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LEVEL
50
CHAMPION POINTS 5285
DAGGERFALL COVENANT RANK
@DræK
Imperial Arcanist (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 585

Skyshards:
0 / 3
Curative Runeforms

ULTIMATES
Resonating Glyphic
Instant
Cast Time
Ground
Target
15 meters
Radius
28 meters
Range
15 seconds
Duration
204 Ultimate
Cost
Summon an Apocryphal glyphic while in combat, which you and your allies can damage. The glyphic spawns at
70
% Health and grows stronger the more you damage it.

The glyphic grants up to
200
Weapon and Spell Damage and heals you and your allies around it for up to
7426
Health every
1
second in proportion to its Health.
Resonating Glyphic
SKILLS
Evolving Runemend
Instant
Cast Time
Cone
Target
28 meters
Radius
4681 Magicka
Cost
Cost determined by highest max resource

Craft a series of adaptive Apocryphal runes, then propel them at yourself or an ally in front of you. The runes heal for
5163
Health three times, an additional
5802
Health over
6
seconds, and generate Crux.

Each active Crux reduces the cost of this ability by
3
%.
Evolving Runemend
Curative Surge
4.5 seconds
Channel Time
Area
Target
22 x 4 meters
Area
22 meters
Radius
734 Magicka<div class='esovsChargeFreq'>&nbsp;/ 0.333s</div>
Cost
Cost determined by highest max resource

Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for
56719
Health over
4.5
seconds.

The beam gradually grows stronger the longer you channel it, healing for up to
192
% more at the end of its duration.

Consume Crux to also restore
728
Magicka and Stamina per Crux spent to your allies over
4.5
seconds.
Curative Surge
Tidal Chakram
Instant
Cast Time
Cone
Target
28 meters
Radius
4681 Magicka
Cost
Cost determined by highest max resource

Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to
4
allies in front of you, granting a shield that absorbs
3891
damage for
6
seconds.

Consume Crux to cause the shields to heal for
33
% of the shield's remaining strength every
1
second per Crux spent.

Discs prefer your reticle target, or low-Health targets without shields.
Tidal Chakram
Reconstructive Domain
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
3855 Magicka
Cost
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies
Minor Courage
,
Minor Fortitude
,
Minor Intellect
, and
Minor Endurance
, increasing your Weapon and Spell Damage by
215
and your Health, Magicka, and Stamina Recovery by
15
%.

The vortex also heals you and your allies for
22484
Health over
20
seconds.
Reconstructive Domain
Fleet-Footed Gate
Instant
Cast Time
Ground
Target
3 meters
Radius
12 - 22 meters
Range
7 seconds
Duration
3855 Magicka
Cost
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open.

After teleporting, you gain
Major Expedition
for
5
seconds, increasing your Movement Speed by
30
%.

Fleet-Footed Gate generates Crux each time you teleport.
Fleet-Footed Gate
PASSIVES
Hideous Clarity
You've stared too long into the abyss. When you generate Crux, you restore
225
Magicka or Stamina, whichever maximum is higher.
Hideous Clarity 2
Erudition
Knowledge is power. Your excessive scholarship increases your Magicka and Stamina Recovery by
18
%.
Erudition 2
Intricate Runeforms
With a Curative Runeforms Ability Slotted

Your status as illuminatus reduces the cost and increases the strength of your damage shields by
10
%.
Intricate Runeforms 2
CLASS
Curative Runeforms
Curative Runeforms Skills
Herald of the Tome
Soldier of Apocrypha
Soldier of_Apocrypha Skills
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
15396
Health
36337
Stamina
26004

Magicka Recovery
1181
Health Recovery
139
Stamina Recovery
2261

Spell Damage
6180
11808
Spell Critical
29.4%
92%
Weapon Damage
6180
13369
Weapon Critical
29.4%
92%

Spell Resistance
33146
Physical Resistance
33146
Critical Resistance
1320

Spell Penetration
2682
Physical Penetration
2682
Arcanist Crux
Battle Spirit
Boon: The Lord
Empower
Major Berserk
Major Breach (Target)
Major Brutality
Major Expedition
Major Gallop
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Major Vitality
Minor Aegis
Minor Berserk
Minor Breach (Target)
Minor Brittle (Target)
Minor Brutality
Minor Courage
Minor Endurance
Minor Force
Minor Fortitude
Minor Heroism
Minor Intellect
Minor Maim (Target)
Minor Mending
Minor Prophecy
Minor Protection
Minor Resolve
Minor Savagery
Minor Slayer
Minor Sorcery
Minor Vulnerability (Target)
Off Balance (Target)
Orzorga's Tripe Trifle Pocket
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Impervious Runeward
Instant
Cast Time
Self
Target
6 seconds
Duration
4406 Magicka
Cost
Like the rune knights of old, summon a shield that absorbs
12386
damage for
1
second, and then
6193
damage for
5
seconds if the first shield persists. Both shields scale off your Max Health.

The first time you take direct damage, the shield retaliates and deals
5390
Magic Damage to the attacker, scaling off your Armor.

Consume Crux to heal yourself for
3996
Health, scaling off your Max Health, per Crux spent.
Curative Surge
4.5 seconds
Channel Time
Area
Target
22 x 4 meters
Area
22 meters
Radius
734 Magicka<div class='esovsChargeFreq'>&nbsp;/ 0.333s</div>
Cost
Cost determined by highest max resource

Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for
56719
Health over
4.5
seconds.

The beam gradually grows stronger the longer you channel it, healing for up to
192
% more at the end of its duration.

Consume Crux to also restore
728
Magicka and Stamina per Crux spent to your allies over
4.5
seconds.
Runeguard of Freedom
Instant
Cast Time
Area
Target
10 meters
Radius
3580 Magicka
Cost
Cast forth a complex rune granting you and your group members
Minor Resolve
for
20
seconds, increasing your Armor by
2974
.

You gain
Minor Protection
for
20
seconds, reducing your damage taken by
5
%.

The first time you are damaged while below 50% Health,
Minor Protection
is consumed to heal you for
11991
Health, scaling off your Max Health, and gain
3000
Armor and
Crowd Control Immunity
for
6
seconds. This immunity can occur once every
30
seconds.
Cephaliarch's Flail
0.3 seconds
Cast Time
Area
Target
15 x 5 meters
Area
15 meters
Radius
2524 Stamina
Cost
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing
13648
Physical Damage, healing yourself for
4310
, and generating Crux. Enemies are immobilized for
3
seconds and marked with Abyssal Ink for
20
seconds.

Deals up to
100
% more damage to enemies with less than
50
% Health.

You deal
5
% increased damage to enemies drenched in Abyssal Ink.
Pragmatic Fatecarver
4.5 seconds
Channel Time
Area
Target
22 x 3 meters
Area
22 meters
Radius
459 Magicka<div class='esovsChargeFreq'>&nbsp;/ 0.338s</div>
Cost
Cost Determined by Highest Max Resource

Harness pure knowledge into a beam of energy that scars the world in front of you. Channel the beam for up to
4
seconds, dealing
5888
Magic Damage every
0.3
seconds. While channeling, you also gain a damage shield that absorbs up to
8278
damage and grants interrupt immunity.

Casting Pragmatic Fatecarver consumes all Crux and increases damage done by
33
%, and decreases cost by
16
% per Crux spent.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
127 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
28663
Physical Damage to enemies in front of you, an additional
30585
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
       
Overload
       
Werewolf
       
Character data Edited on 2024-01-23 16:14:20

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