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LEVEL
50
CHAMPION POINTS 600
ALDMERI DOMINION RANK
Wood Elf Dragonknight (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 210

Skyshards:
0 / 3
Ardent Flame

ULTIMATES
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
3326
Flame Damage every
1
second for
15
seconds to nearby enemies and afflicting them with Major Defile, reducing their healing received by
30
%.

Standing within the standard's area increases your damage done and reduces your damage taken by
15
%.

While active, an ally can activate the Shackle synergy, dealing
2472
Flame Damage and immobilizing all enemies in the area for
5
seconds.
Standard of Might
SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
2536 Magicka
Cost
Lash an enemy with flame, dealing
3702
Flame Damage.

If you strike an enemy that is immobile or stunned, you set them off-balance. You can only set an enemy off-balance once every
5
seconds.

Targeting an off-balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
4388
Flame Damage, stun a monster for
2
seconds, and heal you for
6173
over
2
seconds.
Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1268 Magicka
Cost
Slash an enemy with flame, dealing
1950
Flame Damage and an additional
5237
Flame Damage over
10.5
seconds.

Heals you for
75
% of the total damage inflicted when the effect ends.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
2536 Magicka
Cost
Exhale a flaming blast, dealing
944
Flame Damage to enemies in front of you and an additional
3478
Flame Damage over
10
seconds.

Affected enemies take
10
% additional damage from all flame attacks.
Engulfing Flames
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3550 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
1952
Flame Damage.

Grants Major Expedition, increasing your Movement Speed by
30
% for
6
seconds.

If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.

This attack cannot be dodged or reflected.
Unrelenting Grip
Cauterize
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
3043 Magicka
Cost
Activate an aura of flames which launches a fireball at an ally to cauterize their wounds every
5
seconds, healing them for
2157
Health.

While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Cauterize
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
66
%.
Combustion 2
Warmth
Dealing damage with an Ardent Flame ability reduces the enemy's Movement Speed by
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
CLASS
Ardent Flame
Draconic Power
Earthen Heart
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10303
Health
11110
Stamina
38497

Magicka Recovery
524
Health Recovery
77
Stamina Recovery
1369

Spell Damage
1750
2267
Spell Critical
9.9%
67.4%
Weapon Damage
3932
7948
Weapon Critical
44.4%
82.8%

Spell Resistance
14112
Physical Resistance
10812
Critical Resistance
1047

Spell Penetration
5260
Physical Penetration
9121
Boon: The Shadow
Empower
Lava Foot Soup-and-Saltrice
Major Brutality
Major Savagery
Major Sorcery
Minor Berserk
Minor Brutality
Stage 4 Vampirism
Bar 1
Magnum Shot
Instant
Cast Time
Enemy
Target
10 meters
Range
1670 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
10203
Physical Damage, knocking them back
6
meters, and disorienting them for
5
seconds.

The attack also knocks you backwards
6
meters away from the target.
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2581 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy for
10827
Physical Damage and reduce their movement speed by
40
% for
6
seconds.

Fires up to five additional bolts at other enemies near the initial target for
47
% less damage.
Molten Armaments
Instant
Cast Time
Area
Target
28 meters
Radius
33 seconds
Duration
4057 Magicka
Cost
Charge you and your allies' weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by
20
% for
33
seconds.

Your own damage with fully-charged Heavy Attacks is increased by
40
% while active.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3971 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
6
seconds after you deal Critical Damage from Crouch, increasing your damage done by
8
%.
Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
5 seconds
Duration
2803 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
. You also prevent the stun and reduce the damage from stealth attacks by
50
% for you and nearby allies.
       
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
14278
Physical Damage to enemies in front of you and an additional
16154
Physical Damage over
5
seconds.

While slotted, your Weapon Damage is increased by
5
%.
Bar 2
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2780 Stamina
Cost
Launch across the earth and smash an enemy, dealing
9141
Physical Damage. Deals up to
68
% more damage based on the distance traveled.

This attack is always a Critical Strike.
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2383 Stamina
Cost
Slam an enemy with an upward swing, dealing
19614
Physical Damage.

Grants you Empower for
5
seconds, increasing the damage of your next attack by
20
%.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3177 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn grants immunity to snares and immobilizations for
.5
seconds.
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
5956 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.

Also grants immunity to snares and immobilizations, removing any already applied.

The effect ends if you cast any spell on an enemy or ally.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
2979 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
1198
Health every
2
seconds while active, and an additional
1851
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
       
Dragon Leap
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
20 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
20249
Physical Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2017-03-23 05:39:32

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