Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations, removing any already applied.
The effect ends if you cast any spell on an enemy or ally.
Retreating Maneuver
Light Armor
PASSIVES
Evocation
Reduces the Magicka cost of your abilities by
3
% for each piece of Light Armor equipped.
Current bonus:
21
%.
Evocation 3
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
28
%.
Recovery 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
2541
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
Daedric Summoning
ULTIMATES
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
28 seconds
Duration
170 Ultimate
Cost
Summon a greater storm atronach at the target location. The atronach's arrival deals
6083
Shock Damage and stuns nearby enemies for
3
seconds. The atronach cannot move but attacks the nearest enemy for
15
% more damage.
An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for
8
seconds.
Greater Storm Atronach
SKILLS
Summon Unstable Clannfear
1.5 seconds
Cast Time
Self
Target
2323 Magicka
Cost
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's attacks deal
1064
Physical Damage plus an additional
30
%. The clannfear can also tail swipe nearby enemies.
Once summoned, you can activate the clannfear's special ability, healing you and the clannfear for
35
% of your Maximum Health.
The clannfear remains until killed or unsummoned.
Summon Unstable Clannfear
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
1915 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7246
Magic Damage to the target and
3336
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing an additional
7246
Magic Damage to the target and
3336
Magic Damage to all other nearby enemies after
8.5
seconds.
You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
2323 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
3351
Shock Damage. Rank IV increases damage by
18
% damage.
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
6281
Health.
The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2263 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
11308
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
2959 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by
1320
.
The armor also increases your Max Magicka by
8
%.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
Dark Magic
ULTIMATES
Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for
10
seconds. Enemy players will be silenced rather than stunned.
The globe also heals you and your allies for
1054
Health every
0.5
seconds.
Absorption Field
SKILLS
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2611 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
8404
Magic Damage and stunning them for
2
seconds.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
20
% more damage, and cost
50
% less Magicka.
Crystal Fragments
Shattering Prison
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4.5 seconds
Duration
2612 Magicka
Cost
Call Daedric shards from the earth to immobilize enemies in front of you for
4.5
seconds.
The shards deal
2554
Magic Damage when the effect ends.
This ability cannot be blocked.
Shattering Prison
Defensive Rune
Instant
Cast Time
Self
Target
28 meters
Range
120 seconds
Duration
1393 Magicka
Cost
Place a rune of protection on yourself for
2
minutes. The next enemy to attack you is imprisoned in a sphere of dark magic, disorienting them for
16.6
seconds. The disorient is broken if the enemy takes damage.
You can only have one Defensive Rune active at a time.
Defensive Rune
Dark Conversion
1 seconds
Cast Time
Self
Target
2052 Stamina
Cost
Bargain with darkness to restore
8059
Health and
4696
Magicka.
Dark Conversion
Daedric Mines
Instant
Cast Time
Self
Target
30 seconds
Duration
4177 Magicka
Cost
Surprise your foes by placing
3
volatile Daedric mines around you, which arm after
3
seconds. When a mine is triggered it explodes, dealing
5757
Magic Damage and immobilizing the enemy for
1.5
seconds.
Daedric Mines
PASSIVES
Unholy Knowledge
Reduces the Magicka and Stamina costs of your abilities
5
%.
Unholy Knowledge 2
Blood Magic
Hitting an enemy with a Dark Magic ability heals you for
8
% of your Max Health.
Blood Magic 2
Persistence
Increases the duration of your Dark Magic abilities by
20
%.
Persistence 2
Exploitation
Casting a Dark Magic ability grants Minor Prophecy to you and your group, increasing you Spell Critical by
657
for
20
seconds.
Exploitation 2
Storm Calling
ULTIMATES
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
10811
Shock Damage, and heavy attacks blast enemies in the target area for
4267
Shock Damage.
Each attack deals
3
% additional damage and restores
1161
Magicka.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Energy Overload
SKILLS
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1567 Magicka
Cost
Call down lightning to strike an enemy, dealing
2201
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
7824
Shock Damage to them and
1422
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Endless Fury
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
2611 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
627
Shock Damage every
1
second for
23
seconds.
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
7.5
seconds.
Boundless Storm
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2263 Magicka
Cost
Create a nexus of storm energy at the target location that deals
1942
Shock Damage to nearby enemies every
1
second.
While active, allies can activate Conduit to deal
6052
Shock Damage to enemies near the ally.
Liquid Lightning
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
2438 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Power Surge
Bolt Escape
Instant
Cast Time
Area
Target
4 meters
Radius
2437 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
2
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Bolt Escape
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Implosion
When you deal Shock Damage, you have a
6
% chance to instantly disintegrate enemies under
15
% Health, dealing
11730
Shock Damage.
When you deal Physical Damage, you have a
6
% chance to instantly pulverize enemies under
15
% Health, dealing
9936
Physical Damage.
Implosion 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
6
%.
Expert Mage 2
Provisioning
PASSIVES
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 3
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
20
%.
Intimidating Presence 1
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3481 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Undaunted
SKILLS
Necrotic Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
2959 Magicka
Cost
Project a globe of annihilation that floats forward, dealing
815
Magic Damage to nearby enemies.
An ally can activate the Combustion synergy, causing the orb to explode for
5827
Magic Damage and restoring
1
% Magicka over
10
seconds to nearby allies per enemy hit.
Necrotic Orb
Khajiit Skills
PASSIVES
Cutpurse
Increases your experience gain with the Medium Armor skill line by
15
%.
Increases your chance to successfully pickpocket by
5
%.
Cutpurse 1
Nimble
Increases your Health Recovery by
20
% and Stamina Recovery by
10
%.
Nimble 3
Stealthy
Reduces your detection radius in stealth by
3
meters. Increases your damage done while in stealth by
10
%.
Stealthy 3
Carnage
Increases your Weapon Critical by
8
%.
Carnage 3
Destruction Staff
ULTIMATES
Elemental Rage
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
7 seconds
Duration
213 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
6492
Magic Damage every
1
second for
7
seconds.
Gains a new effect depending on your staff type:
Fiery Rage increases the damage by
10
%.
Icy Rage immobilizes enemies for
3
seconds.
Thunderous Rage increases the duration by
2
seconds.
Elemental Rage
SKILLS
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
1741 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1730
Flame Damage,
1730
Frost Damage, and
1802
Shock Damage.
Enemies hit while casting are interrupted, set off balance and stunned for
3
seconds.
Crushing Shock
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2103 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1511
Magic Damage to enemies in the target area every
1
second.
Gains a new effect depending on your staff type:
Blockade of Fire deals extra damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies off-balance.
Elemental Blockade
Destructive Clench
Instant
Cast Time
Enemy
Target
17 meters
Range
2451 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3625
Magic Damage and an additional
4804
Magic Damage over
8
seconds.
Gains a new effect depending on your staff type:
Flame Clench knocks back the enemy and deals more damage over time.
Frost Clench immobilizes the enemy for longer.
Shock Clench stuns the enemy and deals damage to nearby enemies.
Destructive Clench
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
400
Magicka every
1
second when damaging them.
Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2089 Magicka
Cost
Release a surge of elemental energy, dealing
3987
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by
10
% for
33
seconds.
Pulsar
PASSIVES
Tri Focus
Gain bonus effects based on your staff type:
Fully-charged Flame Heavy Attacks deal
12
% additional damage.
Shock Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1406
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
% while you have a Destruction Staff equipped.
Elemental Force 2
Ancient Knowledge
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
8
%.
Lightning Staff increases your damage done with area of effect abilities by
8
%.
Frost Staff reduces the cost of blocking by
30
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
You restore
3600
Magicka when you kill an enemy with a Destruction Staff ability.
Destruction Expert 2
Restoration Staff
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
Soul Magic
PASSIVES
Soul Shatter
If your Health drops below
20
%, your soul explodes, dealing
2257
Magic Damage to nearby enemies.
This effect can only be triggered once every
2
minutes.
Soul Shatter 2
Soul Summons
Allows you to revive once every
1
hour without spending a Soul Gem.
Soul Summons 2
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.
Soul Lock 2
The Apprentice
75 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 20.4%.
25 Elfborn
Increases damage and healing dealt by Spell Criticals by 9.5%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
The Lady
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
20 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 8.1%.
60 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 17.5%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
The Lord
Field Physician
Reduces damage received while resurrecting another player by 15%.
10 Quick Recovery
Increases the effectiveness of healing received by 4%.
The Lover
25 Arcanist
Increases your Magicka Recovery by 9.5%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
5 Tenacity
Increases the amount of Magicka and Stamina your Heavy Attacks restore by 2.6%.
The Steed
Invigorating Bash
Gives you a 20% chance to restore 437 Health when you bash an enemy.
10 Ironclad
Reduces the duration of all snare, fear, stun and disorient effects on you by 4.9%.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
10
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
2.90
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
80
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
12.57
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
5.46
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
10
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
4.78
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
100
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
14
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
10.98
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
30
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
6.63
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
1.49
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
31404
Health
17587
Stamina
9028
Magicka Recovery
1452
Health Recovery
432
Stamina Recovery
668
Spell Damage
1331
6149
Spell Critical
51.9%
59.5%
Weapon Damage
1199
1912
Weapon Critical
31.8%
50%
Spell Resistance
10323
Physical Resistance
7419
Critical Resistance
249
Spell Penetration
9964
Physical Penetration
5080
Magicka
31404
Health
17587
Stamina
9028
Magicka Recovery
1452
Health Recovery
432
Stamina Recovery
668
Spell Damage
1331
6149
Spell Critical
51.9%
59.5%
Weapon Damage
1199
1912
Weapon Critical
31.8%
50%
Spell Resistance
10323
Physical Resistance
7419
Critical Resistance
249
Spell Penetration
9964
Physical Penetration
5080
Magicka
31404
Health
17587
Stamina
9028
Magicka Recovery
1452
Health Recovery
432
Stamina Recovery
668
Spell Damage
1381
6220
Spell Critical
51.9%
59.5%
Weapon Damage
1245
1955
Weapon Critical
31.8%
50%
Spell Resistance
10323
Physical Resistance
7419
Critical Resistance
249
Spell Penetration
9964
Physical Penetration
5080
Magicka
31404
Health
17587
Stamina
9028
Magicka Recovery
1452
Health Recovery
370
Stamina Recovery
565
Spell Damage
1256
6042
Spell Critical
51.9%
59.5%
Weapon Damage
1132
1850
Weapon Critical
31.8%
50%
Spell Resistance
10323
Physical Resistance
7419
Critical Resistance
249
Spell Penetration
9964
Physical Penetration
5080
Magicka
31404
Health
17587
Stamina
9028
Magicka Recovery
1452
Health Recovery
432
Stamina Recovery
668
Spell Damage
1331
6149
Spell Critical
51.9%
59.5%
Weapon Damage
1199
1912
Weapon Critical
31.8%
50%
Spell Resistance
10323
Physical Resistance
7419
Critical Resistance
249
Spell Penetration
9964
Physical Penetration
5080
Stats are only correct for bar #1.
Boon: The Thief
Melon-Baked Parmesan Pork
Bar 1
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2611 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
8404
Magic Damage and stunning them for
2
seconds.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
20
% more damage, and cost
50
% less Magicka.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1567 Magicka
Cost
Call down lightning to strike an enemy, dealing
2201
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
7824
Shock Damage to them and
1422
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
1741 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1730
Flame Damage,
1730
Frost Damage, and
1802
Shock Damage.
Enemies hit while casting are interrupted, set off balance and stunned for
3
seconds.
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2089 Magicka
Cost
Release a surge of elemental energy, dealing
3987
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by
10
% for
33
seconds.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
1915 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7246
Magic Damage to the target and
3336
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing an additional
7246
Magic Damage to the target and
3336
Magic Damage to all other nearby enemies after
8.5
seconds.
You can have only one Haunting Curse active at a time.
Elemental Rage
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
7 seconds
Duration
213 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
6492
Magic Damage every
1
second for
7
seconds.
Gains a new effect depending on your staff type:
Fiery Rage increases the damage by
10
%.
Icy Rage immobilizes enemies for
3
seconds.
Thunderous Rage increases the duration by
2
seconds.
Bar 2
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2263 Magicka
Cost
Create a nexus of storm energy at the target location that deals
1942
Shock Damage to nearby enemies every
1
second.
While active, allies can activate Conduit to deal
6052
Shock Damage to enemies near the ally.
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2103 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1511
Magic Damage to enemies in the target area every
1
second.
Gains a new effect depending on your staff type:
Blockade of Fire deals extra damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies off-balance.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2263 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
11308
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
2438 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
2611 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
627
Shock Damage every
1
second for
23
seconds.
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
7.5
seconds.
Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for
10
seconds. Enemy players will be silenced rather than stunned.