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LEVEL
50
CHAMPION POINTS 3812
DAGGERFALL COVENANT RANK
@DræK
Dark Elf Nightblade (Magicka)
Vampire
63 Magicka
1 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 335

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
18193
Magic Damage and increasing your damage against them by
20
% for
8
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2624 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
5685
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Impale
Lotus Fan
0.4 seconds
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
4082 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
6821
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
15627
Magic Damage over
20
seconds to the target and nearby enemies.

All enemies hit are afflicted with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.
Lotus Fan
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
3790 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Mirage
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2916 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2041 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
23257
Magic Damage, and heal for
52
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
29192
Health
30288
Stamina
19834

Magicka Recovery
1800
Health Recovery
312
Stamina Recovery
2201

Spell Damage
6441
8800
Spell Critical
17.4%
88%
Weapon Damage
6441
7950
Weapon Critical
17.4%
88%

Spell Resistance
27403
Physical Resistance
27403
Critical Resistance
1447

Spell Penetration
6799
Physical Penetration
6799
Battle Spirit
Boon: The Lady
Major Brutality
Major Gallop
Major Resolve
Major Sorcery
Minor Expedition
Minor Force
Minor Resolve
Orzorga's Smoked Bear Haunch
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Concealed Weapon
Instant
Cast Time
Enemy
Target
7 meters
Range
2478 Magicka
Cost
Slash an enemy, dealing
11371
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak, invisibility, or cast
Concealed Weapon
while under the effects of
Major Expedition
while in combat, gain
Major Berserk
for
10
seconds, increasing your damage done by
10
%.

While slotted, you gain
Minor Expedition
, increasing your Movement Speed by
15
%.
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
3790 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
2923 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
8527
Disease Damage to all nearby enemies.

If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by
20
% and
215
for
30
seconds. Enemies hit have
Minor Cowardice
applied to them for
10
seconds, reducing their Weapon and Spell Damage by
215
.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2689 Stamina
Cost
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals
8527
Physical Damage to nearby enemies.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2041 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
23257
Magic Damage, and heal for
52
% of the damage dealt if you are within melee range.
       
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
18193
Magic Damage and increasing your damage against them by
20
% for
8
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Bar 2
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3790 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
16271
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
10
seconds, increasing your healing done by
8
%.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
24390
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Lotus Fan
0.4 seconds
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
4082 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
6821
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
15627
Magic Damage over
20
seconds to the target and nearby enemies.

All enemies hit are afflicted with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
3790 Magicka
Cost
Create a corridor of shadows for
10
seconds, granting you and allies in the area
Major Expedition
,
Minor Endurance
, and
Minor Intellect
, increasing Movement Speed by
30
%, as well as Stamina and Magicka Recovery by
15
%. Effect persists for
4
seconds after leaving the path.

Heals
1970
Health to you and allies in the area every
1
second.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
20 seconds
Duration
4082 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
22
seconds.

The shade shoots at an enemy, dealing
2347
Magic Damage every
2
seconds, and inflicts
Minor Maim
, reducing the enemy's damage done by
5
% for
4
seconds.

While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
162 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
17619
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
2904
Health from them every second.

An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
15276
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2024-01-27 08:46:21

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