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LEVEL
50
CHAMPION POINTS 1316
ALDMERI DOMINION RANK
Para Bellum Ward
Khajiit Sorcerer (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 163

Skyshards:
0 / 3
Daedric Summoning

SKILLS
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
977 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
5293
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
10
% if you have a permanent pet active.

Increases your Max Magicka and Stamina by
10
% if you have no permanent pets active.
Expert Summoner 2
CLASS
Daedric Summoning
Daedric Summoning Skills
Dark Magic
Dark Magic Skills
Storm Calling
Storm Calling Skills
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
30662
Health
29042
Stamina
17502

Magicka Recovery
1172
Health Recovery
806
Stamina Recovery
1368

Spell Damage
5104
14403
Spell Critical
47.1%
84%
Weapon Damage
5104
11715
Weapon Critical
41.1%
84%

Spell Resistance
19002
Physical Resistance
18276
Critical Resistance
1320

Spell Penetration
6130
Physical Penetration
6130
Boon: The Lover
Empower
Major Breach (Target)
Major Brutality
Major Endurance
Major Fortitude
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Aegis
Minor Berserk
Minor Breach (Target)
Minor Courage
Minor Endurance
Minor Force
Minor Fortitude
Minor Heroism
Minor Intellect
Minor Mending
Minor Prophecy
Minor Protection
Minor Slayer
Minor Toughness
Solitude Salmon-Millet Soup
Weapon Damage Enchantment
Bar 1
Force Pulse
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2133 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
4202
Flame Damage,
4202
Frost Damage, and
4340
Shock Damage.

Up to 2 nearby enemies will take
14475
Magic Damage if they were already afflicted with a status effect.
Lightning Flood
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2346 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
2086
Shock Damage to enemies in the area every
1
second for
10
seconds.

An ally standing within the nexus can activate the
Conduit
synergy, dealing
16811
Shock Damage to enemies around them.
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
977 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
5293
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
2607 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to
9297
damage for
6
seconds. This ability scales off your Max Health.

An ally near you can activate the
Spinal Surge
synergy, granting up to
6
allies a damage shield that absorbs up to
30
% of their Max Health for
6
seconds and
Major Vitality
, increasing their healing received and damage shield strength by
12
%.
Dark Deal
1 seconds
Cast Time
Self
Target
10 seconds
Duration
2133 Magicka
Cost
Bargain with darkness to restore
8800
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
10
seconds.

The exchange also grants you
Minor Berserk
and
Minor Force
for
10
seconds, increasing your damage done by
5
% and Critical Damage by
10
%.
       
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
212 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
43516
damage.

Each time a ward dissolves, you restore
4
Ultimate and
1000
Magicka.
Bar 2
       
Overload
       
Werewolf
       
Character data Edited on 2025-03-17 03:00:10

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