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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Nord Nightblade (Other)
0 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 218

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
5879
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by
30
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1540 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
1758
Magic Damage. Deals
300
% more damage to targets at or below
25
% Health.
Impale
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3929 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
2552
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.

If the target is a player, they are briefly snared instead of being stunned.
Ambush
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
2860 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by
15
% for
26
seconds.

Also grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
Double Take
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2200 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2200 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
7032
Magic Damage and reduce their Movement Speed by
40
% for
5
seconds.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
You restore
1876
Magicka over
6
seconds when you kill an enemy with an Assassination ability.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
0
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
15201
Health
27075
Stamina
17338

Magicka Recovery
1300
Health Recovery
4346
Stamina Recovery
759

Spell Damage
1801
2747
Spell Critical
22%
75%
Weapon Damage
1401
2342
Weapon Critical
11.4%
50%

Spell Resistance
20659
Physical Resistance
19933
Critical Resistance
733

Spell Penetration
100
Physical Penetration
100
Battle Spirit
Boon: The Apprentice
Major Sorcery
Port Hunding Pinot Noir
Bar 1
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1541 Magicka
Cost
Steal an enemy's life force, dealing
3259
Magic Damage and healing you for
25
% of the damage inflicted every
2
seconds for
10
seconds.

While slotted, you gain Minor Vitality, increasing your healing received by
8
%.
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2640 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
2171
Magic Damage to all nearby enemies and healing you and your allies for
1197
plus
20
% more for each enemy hit.

If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
20
seconds.
Refreshing Path
Instant
Cast Time
Self
Target
10 seconds
Duration
2860 Magicka
Cost
Create a corridor of shadows, dealing
632
Magic Damage to enemies in the target area every
1
second.

While on the path and for up to
2
seconds after leaving it you and your allies are healed for
632
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Siphoning Attacks
Instant
Cast Time
Self
Target
15 seconds
Duration
2200 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore
1090
Magicka and Stamina for
15
seconds.

All other direct damage attacks have a
10
% chance to restore an additional
2181
Magicka and Stamina.
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2358 Stamina
Cost
Bolster your defenses, absorbing up to
6768
Damage from the next spell projectile cast at you and healing for
15
% of your Max Health.

While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
       
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
100 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Bar 2
Razor Caltrops
Instant
Cast Time
Ground
Target
12 meters
Radius
28 meters
Range
30 seconds
Duration
7857 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
415
Physical Damage every
1
second to up to
12
enemies and reducing their Movement Speed by
30
%.

When the ball of caltrops initially explodes it deals an immediate
849
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Sanguine Altar
1.5 seconds
Cast Time
Area
Target
8 meters
Radius
46 seconds
Duration
3520 Magicka
Cost
Conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
816
Health every
1
second when damaging them.

Allies can also activate the Blood Funnel synergy to heal themselves for
40
% of their Max Health.
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
2860 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by
15
% for
26
seconds.

Also grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.

Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
400
Magicka every
1
second when damaging them.
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
6 seconds
Duration
6600 Magicka
Cost
Cleanse yourself and your group, removing
2
negative effects and reducing the duration of any further negative effects by
50
% for
6
seconds.

If a negative effect is removed, the target is healed for
18
% of their Max Health.
       
Bolstering Darkness
Instant
Cast Time
Area
Target
5 meters
Radius
15.5 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadows around you, reducing enemy movement speed by
70
% and granting you and your allies Major Protection, reducing your damage taken by
30
%. You reduce your own damage taken by an additional
30
%.

Low health allies in the target area can activate Hidden Refresh, granting invisibility, increasing their movement speed by
50
% and healing them for
14696
over
4
seconds.
Overload
       
Werewolf
       
Character data Edited on 2017-02-20 16:45:59

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