Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 3812
DAGGERFALL COVENANT RANK
@DræK
Khajiit Sorcerer (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 259

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
11202
Shock Damage and stuns enemies for
3
seconds. The atronach calls upon a lightning storm every
2
seconds, dealing
11202
Shock Damage to enemies around it.

Enemies hit are afflicted with the
Concussion
status effect.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3510 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
2055
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2411
Shock Damage every
2
seconds for
20
seconds to enemies near them. The second hit stuns enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
12 seconds
Duration
2970 Magicka
Cost
Curse an enemy with a destructive rune, dealing
13731
Magic Damage to the target and all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
13731
Magic Damage to the target and all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3510 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
2002
Shock Damage and its kick deals
2002
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
14186
and itself for
7093
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Self
Target
6 seconds
Duration
3974 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
6649
damage for
6
seconds. If no pets are affected, you also heal for
2963
Health.

This ability scales off the higher of your Max Health or Magicka and the shield is capped at
72
% of your Max Health.
Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
5 seconds
Duration
4050 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
40
% for
5
seconds.

While slotted on either ability bar, your Max Magicka is increased by
8
% and you gain
Minor Resolve
and
Minor Protection
, increasing your Physical and Spell Resistance by
2974
and reducing your damage taken by
5
%.
Bound Aegis
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
10
% if you have a permanent pet active.

Increases your Max Magicka and Stamina by
10
% if you have no permanent pets active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
42549
Health
29053
Stamina
23577

Magicka Recovery
1457
Health Recovery
412
Stamina Recovery
2280

Spell Damage
4224
6488
Spell Critical
30.4%
78%
Weapon Damage
3584
4195
Weapon Critical
12.4%
78%

Spell Resistance
34716
Physical Resistance
33990
Critical Resistance
1716

Spell Penetration
10720
Physical Penetration
10720
Battle Spirit
Bewitched Sugar Skulls
Boon: The Serpent
Major Breach (Target)
Major Intellect
Major Prophecy
Major Resolve
Major Sorcery
Minor Berserk
Minor Breach (Target)
Minor Brittle (Target)
Minor Prophecy
Minor Resolve
Minor Vulnerability (Target)
Vampire Stage 3
War Horn
Weapon Damage Enchantment
Bar 1
Lingering Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
10 seconds
Duration
5130 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
10
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Protection
, reducing your damage taken by
10
%.
Haunting Curse
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
12 seconds
Duration
2970 Magicka
Cost
Curse an enemy with a destructive rune, dealing
13731
Magic Damage to the target and all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
13731
Magic Damage to the target and all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
2203 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
2615
Physical Damage every
2
seconds for
20
seconds. The winds grow in damage and size, increasing up to
120
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Dark Conversion
1 seconds
Cast Time
Self
Target
20 seconds
Duration
3110 Stamina
Cost
Bargain with darkness to restore
10200
Health and
4500
Magicka instantly, and an additional
3000
Magicka over
20
seconds.

The exchange also grants you
Minor Berserk
for
20
seconds, increasing your damage done by
5
%.
       
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
230 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
22441
damage.

Each time a ward dissolves, you restore
4
Ultimate and
1000
Magicka.
Bar 2
Quick Cloak
Instant
Cast Time
Area
Target
5 meters
Radius
30 seconds
Duration
3099 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
30
seconds, reducing damage from area attacks by
20
%.

Every
2
seconds the shrapnel will pulse, dealing
2347
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
Arterial Burst
Instant
Cast Time
Enemy
Target
7 meters
Range
1813 Magicka
Cost
Rend an enemy, dealing
11057
Magic Damage and applying the
Hemorrhaging
status effect.

Deals up to
33
% more damage based on your missing Health.

If you use this ability while you are under
50
% Health, it will always be a Critical Strike.
Hardened Ward
Instant
Cast Time
Self
Target
6 seconds
Duration
3974 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
6649
damage for
6
seconds. If no pets are affected, you also heal for
2963
Health.

This ability scales off the higher of your Max Health or Magicka and the shield is capped at
72
% of your Max Health.
Bound Aegis
Instant
Cast Time
Self
Target
5 seconds
Duration
4050 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
40
% for
5
seconds.

While slotted on either ability bar, your Max Magicka is increased by
8
% and you gain
Minor Resolve
and
Minor Protection
, increasing your Physical and Spell Resistance by
2974
and reducing your damage taken by
5
%.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3780 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
7087
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
       
Thrive in Chaos
0.5 seconds
Cast Time
Cone
Target
15 meters
Radius
8 seconds
Duration
138 Ultimate
Cost
Slash enemies in front of you, causing them to bleed for
32870
Bleed Damage over
8
seconds and healing you for
51
% of the damage done.

Each enemy hit increases your damage done by
6
% for
15
seconds. This effect can stack up to
6
times.

Each tick applies the
Hemorrhaging
status effect.
Overload
       
Werewolf
       
Character data Edited on 2025-03-22 13:38:57

Created and hosted by the UESP.