Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 160
DAGGERFALL COVENANT RANK
High Elf Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 117

Skyshards:
0 / 3
Assassination

SKILLS
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2376 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
12302
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
You restore
1876
Magicka over
6
seconds when you kill an enemy with an Assassination ability.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
33125
Health
22003
Stamina
13448

Magicka Recovery
1878
Health Recovery
213
Stamina Recovery
642

Spell Damage
2109
6229
Spell Critical
35%
60%
Weapon Damage
1335
2434
Weapon Critical
11.9%
60%

Spell Resistance
13493
Physical Resistance
11315
Critical Resistance
1743

Spell Penetration
10144
Physical Penetration
5260
Battle Spirit
Boon: The Atronach
Longfin Pasty with Melon Sauce
Major Prophecy
Major Sorcery
Minor Berserk
Stage 4 Vampirism
Bar 1
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1665 Magicka
Cost
Steal an enemy's life force, dealing
6155
Magic Damage and healing you for
25
% of the damage inflicted every
2
seconds for
10
seconds.

While slotted, you gain Minor Vitality, increasing your healing received by
8
%.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.

Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2376 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
12302
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3327 Magicka
Cost
Summon a dark spirit to terrify up to
3
enemies, causing them to flee in fear for
4
seconds.

After the fear ends, their Movement Speed is reduced by
53
% for
4
seconds and they are afflicted with Minor Maim, reducing their damage done by
15
%.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3942 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
       
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
8953
Magic Damage and stunning them for
4.5
seconds. Affected enemies are also tethered, siphoning
1426
health to you every
1
second while they remain nearby.

An ally can target an affected enemy and activate Soul Leech to steal
7670
Health.
Bar 2
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4040 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
5131
damage while also healing the target for
2210
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
920 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.

You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
2852 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
1995
Magic Damage and an additional
11301
Magic Damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
%.

You also gain Major Expedition, increasing your Movement Speed by
30
%.

You can only have one Crippling Grasp active at a time.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4040 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
5631
damage over
6
seconds.

While active, up to three times when spell damage is absorbed, you restore
993
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1183 Magicka
Cost
Bind an enemy with chaotic magic, dealing
6693
Magic Damage over
14.4
seconds and healing you for
1631
Health and an additional
1631
Health every
6
seconds.

While active, your Light and Heavy Attacks against the enemy have a
15
% chance to heal you for
115
% of the damage caused.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
       
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
100 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
7322
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2017-06-04 12:25:03

Created and hosted by the UESP.