Renew your forces' resolve, healing yourself and nearby allies for
5623
Health over
5
seconds.
Vigor
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
120
for each piece of Heavy Armor equipped.
Current bonus:
724
.
Resolve 1
Constitution
Increases your Health Recovery by
2
% for each piece of Heavy Armor equipped.
Current bonus:
12
%.
You restore
186
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
8
seconds.
Current bonus:
1116
.
Constitution 1
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
12
%.
Juggernaut 2
Ardent Flame
ULTIMATES
Dragonknight Standard
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard, dealing
1636
Flame Damage every
1
second for
15
seconds to nearby enemies and afflicting them with Major Defile, reducing their healing received by
30
%.
While active, an ally can activate the Shackle synergy, dealing
5137
Flame Damage and immobilizing all enemies in the area for
5
seconds.
Dragonknight Standard
SKILLS
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1696 Stamina
Cost
Exhale a corrosive blast, dealing
1227
Poison Damage to enemies in front of you and an additional
4606
Poison Damage over
8
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
Draconic Power
ULTIMATES
Dragon Leap
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
20 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
8919
Physical Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
Dragon Leap
SKILLS
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
3240 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
2786
Magic Damage over
10
seconds.
While active, the armor returns
379
Magic Damage to melee attackers.
Volatile Armor
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4050 Magicka
Cost
Call forth talons from the ground to deal
1254
Flame Damage and immobilize nearby enemies for
4
seconds.
Talons also burn enemies for
1370
Flame Damage over
4
seconds.
While enemies are held, allies can activate Impale to deal
4036
Magic Damage.
Burning Talons
Dragon Blood
Instant
Cast Time
Self
Target
20 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
20
seconds.
Dragon Blood
Earthen Heart
SKILLS
Obsidian Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, granting a damage shield for you and nearby allies that absorbs
4169
damage. Your own damage shield absorbs
100
% additional damage.
Obsidian Shield
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Metallurgy
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Metallurgy 4
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 3
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Stitching
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Stitching 4
Tannin Expertise
More than doubles the chances to improve items with tannins.
Tannin Expertise 3
Provisioning
PASSIVES
Recipe Quality
Allows the use of Legendary (gold) Recipes.
Recipe Quality 4
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 6
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 3
Chef
Creates 3 extra servings for each food recipe made.
Chef 3
Hireling
When you go offline, a hireling will find Food or Drink ingredients for you. Your hireling has a higher chance of returning Spices or Flavorings. Your hireling can be used every 24 hours.
Hireling 2
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
Carpentry
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Carpentry 4
Resin Expertise
More than doubles the chances to improve items with resins.
Resin Expertise 3
Undaunted
SKILLS
Inner Fire
Instant
Cast Time
Enemy
Target
28 meters
Range
4051 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1076
Magic Damage and forcing them to attack you for
15
seconds.
Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing
1537
Magic Damage to a target enemy over
2
seconds, and then causing the target to explode for
4713
Magic Damage to all nearby enemies.
Inner Fire
Imperial Skills
PASSIVES
Conditioning
Increases your Max Stamina by
4
%.
Conditioning 1
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Adrenaline Rush
Your melee attacks restore
1
% of your Max Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 1
Two Handed
SKILLS
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
2414 Stamina
Cost
Spin around and strike an enemy down, dealing
2448
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.
Other enemies nearby take
65
% of the damage inflicted to the primary target.
Reverse Slice
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3362 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
606
Health every
2
seconds while active, and an additional
937
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Rally
One Hand and Shield
SKILLS
Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1301 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
4026
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for
12
seconds.
You also gain Minor Resolve, increasing your Physical Resistance by
1320
for
12
seconds.
Ransack
Deep Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2414 Stamina
Cost
Surprise an enemy with a sweeping lunge, dealing
4402
Physical Damage to them and
1070
Physical Damage to
2
other nearby enemies. You reduce the Movement Speed of all enemies hit by
60
% for
12
seconds.
Also afflicts all enemies hit with Minor Maim, reducing their damage done by
15
% for
12
seconds.
Deep Slash
Power Bash
Instant
Cast Time
Enemy
Target
5 meters
Range
2888 Stamina
Cost
Strike an enemy full-force with your shield, dealing
2444
Physical Damage and stunning them for
3
seconds.
Power Bash
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
5
% and reduces the cost of blocking by
18
%.
Fortress 1
The Atronach
10 Melee Weapon Expert
Increases the damage of your Light and Heavy Attacks with daggers, swords, axes, and maces by 5%.
Retaliation
Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack.
The Lady
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
40 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 13.2%.
40 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 13.2%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
The Lord
10 Bastion
Increases the effectiveness of damage absorbing effects by 5%.
Field Physician
Reduces damage received while resurrecting another player by 15%.
The Lover
30 Mooncalf
Increases your Stamina Recovery by 10.8%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
The Ritual
Exploiter
Increases your damage against off balance enemies by 10%.
60 Mighty
Increases your Physical, Poison, and Disease Damage by 17.5%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
10 Precise Strikes
Increases damage and healing dealt by Weapon Criticals by 5%.
20 Thaumaturge
Increases effectiveness of your damage over time effects by 8.1%.
The Shadow
5 Shadow Ward
Reduces the cost of blocking by 3.1%.
The Steed
Invigorating Bash
Gives you a 20% chance to restore 437 Health when you bash an enemy.
10 Ironclad
Reduces the duration of all snare, fear, stun and disorient effects on you by 4.9%.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
65 Warlord
Reduces the Stamina cost of spells and abilities by 12.3%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
21.91
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
10
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
4.78
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
80
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.63
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.63
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
10
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
4.78
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
90
Thaumaturge
Increases your damage done with damage over time effects by
9.04
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
4.78
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
12.57
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
10
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
5
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
2.45
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
30
Mooncalf
Increases your Stamina Recovery by
7.71
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9028
Health
25688
Stamina
28482
Magicka Recovery
514
Health Recovery
975
Stamina Recovery
569
Spell Damage
1132
1597
Spell Critical
9.9%
50%
Weapon Damage
1132
3866
Weapon Critical
22%
55%
Spell Resistance
18711
Physical Resistance
20578
Critical Resistance
0
Spell Penetration
2590
Physical Penetration
2590
Magicka
9028
Health
25688
Stamina
28482
Magicka Recovery
514
Health Recovery
975
Stamina Recovery
569
Spell Damage
1132
1597
Spell Critical
9.9%
50%
Weapon Damage
1132
3866
Weapon Critical
22%
55%
Spell Resistance
18711
Physical Resistance
20578
Critical Resistance
0
Spell Penetration
2590
Physical Penetration
2590
Magicka
9028
Health
25688
Stamina
27458
Magicka Recovery
514
Health Recovery
975
Stamina Recovery
569
Spell Damage
1332
1844
Spell Critical
9.9%
50%
Weapon Damage
1332
4166
Weapon Critical
22%
55%
Spell Resistance
15806
Physical Resistance
17673
Critical Resistance
0
Spell Penetration
5080
Physical Penetration
5080
Magicka
9028
Health
25688
Stamina
28482
Magicka Recovery
514
Health Recovery
975
Stamina Recovery
569
Spell Damage
1132
1597
Spell Critical
9.9%
50%
Weapon Damage
1132
3866
Weapon Critical
22%
55%
Spell Resistance
18711
Physical Resistance
20578
Critical Resistance
0
Spell Penetration
2590
Physical Penetration
2590
Stats are only correct for bar #1.
Magicka
9028
Health
25688
Stamina
28482
Magicka Recovery
514
Health Recovery
975
Stamina Recovery
569
Spell Damage
1132
1597
Spell Critical
9.9%
50%
Weapon Damage
1132
3866
Weapon Critical
22%
55%
Spell Resistance
18711
Physical Resistance
20578
Critical Resistance
0
Spell Penetration
2590
Physical Penetration
2590
Stats are only correct for bar #1.
Boon: The Tower
Braised Rabbit with Spring Vegetables
Bar 1
Obsidian Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, granting a damage shield for you and nearby allies that absorbs
4169
damage. Your own damage shield absorbs
100
% additional damage.
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4050 Magicka
Cost
Call forth talons from the ground to deal
1254
Flame Damage and immobilize nearby enemies for
4
seconds.
Talons also burn enemies for
1370
Flame Damage over
4
seconds.
While enemies are held, allies can activate Impale to deal
4036
Magic Damage.
Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1301 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
4026
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for
12
seconds.
You also gain Minor Resolve, increasing your Physical Resistance by
1320
for
12
seconds.
Deep Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2414 Stamina
Cost
Surprise an enemy with a sweeping lunge, dealing
4402
Physical Damage to them and
1070
Physical Damage to
2
other nearby enemies. You reduce the Movement Speed of all enemies hit by
60
% for
12
seconds.
Also afflicts all enemies hit with Minor Maim, reducing their damage done by
15
% for
12
seconds.
Dragon Blood
Instant
Cast Time
Self
Target
20 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
20
seconds.
Dragonknight Standard
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard, dealing
1636
Flame Damage every
1
second for
15
seconds to nearby enemies and afflicting them with Major Defile, reducing their healing received by
30
%.
While active, an ally can activate the Shackle synergy, dealing
5137
Flame Damage and immobilizing all enemies in the area for
5
seconds.
Bar 2
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3362 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
606
Health every
2
seconds while active, and an additional
937
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
3240 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
2786
Magic Damage over
10
seconds.
While active, the armor returns
379
Magic Damage to melee attackers.
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
2414 Stamina
Cost
Spin around and strike an enemy down, dealing
2448
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.
Other enemies nearby take
65
% of the damage inflicted to the primary target.
Inner Fire
Instant
Cast Time
Enemy
Target
28 meters
Range
4051 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1076
Magic Damage and forcing them to attack you for
15
seconds.
Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing
1537
Magic Damage to a target enemy over
2
seconds, and then causing the target to explode for
4713
Magic Damage to all nearby enemies.
Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2177 Stamina
Cost
Renew your forces' resolve, healing yourself and nearby allies for
5623
Health over
5
seconds.
Dragon Leap
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
20 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
8919
Physical Damage to all enemies in the area, knocking them back, and stunning them for