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LEVEL
50
CHAMPION POINTS 2440
DAGGERFALL COVENANT RANK
Aisha Marence
Breton Templar (Health)
Vampire
23 Magicka
39 Health
2 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 220

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
77 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
11367
Magic Damage to all nearby enemies and an additional
5502
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2134 Magicka
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
4357
Magic Damage to the closest enemy and
2272
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
46
% of the damage done with this ability.
Puncturing Sweep
Aurora Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3515 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
6819
Magic Damage and knocking them back
8
meters.

This ability ignores the enemy's Resistances and cannot be blocked.

The spear deals an additional
2
% damage for every
1
meter you are away from the target, up to a maximum of
40
%.
Aurora Javelin
Radiant Ward
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
3766 Magicka
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
5465
damage for
6
seconds. This portion of the ability scales off your Max Health.

Nearby enemies take
8253
Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by
20
%.
Radiant Ward
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of
Burning Light
for
3
seconds. After reaching
4
stacks, you deal
4260
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
25988
Health
36435
Stamina
17781

Magicka Recovery
3062
Health Recovery
64
Stamina Recovery
1239

Spell Damage
6203
8572
Spell Critical
24.4%
60%
Weapon Damage
4652
6267
Weapon Critical
24.4%
60%

Spell Resistance
31696
Physical Resistance
28660
Critical Resistance
2082

Spell Penetration
1639
Physical Penetration
1639
Battle Spirit
Boon: The Apprentice
Major Courage
Major Gallop
Major Intellect
Major Mending
Major Prophecy
Major Resolve
Major Savagery
Major Slayer
Major Sorcery
Minor Berserk
Minor Resolve
Minor Sorcery
Minor Vitality
Orzorga's Red Frothgar
Ozezan the Inferno
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
3264 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
32505
Health over
10
seconds.

Increases your Magicka Recovery by
15
for each target affected, stacking up to
20
times.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
16 seconds
Duration
2804 Stamina
Cost
Let loose a battle cry, instilling you and your allies with resolve and healing for
23658
Health over
16
seconds.
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2511 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
23676
over
10
seconds.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
4519 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
6159
Health every
2
seconds for
30
seconds.

Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
12336
Health.
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
10 seconds
Duration
4268 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
18312
Health.

Also grants
Minor Berserk
and
Minor Resolve
increasing you and your allies' damage done by
5
% and Physical Resistance and Spell Resistance by
2974
for
10
seconds.
       
Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
257 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
23531
damage for
30
seconds.

The wards also heal you and your group members for
34350
Health over
15
seconds.
Bar 2
Defensive Stance
Instant
Cast Time
Self
Target
6 seconds
Duration
4060 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
5645
damage for
6
seconds. This portion of the ability scales off your Max Health.

You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast.

While you have a shield equipped, the amount of damage you can block is increased by
10
% and the cost of blocking is reduced by
10
%.
Elusive Mist
Instant
Cast Time
Ground
Target
15 meters
Range
1 seconds
Duration
2759 Magicka
Cost
CRIMINAL ACT

Disperse into a dark mist, causing the next
3
projectiles to deal no damage to you for
1
second while you dash forward and reappear at your target location after a short duration.

You gain
Major Expedition
and
Major Evasion
for
4
seconds after reappearing, increasing your Movement Speed by
30
% and reducing damage from area attacks by
20
%.

Casting again within
4
seconds costs
33
% more Magicka.
Aurora Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3515 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
6819
Magic Damage and knocking them back
8
meters.

This ability ignores the enemy's Resistances and cannot be blocked.

The spear deals an additional
2
% damage for every
1
meter you are away from the target, up to a maximum of
40
%.
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
4770 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for
4
seconds, and cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Protection
, reducing your damage taken by
10
%.
Channeled Focus
Instant
Cast Time
Area
Target
3 meters
Radius
25 seconds
Duration
1004 Magicka
Cost
Create a rune of celestial protection and gain
Major Resolve
for
25
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Magicka every
1
second over the duration.

While the rune is active you heal for
1193
Health every
1
second, scaling off your Max Health. Standing within the rune increases the healing done by
200
%.
       
Solar Prison
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
257 Ultimate
Cost
Call down a fragment of the sun, dealing
5683
Magic Damage every
1
second for
10
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
10
%.

An ally near the fragment can activate the
Gravity Crush
synergy, dealing
24698
Magic Damage to all enemies in the area and stunning them for
5
seconds.
Overload
       
Werewolf
       
Character data Edited on 2023-12-06 13:10:04

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