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LEVEL
50
CHAMPION POINTS 1262
DAGGERFALL COVENANT RANK
@DræK
Imperial Arcanist (Stamina)
Vampire
11 Magicka
11 Health
42 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 277

Skyshards:
0 / 3
Curative Runeforms

ULTIMATES
Resonating Glyphic
Instant
Cast Time
Ground
Target
15 meters
Radius
28 meters
Range
15 seconds
Duration
204 Ultimate
Cost
Summon an Apocryphal glyphic while in combat, which you and your allies can damage. The glyphic spawns at
70
% Health and grows stronger the more you damage it.

The glyphic grants up to
200
Weapon and Spell Damage and heals you and your allies around it for up to
5701
Health every
1
second in proportion to its Health.
Resonating Glyphic
SKILLS
Evolving Runemend
Instant
Cast Time
Cone
Target
28 meters
Radius
4590 Magicka
Cost
Cost determined by highest max resource

Craft a series of adaptive Apocryphal runes, then propel them at yourself or an ally in front of you. The runes heal for
5398
Health three times, an additional
6069
Health over
6
seconds, and generate Crux.

Each active Crux reduces the cost of this ability by
3
%.
Evolving Runemend
Curative Surge
4.5 seconds
Channel Time
Area
Target
22 x 4 meters
Area
22 meters
Radius
720 Magicka<div class='esovsChargeFreq'>&nbsp;/ 0.333s</div>
Cost
Cost determined by highest max resource

Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for
54390
Health over
4.5
seconds.

The beam gradually grows stronger the longer you channel it, healing for up to
192
% more at the end of its duration.

Consume Crux to also restore
728
Magicka and Stamina per Crux spent to your allies over
4.5
seconds.
Curative Surge
Tidal Chakram
Instant
Cast Time
Cone
Target
28 meters
Radius
4590 Magicka
Cost
Cost determined by highest max resource

Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to
4
allies in front of you, granting a shield that absorbs
3054
damage for
6
seconds.

Consume Crux to cause the shields to heal for
33
% of the shield's remaining strength every
1
second per Crux spent.

Discs prefer your reticle target, or low-Health targets without shields.
Tidal Chakram
Reconstructive Domain
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
3780 Magicka
Cost
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies
Minor Courage
,
Minor Fortitude
,
Minor Intellect
, and
Minor Endurance
, increasing your Weapon and Spell Damage by
215
and your Health, Magicka, and Stamina Recovery by
15
%.

The vortex also heals you and your allies for
21582
Health over
20
seconds.
Reconstructive Domain
Passage Between Worlds
Instant
Cast Time
Ground
Target
3 meters
Radius
12 - 22 meters
Range
7 seconds
Duration
3510 Magicka
Cost
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open.

Allies standing within either portal can activate the Passage synergy, allowing them to teleport to the opposite portal.

Passage Between Worlds generates Crux each time you teleport.
Passage Between Worlds
PASSIVES
Healing Tides
Your mastery of weaving fate and abyssal water increases your healing done by
3
% for each active Crux.
Healing Tides 2
Hideous Clarity
You've stared too long into the abyss. When you generate Crux, you restore
225
Magicka or Stamina, whichever maximum is higher.
Hideous Clarity 2
Erudition
Knowledge is power. Your excessive scholarship increases your Magicka and Stamina Recovery by
18
%.
Erudition 2
Intricate Runeforms
With a Curative Runeforms Ability Slotted

Your status as illuminatus reduces the cost and increases the strength of your damage shields by
10
%.
Intricate Runeforms 2
CLASS
Curative Runeforms
Herald of the Tome
Soldier of Apocrypha
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17002
Health
32130
Stamina
22455

Magicka Recovery
1776
Health Recovery
102
Stamina Recovery
2473

Spell Damage
7623
16474
Spell Critical
17.8%
68%
Weapon Damage
7623
17400
Weapon Critical
17.8%
68%

Spell Resistance
26709
Physical Resistance
25983
Critical Resistance
1828

Spell Penetration
26500
Physical Penetration
26500
Arcanist Crux
Battle Spirit
Boon: The Serpent
Jewels of Misrule
Major Berserk
Major Breach (Target)
Major Brutality
Major Courage
Major Endurance
Major Gallop
Major Intellect
Major Resolve
Major Sorcery
Minor Breach (Target)
Minor Resolve
Minor Vulnerability (Target)
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2322 Magicka
Cost
Bind an enemy with chaotic magic, dealing
31967
Magic Damage over
24
seconds, and healing you for
2026
every
2
seconds.
Cephaliarch's Flail
0.3 seconds
Cast Time
Area
Target
15 x 5 meters
Area
15 meters
Radius
2605 Stamina
Cost
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing
11300
Physical Damage, healing yourself for
4507
, and generating Crux. Enemies are immobilized for
3
seconds and marked with Abyssal Ink for
20
seconds.

Deals up to
100
% more damage to enemies with less than
50
% Health.

You deal
5
% increased damage to enemies drenched in Abyssal Ink.
Quick Cloak
Instant
Cast Time
Area
Target
5 meters
Radius
30 seconds
Duration
3099 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
30
seconds, reducing damage from area attacks by
20
%.

Every
2
seconds the shrapnel will pulse, dealing
3025
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
Blood Craze
Instant
Cast Time
Enemy
Target
7 meters
Range
20 seconds
Duration
2214 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
6078
Bleed Damage with each weapon and causing them to bleed for an additional
41870
Bleed Damage over
20
seconds.

You heal for
1671
Health anytime this ability deals damage.
Recuperative Treatise
Instant
Cast Time
Self
Target
30 seconds
Duration
4455 Magicka
Cost
Etch a series of runes onto your weapon that pulse with power once every
5
seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional
7089
Magic Damage, restores
600
Magicka and Stamina, and generates Crux if you have none.

While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by
20
%.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
127 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
22638
Physical Damage to enemies in front of you, an additional
27159
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Evolving Runemend
Instant
Cast Time
Cone
Target
28 meters
Radius
4590 Magicka
Cost
Cost determined by highest max resource

Craft a series of adaptive Apocryphal runes, then propel them at yourself or an ally in front of you. The runes heal for
5398
Health three times, an additional
6069
Health over
6
seconds, and generate Crux.

Each active Crux reduces the cost of this ability by
3
%.
Impervious Runeward
Instant
Cast Time
Self
Target
6 seconds
Duration
4320 Magicka
Cost
Like the rune knights of old, summon a shield that absorbs
9957
damage for
1
second, and then
4978
damage for
5
seconds if the first shield persists. Both shields scale off your Max Health.

The first time you take direct damage, the shield retaliates and deals
4344
Magic Damage to the attacker, scaling off your Armor.

Consume Crux to heal yourself for
3277
Health, scaling off your Max Health, per Crux spent.
Runeguard of Freedom
Instant
Cast Time
Area
Target
10 meters
Radius
3510 Magicka
Cost
Cast forth a complex rune granting you and your group members
Minor Resolve
for
20
seconds, increasing your Armor by
2974
.

You gain
Minor Protection
for
20
seconds, reducing your damage taken by
5
%.

The first time you are damaged while below 50% Health,
Minor Protection
is consumed to heal you for
9831
Health, scaling off your Max Health, and gain
3000
Armor and
Crowd Control Immunity
for
6
seconds. This immunity can occur once every
30
seconds.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Cruxweaver Armor
Instant
Cast Time
Self
Target
30 seconds
Duration
2700 Magicka
Cost
Forge defiant runic armor around you, granting
Major Resolve
for
30
seconds, increasing your Armor by
5948
.

While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by
2974
for
6
seconds. Blows against your armor also generate Crux, up to once every
5
seconds.
       
Sanctum of the Abyssal Sea
Instant
Cast Time
Self
Target
10 seconds
Duration
204 Ultimate
Cost
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs
60
% of all damage for
10
seconds, up to a max of
37851
damage, scaling off your Max Health.

When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over
10
seconds.
Overload
       
Werewolf
       
Character data Edited on 2024-04-08 09:37:24

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