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LEVEL
50
CHAMPION POINTS 600
DAGGERFALL COVENANT RANK
Wood Elf Nightblade (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 172

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
12998
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, which reduces the effectiveness of healing done to them by
30
%.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1446 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
4128
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.

Heals you for
20
% of your Max Health if the target dies within
2
seconds.
Killer's Blade
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3098 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
6374
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.

If the target is a player, they are briefly snared instead of being stunned.
Ambush
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
3187 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your dodge chance by
15
% for
26
seconds.

Grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
Double Take
Piercing Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
30 seconds
Duration
2409 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
30
seconds.

You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for
40
% of your Max Health.

You can only have one Piercing Mark active at a time.
Piercing Mark
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2066 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
15294
Disease Damage.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
You restore
1876
Magicka over
6
seconds when you kill an enemy with an Assassination ability.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
8276
Health
17320
Stamina
29759

Magicka Recovery
1248
Health Recovery
200
Stamina Recovery
1007

Spell Damage
2361
2976
Spell Critical
11.9%
73.8%
Weapon Damage
4232
8128
Weapon Critical
32.5%
73.8%

Spell Resistance
16603
Physical Resistance
15877
Critical Resistance
516

Spell Penetration
5260
Physical Penetration
5260
Battle Spirit
Boon: The Shadow
Candied Jester's Coins
Major Brutality
Major Endurance
Major Evasion
Major Resolve
Major Savagery
Major Ward
Minor Berserk
Minor Endurance
Stage 4 Vampirism
Bar 1
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4050 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
6
seconds after you deal Critical Damage from Crouch, increasing your damage done by
8
%.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3039 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
1203
Health every
2
seconds while active, and an additional
1859
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2066 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
15294
Disease Damage.
Dizzying Swing
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2430 Stamina
Cost
Slam an enemy with an upward swing, dealing
13327
Physical Damage, stunning them for
3.5
seconds, and knocking them back
4
meters.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1620 Stamina
Cost
Spin around and strike an enemy down, dealing
4466
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
       
Onslaught
Instant
Cast Time
Enemy
Target
5 meters
Range
150 Ultimate
Cost
Strike an enemy with a vicious blow, dealing
16080
Physical Damage.

This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
8
seconds.

Killing an enemy with this ability immediately refunds the Ultimate cost.
Bar 2
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2409 Magicka
Cost
Slash an enemy, dealing
3681
Magic Damage.

Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy and sets them Off Balance for
4
seconds.

While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3160 Stamina
Cost
Renew your forces' resolve, healing yourself for
13746
Health over
5
seconds and nearby allies for
10608
Health over
5
seconds.
Lingering Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
30 meters
Range
1631 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
8
seconds. Exposed enemies have their movement speed reduced by
50
% and cannot return to stealth or invisibility for
3
seconds.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4220 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3446 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.

Your next attack within
3
seconds will always be a Critical Strike.
       
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
12018
Magic Damage and stunning them for
4.5
seconds. Affected enemies are also tethered, siphoning
1912
health to you every
1
second while they remain nearby.

An ally can target an affected enemy and activate Soul Leech to steal
7570
Health.
Overload
       
Werewolf
       
Character data Edited on 2017-06-11 10:52:01

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