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LEVEL
50
CHAMPION POINTS 5282
DAGGERFALL COVENANT RANK
@DræK
Orc Templar (Other)
Vampire
14 Magicka
25 Health
25 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 204

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
77 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
14902
Magic Damage to all nearby enemies and an additional
6882
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Biting Jabs
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2180 Stamina
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
5710
Physical Damage to the closest enemy and
3723
Physical Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

Activating this ability grants you
Major Brutality
and
Major Sorcery
, increasing your Weapon and Spell Damage by
20
% for
10
seconds.
Biting Jabs
Binding Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3052 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
8656
Physical Damage and stunning them for
4
seconds.

This ability ignores the enemy's Resistances and cannot be blocked.
Binding Javelin
Explosive Charge
Instant
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
3545 Magicka
Cost
Charge with your divine lance to impale all enemies in the area, dealing
11175
Magic Damage and gaining
Major Protection
for
10
seconds, reducing your damage taken by
10
%.

Any enemy hit that is casting is interrupted, set Off Balance, and stunned for
3
seconds.
Explosive Charge
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of
Burning Light
for
3
seconds. After reaching
4
stacks, you deal
5584
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17040
Health
31009
Stamina
19394

Magicka Recovery
2399
Health Recovery
66
Stamina Recovery
2515

Spell Damage
8150
14395
Spell Critical
24.4%
109%
Weapon Damage
7630
13959
Weapon Critical
24.4%
109%

Spell Resistance
28376
Physical Resistance
27650
Critical Resistance
2107

Spell Penetration
7657
Physical Penetration
7657
Battle Spirit
Boon: The Shadow
Jewels of Misrule
Major Berserk
Major Breach (Target)
Major Brutality
Major Courage
Major Endurance
Major Expedition
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Berserk
Minor Endurance
Minor Force
Minor Intellect
Minor Mending
Minor Resolve
Minor Sorcery
Off Balance (Target)
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2181 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
7212
Magic Damage immediately and marking them for
6
seconds.

After the duration ends, the sunlight bursts, dealing
7981
Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to
200
%. Also heals you and nearby allies in the area for
3077
Health every
2
seconds, over
10
seconds.

You can have only one
Purifying Light
at a time.
Binding Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3052 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
8656
Physical Damage and stunning them for
4
seconds.

This ability ignores the enemy's Resistances and cannot be blocked.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4155 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
Biting Jabs
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2180 Stamina
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
5710
Physical Damage to the closest enemy and
3723
Physical Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

Activating this ability grants you
Major Brutality
and
Major Sorcery
, increasing your Weapon and Spell Damage by
20
% for
10
seconds.
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2843 Stamina
Cost
Launch yourself into a lethal spin, dealing
14161
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
       
Solar Prison
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
257 Ultimate
Cost
Call down a fragment of the sun, dealing
7108
Magic Damage every
1
second for
10
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
10
%.

An ally near the fragment can activate the
Gravity Crush
synergy, dealing
32375
Magic Damage to all enemies in the area and stunning them for
5
seconds.
Bar 2
Race Against Time
Instant
Cast Time
Self
Target
3288 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
20
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
4635 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
17890
Health.

Healing anyone who is below
75
% Health restores
18
% of the ability's cost every
2
seconds over
6
seconds as Magicka.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
4908 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
4336
Health every
2
seconds for
30
seconds.

Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
9813
Health.
Channeled Focus
Instant
Cast Time
Area
Target
3 meters
Radius
25 seconds
Duration
1090 Magicka
Cost
Create a rune of celestial protection and gain
Major Resolve
for
25
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Magicka every
1
second over the duration.

While the rune is active you heal for
682
Health every
1
second, scaling off your Max Health. Standing within the rune increases the healing done by
200
%.
Repentance
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Consecrate the souls of the fallen, healing you and your allies for
3300
Health and restoring
3000
Stamina to you for each corpse nearby.

While slotted on either bar, you gain
Minor Fortitude
,
Minor Endurance
, and
Minor Intellect
, increasing your Health, Stamina, and Magicka Recovery by
15
%.
       
Practiced Incantation
8 seconds
Channel Time
Area
Target
20 meters
Radius
8 seconds
Duration
128 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
14312
Health every
1
second for
8
seconds.

While channeling this ability, you gain immunity to all disabling effects.
Overload
       
Werewolf
       
Character data Edited on 2024-05-28 14:43:58

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