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LEVEL
50
CHAMPION POINTS 630
DAGGERFALL COVENANT RANK
High Elf Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 140

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
14301
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, which reduces the effectiveness of healing done to them by
30
%.
Incapacitating Strike
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1530 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4995
Magic Damage. Deals
300
% more damage to targets at or below
25
% Health.
Impale
Lotus Fan
Instant
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
3474 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
7492
Magic Damage and reducing their movement speed by
70
% for
8
seconds.

After teleporting you unleash a fan of knives, dealing an additional
4926
Magic Damage over
8
seconds to the target and nearby enemies.
Lotus Fan
Piercing Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
30 seconds
Duration
2259 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
30
seconds.

You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for
40
% of your Max Health.

You can only have one Piercing Mark active at a time.
Piercing Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2259 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
18872
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
You restore
1876
Magicka over
6
seconds when you kill an enemy with an Assassination ability.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
37914
Health
24788
Stamina
15577

Magicka Recovery
2131
Health Recovery
213
Stamina Recovery
676

Spell Damage
2276
8154
Spell Critical
39%
69%
Weapon Damage
1335
2654
Weapon Critical
13.9%
60%

Spell Resistance
13794
Physical Resistance
11979
Critical Resistance
3318

Spell Penetration
11147
Physical Penetration
5260
Battle Spirit
Boon: The Atronach
Longfin Pasty with Melon Sauce
Major Sorcery
Minor Berserk
Stage 4 Vampirism
Bar 1
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1530 Magicka
Cost
Steal an enemy's life force, dealing
9252
Magic Damage and healing you for
25
% of the damage inflicted every
2
seconds for
10
seconds.

While slotted, you gain Minor Vitality, increasing your healing received by
8
%.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.

Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2259 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
18872
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3231 Magicka
Cost
Summon a dark spirit to terrify up to
3
enemies, causing them to flee in fear for
4
seconds.

After the fear ends, their Movement Speed is reduced by
53
% for
4
seconds and they are afflicted with Minor Maim, reducing their damage done by
15
%.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1072 Magicka
Cost
Bind an enemy with chaotic magic, dealing
8564
Magic Damage over
14.4
seconds and healing you for
1798
Health and an additional
1798
Health every
6
seconds.

While active, your Light and Heavy Attacks against the enemy have a
15
% chance to heal you for
115
% of the damage caused.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
       
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
14301
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, which reduces the effectiveness of healing done to them by
30
%.
Bar 2
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3960 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
5738
damage while also healing the target for
2472
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
920 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.

You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
2745 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
2998
Magic Damage and an additional
14460
Magic Damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
%.

You also gain Major Expedition, increasing your Movement Speed by
30
%.

You can only have one Crippling Grasp active at a time.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3960 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
7797
damage over
6
seconds.

While active, up to three times when spell damage is absorbed, you restore
1137
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Refreshing Path
Instant
Cast Time
Self
Target
10 seconds
Duration
2988 Magicka
Cost
Create a corridor of shadows, dealing
1696
Magic Damage to enemies in the target area every
1
second.

While on the path and for up to
2
seconds after leaving it you and your allies are healed for
1145
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
       
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
100 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
8189
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2017-06-14 05:36:20

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