Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
20
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
15
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
50
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
328
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
2
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
7
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
5
%.
Improved Sneak 2
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
362
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
50
Assassination
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2188 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4736
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2430 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
61
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow for half cost at an enemy to deal
19004
Magic Damage.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.
Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.
Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage by
10
%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for
20
seconds.
Hemorrhage 2
50
Shadow
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
50
Siphoning
SKILLS
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2430 Magicka
Cost
Steal an enemy's life force, dealing
8835
Magic Damage and healing you for
36
% of the damage inflicted every
2
seconds for
10
seconds.
Swallow Soul
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2916 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
5890
Magic Damage to all nearby enemies and healing you and your allies for
1836
plus
20
% more for each enemy hit.
If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
20
seconds.
Sap Essence
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.
Catalyst 2
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.
Magicka Flood 2
Soul Siphoner
Increases your healing done by
3
% for each Siphoning ability slotted.
Current bonus:
3
%.
Soul Siphoner 2
Transfer
Casting a Siphoning ability generates
2
Ultimate. This effect can occur once every
4
seconds.
Transfer 2
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
40
meters or closer.
Keen Eye: Reagents 3
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Snakeblood
Reduces duration of negative effects in potions by 100% when consumed.
Snakeblood 3
Master Writ Chance:
15%
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Keen Eye: Ore
Ore in the world will be easier to see when you are
40
meters or closer.
Keen Eye: Ore 3
Miner Hireling
A Miner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Miner Hireling 3
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Metallurgy
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Metallurgy 4
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 3
Hireling:
Ready!
Master Writ Chance:
14.1%
50
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
40
meters or closer.
Keen Eye: Cloth 3
Outfitter Hireling
An Outfitter hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Outfitter Hireling 3
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Stitching
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Stitching 4
Tannin Expertise
More than doubles the chances to improve items with tannins.
Tannin Expertise 3
Hireling:
Ready!
Master Writ Chance:
14.1%
50
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Legendary (gold) Aspect Runestones.
Aspect Improvement 4
Potency Improvement
Allows the use of Rejera, Repora, Jehade, and Itade Potency Runestones to make Glyphs of Champion 150 and 160.
Potency Improvement 10
Keen Eye: Rune Stones
Runes in the world will be easier to see when you are
40
meters or closer.
Keen Eye: Rune Stones 3
Hireling
An Enchanter hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
Runestone Extraction
Increases the chance of extracting each type of Runestone by 10%.
Runestone Extraction 3
Hireling:
Ready!
Master Writ Chance:
15%
50
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Platinum Ounces.
Engraver 5
Keen Eye: Jewelry
Jewelry Seams in the world will be easier to see when you are
40
meters or closer.
Keen Eye: Jewelry 3
Jewelry Extraction
Maximizes the chances of extracting Jewelry Crafting ingredients and allows the refining of more powerful Platings from raw materials.
Jewelry Extraction 3
Lapidary Research
Reduces research times by 25%, and limits research time to 30 days.
Lapidary Research 4
Platings Expertise
More than doubles the chances of improving items with platings.
Platings Expertise 3
Master Writ Chance:
15%
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Legendary (gold) Recipes.
Recipe Quality 4
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 6
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 3
Connoisseur
Adds 20 minutes to the duration of any consumed drink.
Connoisseur 3
Chef
Creates 3 extra servings for each food recipe made.
Chef 3
Brewer
Creates 3 extra servings for each drink recipe made.
Brewer 3
Hireling
A Provisioner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
Hireling:
Ready!
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Keen Eye: Wood
Wood in the world will be easier to see when you are
40
meters or closer.
Keen Eye: Wood 3
Lumberjack Hireling
A Lumberjack hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Lumberjack Hireling 3
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
Carpentry
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Carpentry 4
Resin Expertise
More than doubles the chances to improve items with resins.
Resin Expertise 3
Hireling:
Ready!
1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
10
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
10
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
14.4 seconds
Duration
1215 Magicka
Cost
Bind an enemy with chaotic magic, dealing
9552
Magic Damage over
14.4
seconds and healing you for
1988
Health and an additional
1988
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
2
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next Light Attack by
40
% for
5
seconds.
Might of the Guild 2
10
Psijic Order
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
3
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Haggling
Stolen items sold at a fence are worth
2
% more. Does not apply to Laundering.
Haggling 1
10
Undaunted
SKILLS
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
3646 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
4749
Magic Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy has a
38
% chance to activate the
Radiate
synergy, dealing
3504
Magic Damage to them over
2
seconds then an additional
10256
Magic Damage to them and other nearby enemies.
Inner Rage
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
886
Health,
675
Stamina, and
1316
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
50
Imperial Skills
PASSIVES
Diplomat
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases your gold gained by
1
%
Diplomat 1
50
Destruction Staff
ULTIMATES
Elemental Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
9295
Magic Damage every
1
second for
7
seconds.
Fiery Rage increases the damage by
10
%.
Icy Rage immobilizes enemies hit for
3
seconds.
Thunderous Rage increases the duration by
2
seconds.
Elemental Rage
SKILLS
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
2916 Magicka
Cost
Create an unstable elemental barrier in front of you, dealing
1727
Magic Damage to enemies in the target area every
1
second before exploding for an additional
3677
Magic Damage.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Unstable Wall of Storms sets Concussed enemies Off Balance.
Unstable Wall of Elements
Weakness to Elements
Instant
Cast Time
Enemy
Target
28 meters
Range
21 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
21
seconds, reducing their Spell Resistance by
5280
.
Weakness to Elements
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1723
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
50
Restoration Staff
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
3159 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
2203
Health and an additional
2203
Health every
1
second for
3
seconds.
You restore
230
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Healing Springs
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
20
Legerdemain
PASSIVES
Light Fingers
Increases your chances of successfully Pickpocketing by
50
%
Light Fingers 4
Trafficker
Increases the number of fence interactions you can use each day by
120
%.
Trafficker 1
Locksmith
Improves your chances of forcing locks by
70
%.
Locksmith 4
6
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2430 Magicka
Cost
Lay claim to enemy souls, dealing
7570
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Shatter
WHEN SOUL ABILITY IS SLOTTED
When your Health drops below
20
% your soul explodes, dealing
2864
Magic Damage to enemies within
8
meters of you.
This effect can occur once every
2
minutes.
Soul Shatter 2
Soul Summons
Allows you to revive once every
1
hour without spending a Soul Gem.
Soul Summons 2
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.
Soul Lock 2
120
The Apprentice
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
3291
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
40 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
9.63
%.
40 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
16.02
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
40 Spell Erosion
Increases your Spell Penetration by
3379
.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
80
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
40 Master-at-Arms
Increases your damage done with direct damage attacks by
16.02
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
6269
Physical Damage to the enemy. This effect can occur once every
5
seconds.
40 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves by
22.43
%.
140
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
339
Health. This effect can occur once every
5
seconds.
40 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.63
%.
35 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
8.71
%.
35 Light Armor Focus
Increases your Physical Resistance by
3049
while wearing
5
or more pieces of Light Armor.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
30 Thick Skinned
Reduces your damage taken from damage over time effects by
12.78
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
10
The Lord
10 Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
6.7
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
130
The Lover
43 Arcanist
Increases your Magicka Recovery by
10.15
%.
44 Healthy
Increases your Health Recovery by
10.32
%.
Master Gatherer
Reduces your gathering time by
50
%.
43 Mooncalf
Increases your Stamina Recovery by
10.15
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
70
The Ritual
30 Mighty
Increases your Physical, Poison, and Disease Damage done by
7.71
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
40 Thaumaturge
Increases your damage done with damage over time effects by
16.02
%.
120
The Shadow
20 Befoul
Increases the effectiveness of your healing reduction abilities by
19.86
%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
100 Shadow Ward
Reduces the cost of Block by
25
%.
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
Treasure Hunter
Increases the quality of items you find in treasure chests.
120
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1109
Health.
40 Ironclad
Reduces your damage taken against direct damage attacks by
16.02
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Reinforced
When you activate Block, you gain a damage shield that absorbs
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
10
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
6.7
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
140
Light Armor Focus
Increases your Physical Resistance by
3049
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
12.78
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
8.71
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.63
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
120
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
16.02
%.
Spell Shield
Increases your Spell Resistance by
3379
.
Resistant
Increases your Critical Resistance by
1057
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
70
Thaumaturge
Increases your damage done with damage over time effects by
16.02
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
7.71
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
80
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
16.02
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
22.43
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
120
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
9.63
%.
Spell Erosion
Increases your Spell Penetration by
3379
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
16.02
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
120
Befoul
Increases the effectiveness of your healing reduction abilities by
12.66
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
25
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
130
Mooncalf
Increases your Stamina Recovery by
10.15
%.
Arcanist
Increases your Magicka Recovery by
10.15
%.
Healthy
Increases your Health Recovery by
10.32
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Mar-10 15:06:25.
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540,282
2,583
16,000
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0
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RIDING SKILL
60%
Speed
60
Stamina
60
Inventory
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GUILDS
East Empire Trading Co
Rank: Fixer
Members: 478
Founded: 3/30/2014
Breaker Breaker
Rank: Master Decorator
Members: 468
Founded: 3/31/2014
Ingo's Night Bazaar
Rank:
Members: 1
Founded: 6/8/2018
Inquisitio
Rank: Nuncios
Members: 173
Founded: 3/30/2014
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
32919
Health
21546
Stamina
16877
Magicka Recovery
755
Health Recovery
398
Stamina Recovery
663
Spell Damage
3451
10024
Spell Critical
61.3%
76%
Weapon Damage
1335
3002
Weapon Critical
35.2%
60%
Spell Resistance
16363
Physical Resistance
14218
Critical Resistance
1057
Spell Penetration
8263
Physical Penetration
0
Magicka
32919
Health
21546
Stamina
16877
Magicka Recovery
755
Health Recovery
398
Stamina Recovery
663
Spell Damage
3451
10024
Spell Critical
61.3%
76%
Weapon Damage
1335
3002
Weapon Critical
35.2%
60%
Spell Resistance
16363
Physical Resistance
14218
Critical Resistance
1057
Spell Penetration
8263
Physical Penetration
0
Magicka
26553
Health
19001
Stamina
12931
Magicka Recovery
765
Health Recovery
398
Stamina Recovery
663
Spell Damage
2647
8120
Spell Critical
58.1%
76%
Weapon Damage
1335
2674
Weapon Critical
28.2%
60%
Spell Resistance
14863
Physical Resistance
12718
Critical Resistance
1057
Spell Penetration
11015
Physical Penetration
2752
Magicka
32919
Health
21546
Stamina
16877
Magicka Recovery
755
Health Recovery
398
Stamina Recovery
663
Spell Damage
3451
10024
Spell Critical
61.3%
76%
Weapon Damage
1335
3002
Weapon Critical
35.2%
60%
Spell Resistance
16363
Physical Resistance
14218
Critical Resistance
1057
Spell Penetration
8263
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
32919
Health
21546
Stamina
16877
Magicka Recovery
755
Health Recovery
398
Stamina Recovery
663
Spell Damage
3451
10024
Spell Critical
61.3%
76%
Weapon Damage
1335
3002
Weapon Critical
35.2%
60%
Spell Resistance
16363
Physical Resistance
14218
Critical Resistance
1057
Spell Penetration
8263
Physical Penetration
0
Stats are only correct for bar #1.
Anniversary Cake
Boon: The Apprentice
Crown Experience Scroll
Food: 4462 Health, 4105 Magicka and Stamina
Major Prophecy
Major Sorcery
Minor Berserk
Bar 1
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2430 Magicka
Cost
Steal an enemy's life force, dealing
8835
Magic Damage and healing you for
36
% of the damage inflicted every
2
seconds for
10
seconds.
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2188 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4736
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Unstable Wall of Frost
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
2916 Magicka
Cost
Slam your staff down to create an unstable ice barrier in front of you, dealing
2296
Frost Damage to enemies in the target area every
1
second and reducing their Movement Speed by
60
%.
Chilled enemies become frozen and are immobilized for
4
seconds.
When the effect ends, the barrier explodes, dealing
3677
Frost Damage.
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2430 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
61
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Icy Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds after
2
seconds then lays waste to all enemies in the area, dealing
9295
Frost Damage every
1
second for
7
seconds.
Enemies hit are immobilized for
3
seconds.
Bar 2
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
14.4 seconds
Duration
1215 Magicka
Cost
Bind an enemy with chaotic magic, dealing
7504
Magic Damage over
14.4
seconds and healing you for
1518
Health and an additional
1518
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Weakness to Elements
Instant
Cast Time
Enemy
Target
28 meters
Range
21 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
21
seconds, reducing their Spell Resistance by
5280
.
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2430 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow for half cost at an enemy to deal
14934
Magic Damage.
Thunderous Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
9 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds after
2
seconds then lays waste to all enemies in the area, dealing