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LEVEL
50
CHAMPION POINTS 5285
DAGGERFALL COVENANT RANK
@DræK
Khajiit Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 334

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
21757
Magic Damage and increasing your damage against them by
20
% for
8
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by
12
%.

While slotted on either bar, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2575 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
6797
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Impale
Lotus Fan
0.4 seconds
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
4006 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
8158
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
19357
Magic Damage over
20
seconds to the target and nearby enemies.

All enemies hit are afflicted with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.
Lotus Fan
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4006 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2862 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2003 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
27814
Magic Damage, and heal for
66
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
CLASS
Assassination
Assassination Skills
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
28706
Health
31572
Stamina
19161

Magicka Recovery
2132
Health Recovery
190
Stamina Recovery
2480

Spell Damage
6790
12888
Spell Critical
28.4%
82%
Weapon Damage
6790
12123
Weapon Critical
34.4%
82%

Spell Resistance
24463
Physical Resistance
23737
Critical Resistance
1871

Spell Penetration
9225
Physical Penetration
9225
Battle Spirit
Boon: The Lady
Jewels of Misrule
Major Breach (Target)
Major Brutality
Major Endurance
Major Evasion
Major Expedition
Major Fortitude
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Endurance
Minor Expedition
Minor Intellect
Minor Mending
Minor Protection
Minor Resolve
Minor Savagery
Minor Vulnerability (Target)
Off Balance (Target)
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Shadowy Disguise
Instant
Cast Time
nil
Target
3 seconds
Duration
4006 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.

While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2003 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
27814
Magic Damage, and heal for
66
% of the damage dealt if you are within melee range.
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4006 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Concealed Weapon
Instant
Cast Time
Enemy
Target
7 meters
Range
2432 Magicka
Cost
Slash an enemy, dealing
14957
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak or invisibility while in combat, increase your damage done with this ability by
10
% for
15
seconds.

While slotted on either bar, you gain
Minor Expedition
, increasing your Movement Speed by
15
%.
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2913 Stamina
Cost
Launch yourself into a lethal spin, dealing
10534
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
162 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
21069
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
3496
Health from them every second.

An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
18268
Magic Damage to them and healing for the damage caused.
Bar 2
Venom Arrow
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2381 Stamina
Cost
Shoot an arrow coated in Shadowscale poison at an enemy, dealing
6797
Poison Damage and an additional
19425
Poison Damage over
20
seconds.

If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.

After casting you gain
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage for
20
seconds.
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3720 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
21286
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
10
seconds, increasing your healing done by
8
%.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
32977
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Lotus Fan
0.4 seconds
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
4006 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
8158
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
19357
Magic Damage over
20
seconds to the target and nearby enemies.

All enemies hit are afflicted with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
3720 Magicka
Cost
Create a corridor of shadows for
10
seconds, granting you and allies in the area
Major Expedition
,
Minor Endurance
, and
Minor Intellect
, increasing Movement Speed by
30
%, as well as Stamina and Magicka Recovery by
15
%. Effect persists for
4
seconds after leaving the path.

Heals
2578
Health to you and allies in the area every
1
second.
       
Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
270 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
25824
damage for
30
seconds.

The wards also heal you and your group members for
32987
Health over
15
seconds.
Overload
       
Werewolf
       
Character data Edited on 2024-02-28 16:00:19

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