Arcane Well
Gives you a 20% chance when you kill an enemy of opening an Arcane Well, which restores 1506 Magicka up to three allies within 2.5 meters of the enemy.
55 Blessed
Increases the effectiveness of healing done by 16.5%.
5 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 3.1%.
55 Elfborn
Increases damage and healing dealt by Spell Criticals by 16.5%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
5 Spell Erosion
Increases Spell Penetration by 344.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
40 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 13.2%.
75 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 20.4%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
5 Thick Skinned
Reduces the damage you take from damage over time effects by 3%.
Unchained
Reduces the Stamina cost of your next ability by 80% for 5 seconds after you use Break Free.
5 Bastion
Increases the effectiveness of damage absorbing effects by 3.1%.
35 Expert Defender
Reduce damage taken from Light and Heavy Attacks by 12%.
Field Physician
Reduces damage received while resurrecting another player by 15%.
15 Heavy Armor Focus
Increases your Physical Resistance by 936 while wearing 5 or more pieces of Heavy Armor.
Infusion
Increases another player's Magicka Recovery by 301 for 8 seconds after you resurrect them.
5 Quick Recovery
Increases the effectiveness of healing received by 2.6%.
20 Arcanist
Increases your Magicka Recovery by 8.1%.
20 Healthy
Increases your Health Recovery by 8.1%.
Master Gatherer
Reduces gathering times by 50%.
20 Mooncalf
Increases your Stamina Recovery by 8.1%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
15 Tenacity
Increases the amount of Magicka and Stamina your Heavy Attacks restore by 5.1%.
Exploiter
Increases your damage against off balance enemies by 10%.
35 Mighty
Increases your Physical, Poison, and Disease Damage by 12%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
15 Piercing
Increases Physical Penetration by 936.
15 Precise Strikes
Increases damage and healing dealt by Weapon Criticals by 6.6%.
15 Thaumaturge
Increases effectiveness of your damage over time effects by 6.6%.
5 Befoul
Increases the effectiveness of healing reduction abilities by 3.4%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
5 Shadow Ward
Reduces the cost of blocking by 3.1%.
5 Tumbling
Reduces the Stamina cost of Roll Dodge and Break Free by 2.7%.
Invigorating Bash
Gives you a 20% chance to restore 437 Health when you bash an enemy.
5 Ironclad
Reduces the duration of all snare, fear, stun and disorient effects on you by 3%.
Phase
After using Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
15 Resistant
Increases your Critical Resistance by 451.
10 Spell Shield
Increases Spell Resistance by 647.
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
25 Magician
Reduces the Magicka cost of spells by 6.9%.
Mara's Gift
When killed heal all allies in a 8 meter radius for 3300.
5 Sprinter
Reduces the cost of sprinting by 3%.
War Mount
Improves your mastery with mounts, removing all Stamina costs outside of combat.
90 Warlord
Reduces the Stamina cost of spells and abilities by 15%.