Hurl an exploding ball of caltrops that scatter over the target area, dealing
867
Physical Damage every
1
second to up to
12
enemies and reducing their Movement Speed by
30
%.
When the ball of caltrops initially explodes it deals an immediate
1666
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Razor Caltrops
Light Armor
PASSIVES
Evocation
Reduces the Magicka cost of your abilities by
3
% for each piece of Light Armor equipped.
Current bonus:
3
%.
Evocation 3
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
4
%.
Recovery 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
363
.
Spell Warding 2
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
328
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Reduces the Stamina cost of your abilities by
3
% per piece of Medium Armor equipped.
Current bonus:
3
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
7
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
5
%.
Improved Sneak 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
95388
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
127184
%.
Athletics 2
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
1810
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
20
%.
You restore
186
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
930
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
10
%.
Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
10
for
5
seconds when you take damage, stacking up to
20
times.
Wrath 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Rapid Mending 2
Daedric Summoning
SKILLS
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
2637 Magicka
Cost
Curse an enemy with a destructive rune, dealing
10081
Magic Damage to the target and
4639
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing an additional
10796
Magic Damage to the target and
4639
Magic Damage to all other nearby enemies after
8.5
seconds.
You can have only one Haunting Curse active at a time.
Haunting Curse
Bound Armaments
Instant
Cast Time
Self
Target
4453 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.
The armor also increases your damage with Heavy Attacks by
11
% and increases your Max Stamina by
8
%.
Bound Armaments
PASSIVES
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Dark Magic
SKILLS
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3595 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
11693
Magic Damage and stunning them for
2
seconds.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
20
% more damage, and cost
50
% less Magicka.
Crystal Fragments
Shattering Prison
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4.5 seconds
Duration
3596 Magicka
Cost
Call Daedric shards from the earth to immobilize enemies in front of you for
4.5
seconds.
The shards deal
3331
Magic Damage when the effect ends.
This ability cannot be blocked.
Shattering Prison
Dark Deal
1 seconds
Cast Time
Self
Target
2876 Magicka
Cost
Bargain with darkness to restore
8059
Health and
4878
Stamina.
Dark Deal
Storm Calling
ULTIMATES
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
15331
Shock Damage, and heavy attacks blast enemies in the target area for
6052
Shock Damage.
Each attack deals
3
% additional damage and restores
1161
Magicka.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Energy Overload
SKILLS
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2157 Magicka
Cost
Call down lightning to strike an enemy, dealing
3119
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
11835
Shock Damage to them and
2016
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Endless Fury
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
3595 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
889
Shock Damage every
1
second for
23
seconds.
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
7.5
seconds.
Boundless Storm
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3356 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Power Surge
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
3355 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
4989
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Streak
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Implosion
When you deal Shock Damage, you have a
6
% chance to instantly disintegrate enemies under
15
% Health, dealing
16305
Shock Damage.
When you deal Physical Damage, you have a
6
% chance to instantly pulverize enemies under
15
% Health, dealing
15727
Physical Damage.
Implosion 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
8
%.
Expert Mage 2
Undaunted
PASSIVES
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
Dark Elf Skills
PASSIVES
Dynamic
Increases your Max Magicka and Max Stamina by
6
%.
Dynamic 3
Resist Flame
Increases your Max Magicka by
3
% and Flame Resistance by
2079
.
Resist Flame 3
Destructive Ancestry
Increases your Flame Damage by
7
%. Increases your Frost and Shock Damage by
2
%.
Destructive Ancestry 3
One Hand and Shield
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1650 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
5332
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Pierce Armor
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 2
Destruction Staff
SKILLS
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2896 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1901
Magic Damage to enemies in the target area every
1
second.
Gains a new effect depending on your staff type:
Blockade of Fire deals extra damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies off-balance.
Elemental Blockade
PASSIVES
Tri Focus
Gain bonus effects based on your staff type:
Fully-charged Flame Heavy Attacks deal
12
% additional damage.
Shock Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
2150
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
% while you have a Destruction Staff equipped.
Elemental Force 2
Ancient Knowledge
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
8
%.
Lightning Staff increases your damage done with area of effect abilities by
8
%.
Frost Staff reduces the cost of blocking by
30
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
You restore
3600
Magicka when you kill an enemy with a Destruction Staff ability.
Destruction Expert 2
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
128 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
4036
Magic Damage to nearby enemies every
1
second for
5
seconds.
The bats heal you for
2978
Health for each enemy they damage.
Devouring Swarm
SKILLS
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3944 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Elusive Mist
PASSIVES
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 1
The Apprentice
15 Blessed
Increases the effectiveness of healing done by 6.6%.
45 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 14.3%.
15 Elfborn
Increases damage and healing dealt by Spell Criticals by 6.6%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
20 Spell Erosion
Increases Spell Penetration by 1217.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
The Atronach
15 Melee Weapon Expert
Increases the damage of your Light and Heavy Attacks with daggers, swords, axes, and maces by 6.6%.
Retaliation
Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack.
Riposte
While blocking, grants a 15% chance to return 166 damage to the attacker when you block a melee attack. This can only happen once every 5 seconds.
15 Staff Expert
Increases the damage of your Light and Heavy Attacks with staves by 6.6%.
The Lady
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
50 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 15.4%.
50 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 15.4%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
The Lord
Field Physician
Reduces damage received while resurrecting another player by 15%.
25 Heavy Armor Focus
Increases your Physical Resistance by 1492 while wearing 5 or more pieces of Heavy Armor.
Infusion
Increases another player's Magicka Recovery by 301 for 8 seconds after you resurrect them.
30 Quick Recovery
Increases the effectiveness of healing received by 7.8%.
The Lover
50 Arcanist
Increases your Magicka Recovery by 15.4%.
Master Gatherer
Reduces gathering times by 50%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
30 Tenacity
Increases the amount of Magicka and Stamina your Heavy Attacks restore by 7.8%.
The Ritual
Exploiter
Increases your damage against off balance enemies by 10%.
35 Mighty
Increases your Physical, Poison, and Disease Damage by 12%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
20 Piercing
Increases Physical Penetration by 1217.
20 Thaumaturge
Increases effectiveness of your damage over time effects by 8.1%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of armor repairs by 10%.
50 Shadow Ward
Reduces the cost of blocking by 15.4%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
35 Tumbling
Reduces the Stamina cost of Roll Dodge and Break Free by 9.3%.
The Steed
Invigorating Bash
Gives you a 20% chance to restore 437 Health when you bash an enemy.
Phase
After using Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
34 Resistant
Increases your Critical Resistance by 800.
11 Spell Shield
Increases Spell Resistance by 705.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
55
Heavy Armor Focus
Increases your Physical Resistance by
2310
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
7.71
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
100
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.25
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.25
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
45
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
1097
.
Resistant
Increases your Critical Resistance by
933
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
75
Thaumaturge
Increases your damage done with damage over time effects by
9.04
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
1900
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
8.71
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
30
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
9.77
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
95
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
10.48
%.
Spell Erosion
Increases your Spell Penetration by
1900
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
6.97
%.
Blessed
Increases your healing done by
4.22
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
85
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
18.75
%.
Tumbling
Reduces the cost of Roll Dodge by
14.46
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
80
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
11.25
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
7.71
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
31796
Health
26887
Stamina
26091
Magicka Recovery
716
Health Recovery
203
Stamina Recovery
688
Spell Damage
3308
7724
Spell Critical
34.9%
56.6%
Weapon Damage
2632
5779
Weapon Critical
26.5%
50%
Spell Resistance
24728
Physical Resistance
26109
Critical Resistance
2045
Spell Penetration
1317
Physical Penetration
1317
Magicka
31796
Health
26887
Stamina
26091
Magicka Recovery
716
Health Recovery
203
Stamina Recovery
688
Spell Damage
3308
7724
Spell Critical
34.9%
56.6%
Weapon Damage
2632
5779
Weapon Critical
26.5%
50%
Spell Resistance
24728
Physical Resistance
26109
Critical Resistance
2045
Spell Penetration
1317
Physical Penetration
1317
Magicka
31243
Health
26274
Stamina
25514
Magicka Recovery
716
Health Recovery
203
Stamina Recovery
688
Spell Damage
3308
7843
Spell Critical
34.9%
56.6%
Weapon Damage
2533
5604
Weapon Critical
26.5%
50%
Spell Resistance
26983
Physical Resistance
28364
Critical Resistance
1796
Spell Penetration
1317
Physical Penetration
1317
Magicka
31796
Health
26887
Stamina
26091
Magicka Recovery
716
Health Recovery
203
Stamina Recovery
688
Spell Damage
3257
7662
Spell Critical
34.9%
56.6%
Weapon Damage
2592
5733
Weapon Critical
26.5%
50%
Spell Resistance
24728
Physical Resistance
26109
Critical Resistance
2045
Spell Penetration
1317
Physical Penetration
1317
Magicka
31796
Health
26887
Stamina
26091
Magicka Recovery
716
Health Recovery
203
Stamina Recovery
688
Spell Damage
3308
7724
Spell Critical
34.9%
56.6%
Weapon Damage
2632
5779
Weapon Critical
26.5%
50%
Spell Resistance
24728
Physical Resistance
26109
Critical Resistance
2045
Spell Penetration
1317
Physical Penetration
1317
Stats are only correct for bar #1.
Battle Spirit
Boon: The Tower
Major Breach (Target)
Major Brutality
Major Fracture (Target)
Major Prophecy
Major Resolve
Major Sorcery
Major Ward
Minor Prophecy
Minor Resolve
Minor Vulnerability (Target)
Stage 4 Vampirism
Weapon Damage Enchantment
Withered Tree Inn Venison Pot Roast
Bar 1
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3595 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
11693
Magic Damage and stunning them for
2
seconds.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
20
% more damage, and cost
50
% less Magicka.
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1650 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
5332
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2157 Magicka
Cost
Call down lightning to strike an enemy, dealing
3119
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
11835
Shock Damage to them and
2016
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Bound Armaments
Instant
Cast Time
Self
Target
4453 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.
The armor also increases your damage with Heavy Attacks by
11
% and increases your Max Stamina by
8
%.
Shattering Prison
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4.5 seconds
Duration
3596 Magicka
Cost
Call Daedric shards from the earth to immobilize enemies in front of you for
4.5
seconds.
The shards deal
3331
Magic Damage when the effect ends.
This ability cannot be blocked.
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
128 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
4036
Magic Damage to nearby enemies every
1
second for
5
seconds.
The bats heal you for
2978
Health for each enemy they damage.
Bar 2
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2896 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1901
Magic Damage to enemies in the target area every
1
second.
Gains a new effect depending on your staff type:
Blockade of Fire deals extra damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies off-balance.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
2637 Magicka
Cost
Curse an enemy with a destructive rune, dealing
10081
Magic Damage to the target and
4639
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing an additional
10796
Magic Damage to the target and
4639
Magic Damage to all other nearby enemies after
8.5
seconds.
You can have only one Haunting Curse active at a time.
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
3355 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
4989
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Bound Armaments
Instant
Cast Time
Self
Target
4453 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.
The armor also increases your damage with Heavy Attacks by
11
% and increases your Max Stamina by
8
%.
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3356 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Overload
Razor Caltrops
Instant
Cast Time
Ground
Target
12 meters
Radius
28 meters
Range
30 seconds
Duration
7857 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
867
Physical Damage every
1
second to up to
12
enemies and reducing their Movement Speed by
30
%.
When the ball of caltrops initially explodes it deals an immediate
1666
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3944 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Dark Deal
1 seconds
Cast Time
Self
Target
2876 Magicka
Cost
Bargain with darkness to restore
8059
Health and
4878
Stamina.
Bound Armaments
Instant
Cast Time
Self
Target
4453 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.
The armor also increases your damage with Heavy Attacks by
11
% and increases your Max Stamina by
8
%.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2619 Stamina
Cost
Renew your forces' resolve, healing yourself for
9955
Health over
5
seconds and nearby allies for
7681
Health over
5
seconds.
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
15331
Shock Damage, and heavy attacks blast enemies in the target area for
6052
Shock Damage.
Each attack deals
3
% additional damage and restores
1161
Magicka.
Attacks deplete Ultimate until you run out or the ability is toggled off.