minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Reach
Increases the range of long-range abilities by
5
meters while near a keep.
Any ability with a range greater than
15
meters is affected.
Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.
Combat Frenzy 2
Support
SKILLS
Lingering Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
30 meters
Range
1631 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
8
seconds. Exposed enemies have their movement speed reduced by
50
% and cannot return to stealth or invisibility for
3
seconds.
Lingering Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
10
% for each Support ability slotted.
Current bonus:
0
%.
Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.
Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.
Battle Resurrection 2
Light Armor
PASSIVES
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
8
%.
Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
4
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
726
.
Spell Warding 2
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
1643
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
20
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
10
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
35
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
25
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
15
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
20
%.
Athletics 2
Assassination
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1446 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
7407
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.
Heals you for
20
% of your Max Health if the target dies within
2
seconds.
Killer's Blade
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2409 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2066 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
27439
Disease Damage.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.
Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
You restore
1876
Magicka over
6
seconds when you kill an enemy with an Assassination ability.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.
Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage done by
10
%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
Shadow
SKILLS
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2409 Magicka
Cost
Slash an enemy, dealing
6133
Magic Damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy and sets them Off Balance for
4
seconds.
While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Concealed Weapon
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3446 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
Your next attack within
3
seconds will always be a Critical Strike.
Shadowy Disguise
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve and Major Ward for
6
seconds, increasing your Physical and Spell Resistance by
5280
. This duration is increased by
25
% for each piece of Heavy Armor equipped.
Current Bonus:
0
%.
Shadow Barrier 2
Dark Vigor
Increases your Max Health by
3
% for each Shadow ability slotted.
Current bonus:
0
%.
Dark Vigor 2
Dark Veil
Increases the duration of your Shadow abilities by
15
%.
Dark Veil 2
Siphoning
ULTIMATES
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
17267
Magic Damage and stunning them for
4.5
seconds. Affected enemies are also tethered, siphoning
2226
health to you every
1
second while they remain nearby.
An ally can target an affected enemy and activate Soul Leech to steal
8834
Health.
Soul Tether
SKILLS
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
828 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.
You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Leeching Strikes
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.
Catalyst 2
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.
Magicka Flood 2
Soul Siphoner
Increases your healing done by
3
% for each Siphoning ability slotted.
Current bonus:
0
%.
Soul Siphoner 2
Transfer
Casting a Siphoning ability generates
2
Ultimate. This effect can occur once every
4
seconds.
Transfer 2
Fighters Guild
SKILLS
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4860 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
6
seconds after you deal Critical Damage from Crouch, increasing your damage done by
8
%.
Camouflaged Hunter
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5001 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
Undaunted
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
750
Health,
1455
Stamina, and
416
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
4
%.
Undaunted Mettle 2
Wood Elf Skills
PASSIVES
Acrobat
Increases your experience gain with the Bow skill line by
15
%.
Decreases your fall damage taken by
10
%.
Acrobat 1
Y'ffre's Endurance
Increases your Stamina Recovery by
21
%.
Y'ffre's Endurance 3
Resist Affliction
Increases your Max Stamina by
6
% and Poison and Disease Resistance by
1485
.
Resist Affliction 3
Stealthy
Reduces your detection radius in stealth by
3
meters. Increases your damage done while in stealth by
10
%.
Stealthy 3
Two Handed
ULTIMATES
Onslaught
Instant
Cast Time
Enemy
Target
5 meters
Range
150 Ultimate
Cost
Strike an enemy with a vicious blow, dealing
24209
Physical Damage.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
8
seconds.
Killing an enemy with this ability immediately refunds the Ultimate cost.
Onslaught
SKILLS
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3039 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
1392
Health every
2
seconds while active, and an additional
2153
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
5
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
13112
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for
7
seconds.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
Vampire
PASSIVES
Savage Feeding
After feeding, your target is set Off Balance and stunned for
4
seconds.
Savage Feeding 2
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
7
days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 1
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by 5% to enemies below 25% Health.
75 Master-at-Arms
Increases your damage done with direct damage attacks by 23.4%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block an attack, you have a 15% chance to deal 3150 Physical Damage to the enemy. This effect can occur once every 5 seconds.
The Lady
25 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 6.63%.
25 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 6.63%.
Shield Expert
Increases the armor of any Shield you equip by 75%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by 15%.
25 Quick Recovery
Increases your healing received by 6.63%.
The Lover
50 Arcanist
Increases your Magicka Recovery by 11.25%.
Master Gatherer
Reduces your gathering time by 50%.
50 Mooncalf
Increases your Stamina Recovery by 11.25%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by 10%.
Last Stand
When you fall below 20% Health you gain Major Heroism, granting 3 Ultimate every 1.5 seconds for 8 seconds. This effect can occur once every 20 seconds.
25 Mighty
Increases your Physical, Poison, and Disease Damage done by 6.63%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 12%.
25 Piercing
Increases your Physical Penetration by 2310.
75 Precise Strikes
Increases the damage and healing of your Critical Strikes with Stamina abilities by 23.4%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
60 Shade
Reduces the cost of Sneak by 29.37%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
40 Tumbling
Reduces the cost of Roll Dodge by 16.02%.
The Steed
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 660 Health.
75 Ironclad
Reduces your damage taken against direct damage attacks by 23.4%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Reinforced
When you activate Block, you gain a damage shield that absorbs 1254 damage for 3 seconds. This effect can occur once every 10 seconds.
Resilient
When you take Critical Damage, you heal for 132 Health.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
25
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
6.63
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
50
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.63
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.63
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
125
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
23.4
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
1237
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
125
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
23.4
%.
Piercing
Increases your Physical Penetration by
2310
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
6.63
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
75
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
23.4
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
100
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
29.37
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
16.02
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
100
Mooncalf
Increases your Stamina Recovery by
11.25
%.
Arcanist
Increases your Magicka Recovery by
11.25
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10408
Health
18767
Stamina
36389
Magicka Recovery
1730
Health Recovery
200
Stamina Recovery
1065
Spell Damage
2597
3564
Spell Critical
23.9%
60%
Weapon Damage
4761
11759
Weapon Critical
46.5%
83.3%
Spell Resistance
16603
Physical Resistance
15877
Critical Resistance
1237
Spell Penetration
5260
Physical Penetration
7570
Magicka
10408
Health
18767
Stamina
36389
Magicka Recovery
1730
Health Recovery
200
Stamina Recovery
1065
Spell Damage
2597
3564
Spell Critical
23.9%
60%
Weapon Damage
4761
11759
Weapon Critical
46.5%
83.3%
Spell Resistance
16603
Physical Resistance
15877
Critical Resistance
1237
Spell Penetration
5260
Physical Penetration
7570
Magicka
10694
Health
19850
Stamina
36372
Magicka Recovery
1824
Health Recovery
200
Stamina Recovery
1065
Spell Damage
2337
2820
Spell Critical
11.9%
60%
Weapon Damage
4424
8900
Weapon Critical
34.5%
83.3%
Spell Resistance
21763
Physical Resistance
21037
Critical Resistance
1237
Spell Penetration
100
Physical Penetration
2410
Magicka
10408
Health
18767
Stamina
36389
Magicka Recovery
1730
Health Recovery
200
Stamina Recovery
1065
Spell Damage
2597
3564
Spell Critical
23.9%
60%
Weapon Damage
4761
11759
Weapon Critical
46.5%
83.3%
Spell Resistance
16603
Physical Resistance
15877
Critical Resistance
1237
Spell Penetration
5260
Physical Penetration
7570
Stats are only correct for bar #1.
Magicka
10408
Health
18767
Stamina
36389
Magicka Recovery
1730
Health Recovery
200
Stamina Recovery
1065
Spell Damage
2597
3564
Spell Critical
23.9%
60%
Weapon Damage
4761
11759
Weapon Critical
46.5%
83.3%
Spell Resistance
16603
Physical Resistance
15877
Critical Resistance
1237
Spell Penetration
5260
Physical Penetration
7570
Stats are only correct for bar #1.
Battle Spirit
Boon: The Warrior
Candied Jester's Coins
Empower
Major Brutality
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Major Ward
Minor Berserk
Minor Endurance
Stage 4 Vampirism
Bar 1
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4860 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
6
seconds after you deal Critical Damage from Crouch, increasing your damage done by
8
%.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3039 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
1392
Health every
2
seconds while active, and an additional
2153
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2066 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
27439
Disease Damage.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5001 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1446 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
7407
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.
Heals you for
20
% of your Max Health if the target dies within
2
seconds.
Onslaught
Instant
Cast Time
Enemy
Target
5 meters
Range
150 Ultimate
Cost
Strike an enemy with a vicious blow, dealing
24209
Physical Damage.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
8
seconds.
Killing an enemy with this ability immediately refunds the Ultimate cost.
Bar 2
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2409 Magicka
Cost
Slash an enemy, dealing
6133
Magic Damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy and sets them Off Balance for
4
seconds.
While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3160 Stamina
Cost
Renew your forces' resolve, healing yourself for
16004
Health over
5
seconds and nearby allies for
12351
Health over
5
seconds.
Lingering Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
30 meters
Range
1631 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
8
seconds. Exposed enemies have their movement speed reduced by
50
% and cannot return to stealth or invisibility for
3
seconds.
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2409 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3446 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
Your next attack within
3
seconds will always be a Critical Strike.
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
17267
Magic Damage and stunning them for
4.5
seconds. Affected enemies are also tethered, siphoning
2226
health to you every
1
second while they remain nearby.
An ally can target an affected enemy and activate Soul Leech to steal