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LEVEL
50
CHAMPION POINTS 996
ALDMERI DOMINION RANK 4
X l l I
Khajiit Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
35 / 144

Skyshards:
0 / 3
50
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
9991
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Impale
Instant
Cast Time
Enemy
Target
2430 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
2206
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Reaper's Mark
Instant
Cast Time
Enemy
Target
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal for
17750
, and you gain Major Berserk, increasing your damage done by
10
% for
5
seconds. This portion of the ability scales off your Max Health.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
1862 Stamina
Cost
Focus your senses for
1
minute, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
11610
Disease Damage, and heals for
33
% of the damage dealt if you are within melee range.
Relentless Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17020
Health
25672
Stamina
29052

Magicka Recovery
861
Health Recovery
2368
Stamina Recovery
1259

Spell Damage
2282
3694
Spell Critical
19.4%
62%
Weapon Damage
2694
5862
Weapon Critical
43.5%
62%

Spell Resistance
13123
Physical Resistance
13123
Critical Resistance
1320

Spell Penetration
7971
Physical Penetration
7971
Boon: The Lover
Increase All Primary Stats
Increased Experience
Pelinal's Ferocity
Bar 1
Shrouded Daggers
Instant
Cast Time
Enemy
Target
8 meters
Radius
3168 Stamina
Cost
Fire a secret dagger from your sleeve that bounces up to
3
times to nearby enemies, dealing
4837
Physical Damage per hit.

If enemies hit are casting they are interrupted, set Off Balance, and stunned for
3
seconds.

You also gain Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
1890 Stamina
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
5619
Physical Damage.

Fires additional bolts at other enemies near the initial target for
22
% less damage.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2295 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute

When triggered, the trap deals
3122
Bleed Damage, an additional
11232
Bleed Damage over
18
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

Enemies who activate the trap are immobilized for
2
seconds.
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
1862 Stamina
Cost
Focus your senses for
1
minute, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
11610
Disease Damage, and heals for
33
% of the damage dealt if you are within melee range.
Evil Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3713 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While active, increases the damage of your Stamina costing Fighters Guild abilities by
25
%.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2629
.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
120 Ultimate
Cost
Ravage an enemy with a spinning strike, dealing
9991
Disease Damage, causing them to take
20
% more damage from your attacks for
6
seconds, and stunning them for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Bar 2
Focused Aim
0.8 seconds
Cast Time
Enemy
Target
1688 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
6463
Physical Damage.

Also inflicts Minor Breach on the enemy, reducing their Physical and Spell Resistance by
2974
for
10
seconds.
Bombard
Instant
Cast Time
Area
Target
20 meters
Radius
4 seconds
Duration
2498 Stamina
Cost
Fire a burst of arrows in one shot, dealing
4683
Physical Damage to enemies in front of you.

Enemies afflicted are immobilized and have their Movement Speed reduced by
40
% for
4
seconds.
Shadowy Disguise
Instant
Cast Time
Self
Target
3 seconds
Duration
3780 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Inner Beast
Instant
Cast Time
Enemy
Target
1862 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
3122
Physical Damage and taunting them to attack you for
15
seconds. The enemy takes
2
% more damage from your attacks while this effect persists.

A ranged ally targeting the taunted enemy has a
50
% chance to activate the
Radiate
synergy, dealing
5922
Magic Damage to them over
3
seconds then an additional
5927
Magic Damage to them and other nearby enemies.
Reaper's Mark
Instant
Cast Time
Enemy
Target
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal for
17750
, and you gain Major Berserk, increasing your damage done by
10
% for
5
seconds. This portion of the ability scales off your Max Health.

You can only have one Reaper's Mark active at a time.
       
Bolstering Darkness
Instant
Cast Time
Area
Target
5 meters
Radius
18 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadow, reducing the Movement Speed of enemies by
70
% and granting you and your allies Major Protection while inside the ring and even after leaving it, reducing your damage taken by
10
%.

Allies in the area can activate the
Hidden Refresh
synergy, granting them invisibility, increasing their Movement Speed by
70
%, and healing them for
25070
Health over
4
seconds.
Overload
       
Werewolf
       
Character data Edited on 2024-03-26 23:35:57

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