damage by
20
% for
10
seconds.
Overload
       
Werewolf
       
Character data Edited on 2023-05-31 15:55:21

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