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LEVEL
50
CHAMPION POINTS 500
ALDMERI DOMINION RANK
Khajiit Nightblade (Stamina)
0 Magicka
4 Health
60 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 90

Skyshards:
0 / 3
Assassination

PASSIVES
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9861
Health
46067
Stamina
23346

Magicka Recovery
611
Health Recovery
478
Stamina Recovery
1422

Spell Damage
1132
1736
Spell Critical
22%
70.3%
Weapon Damage
1188
2717
Weapon Critical
19.4%
50%

Spell Resistance
31946
Physical Resistance
31220
Critical Resistance
0

Spell Penetration
100
Physical Penetration
100
Boon: The Lord
Braised Rabbit with Spring Vegetables
Major Resolve
Major Ward
Bar 1
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1477 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
3040
Physical Damage and taunting them to attack you for
15
seconds.

Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2579 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
3324
Physical Damage and reducing their Movement Speed by
60
% for
12
seconds.

Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.

You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2110 Stamina
Cost
Bolster your defenses, absorbing up to
23031
Damage from the next spell projectile cast at you and healing for
15
% of your Max Health.

While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2345 Stamina
Cost
Renew your forces' resolve, healing yourself for
6636
Health over
5
seconds and nearby allies for
5121
Health over
5
seconds.
Mystic Guard
Instant
Cast Time
15 meters
Range
3517 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.

You and your bonded ally also gain Minor Vitality, increasing your healing received by
8
%.

The bond will remain until you recast the spell or move more than
15
meters away from your ally.
       
Bolstering Darkness
Instant
Cast Time
Area
Target
5 meters
Radius
15.5 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadows around you, reducing enemy movement speed by
70
% and granting you and your allies Major Protection, reducing your damage taken by
30
%. You reduce your own damage taken by an additional
30
%.

Low health allies in the target area can activate Hidden Refresh, granting invisibility, increasing their movement speed by
50
% and healing them for
14526
over
4
seconds.
Bar 2
Spiked Bone Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3282 Stamina
Cost
Surround yourself with a whirlwind of bones, absorbing damage equivalent to
30
% of your Max Health and returning
33
% damage to melee attackers.

Allies can activate the Bone Wall synergy, absorbing damage to allies equal to
60
% of their Max Health.

The Bone Wall synergy lasts
10
seconds and affects up to four nearby allies.
Circle of Protection
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
6934 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by
8
% and increasing your Stamina Recovery by
10
%.
Elude
Instant
Cast Time
Self
Target
23 seconds
Duration
3751 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn increases the duration of this ability by
5
%.
Leeching Strikes
Instant
Cast Time
Self
Target
0 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore
295
Magicka,
701
Stamina, and
3
% of your Max Health while toggled.

Leeching Strikes also reduces your Weapon Power and Spell Power by
17
% while toggled.
Mystic Guard
Instant
Cast Time
15 meters
Range
3517 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.

You and your bonded ally also gain Minor Vitality, increasing your healing received by
8
%.

The bond will remain until you recast the spell or move more than
15
meters away from your ally.
       
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound your war horn to rally your forces, increasing you and your allies' Max Magicka, Health, and Stamina by
10
% for
30
seconds.

You and your allies gain Major Force, increasing your Critical Damage done by
15
% for
9.5
seconds.
Overload
       
Werewolf
       
Character data Edited on 2017-05-14 15:17:26

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