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LEVEL
50
CHAMPION POINTS 2065
ALDMERI DOMINION RANK
Destary
Wood Elf Nightblade (Magicka)
Vampire
40 Magicka
14 Health
10 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 341

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
17421
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
19164
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
7 meters
Range
2024 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
5270
Disease Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.

Heals you for
10054
if the enemy dies within
2
seconds of being struck.
Killer's Blade
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3148 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
6532
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4006 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2862 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2003 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
21558
Magic Damage, and heal for
52
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1752
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
22866
Health
29118
Stamina
18689

Magicka Recovery
1871
Health Recovery
323
Stamina Recovery
2529

Spell Damage
5390
10073
Spell Critical
39%
110.9%
Weapon Damage
6370
11351
Weapon Critical
45%
110.9%

Spell Resistance
18646
Physical Resistance
17920
Critical Resistance
3224

Spell Penetration
13481
Physical Penetration
13481
Battle Spirit
Boon: The Shadow
Major Brutality
Major Evasion
Major Gallop
Major Prophecy
Major Resolve
Major Savagery
Minor Courage
Minor Savagery
Off Balance (Target)
Orzorga's Smoked Bear Haunch
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Killer's Blade
Instant
Cast Time
Enemy
Target
7 meters
Range
2024 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
5270
Disease Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.

Heals you for
10054
if the enemy dies within
2
seconds of being struck.
Concealed Weapon
Instant
Cast Time
Enemy
Target
7 meters
Range
2432 Magicka
Cost
Slash an enemy, dealing
11595
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak or invisibility while in combat, increase your damage done with this ability by
10
% for
15
seconds.

While slotted on either bar, you gain
Minor Expedition
, increasing your Movement Speed by
15
%.
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4006 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2003 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
21558
Magic Damage, and heal for
52
% of the damage dealt if you are within melee range.
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
2923 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
7481
Disease Damage to all nearby enemies.

If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by
20
% and
215
for
30
seconds. Enemies hit have
Minor Cowardice
applied to them for
10
seconds, reducing their Weapon and Spell Damage by
215
.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
17421
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
19164
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Bar 2
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3720 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
15082
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
10
seconds, increasing your healing done by
8
%.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
20 seconds
Duration
4006 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
22
seconds.

The shade shoots at an enemy, dealing
2177
Magic Damage every
2
seconds, and inflicts
Minor Maim
, reducing the enemy's damage done by
5
% for
4
seconds.

While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location.
Leeching Strikes
Instant
Cast Time
Self
Target
4320 Health
Cost
Channel a portion of your soul to convert Health to
2000
Magicka and Stamina.

While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for
1890
Health and reduces the cost of your next
Leeching Strikes
by
10
%, stacking up to
10
times. This effect can occur once every
1
second.
Shadowy Disguise
Instant
Cast Time
nil
Target
3 seconds
Duration
4006 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.

While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
22608
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
       
Temporal Guard
Instant
Cast Time
Self
Target
138 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2024-03-13 07:05:21

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