Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by
10
%.
You and your allies also gain Major Force, increasing your Critical Strike damage by
30
% for
9.5
seconds.
Aggressive Horn
SKILLS
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2495 Stamina
Cost
Renew your forces' resolve, healing yourself for
8041
Health over
5
seconds and nearby allies for
6204
Health over
5
seconds.
Resolving Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
28 meters
Range
30 seconds
Duration
7487 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1149
Physical Damage and an additional
561
Physical Damage each second.
Also reduces Movement Speed for enemies in the target area by
70
% for
3
seconds and even after that, continues to reduce Movement Speed by
30
% until the caltrops expire.
Razor Caltrops
PASSIVES
Continuous Attack
Increases Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by
20
% for
10
minutes after capturing a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 0
Reach
Increases the range of long-range abilities by
5
meters while near a keep.
Any ability with a range greater than
15
meters is affected.
Reach 0
Combat Frenzy
Grants an additional
20
Ultimate when killing an enemy player.
Combat Frenzy 0
Light Armor
PASSIVES
Evocation
Reduces the Magicka cost of spells by
2
% per piece of Light Armor equipped.
Current bonus:
0
%.
Evocation 0
Recovery
Increases Magicka Recovery by
4
% per piece of Light Armor equipped.
Current bonus:
0
%.
Recovery 0
Spell Warding
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus:
0
.
Spell Warding 0
Medium Armor
SKILLS
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3993 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
20
% for
23
seconds.
Each piece of Medium Armor worn grants immunity to snares and immobilizations for
.5
seconds.
Shuffle
PASSIVES
Dexterity
Increases your Weapon Critical rating for each piece of Medium Armor equipped.
Current bonus:
329
.
Dexterity 0
Wind Walker
Increases Stamina Recovery by
4
% per piece of Medium Armor equipped. Current bonus:
4
%.
Also reduces the Stamina cost of abilities by
3
% per piece of Medium Armor equipped. Current bonus:
3
%.
Wind Walker 0
Improved Sneak
Reduces the cost of sneaking by
7
% per piece of Medium Armor equipped. Current bonus:
7
%.
Also reduces the size of your detection area by
5
% per piece of Medium Armor equipped. Current bonus:
5
%.
Improved Sneak 0
Athletics
Increases your movement speed while using Sprint by
3
% and reduces the cost of Roll Dodge by
4
% per piece of Medium Armor equipped.
Current Roll Dodge bonus:
4
%.
Athletics 0
Heavy Armor
PASSIVES
Resolve
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus:
2174
.
Resolve 0
Constitution
Increases Health Recovery by
4
% per piece of Heavy Armor equipped. Current bonus:
24
%.
Also restores Magicka and Stamina each time you are hit, but only once every
4
seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus:
1116
.
Constitution 0
Juggernaut
Increases Max Health by
2
% per piece of Heavy Armor equipped.
Current bonus:
12
%.
Juggernaut 0
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Gain
20
Weapon and Spell Damage for
6
seconds when you take damage, stacking up to
10
times.
Wrath 0
Rapid Mending
WITH 5 OR MORE PIECES OF HEAVY ARMOR EQUIPPED
Increases your healing received by
8
% and increases the Magicka or Stamina your Heavy Attacks restore by
50
%.
Rapid Mending 0
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
1697
Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by
30
%. The standard also increases your damage by
20
% and reduces damage dealt to you by
20
%.
While the standard is up, an ally can activate Shackle to deal
4335
Flame Damage and immobilize enemies in range.
Standard of Might
SKILLS
Venomous Claw
Instant
Cast Time
Enemy
Target
5 meters
Range
993 Stamina
Cost
Rake an enemy with your claw, dealing
2304
Poison Damage and an additional
7336
Poison Damage over
10.5
seconds, with damage increasing by
12
% every
2
seconds.
Venomous Claw
PASSIVES
Combustion
Increases the damage of the Burning and Poisoned status effects by
66
%.
Combustion 0
Warmth
Damaging enemies with Ardent Flame abilities also reduces their movement speed
30
% for
4
seconds.
Warmth 0
Searing Heat
Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 0
World in Ruin
Increases the damage of Flame and Poison area of effect abilities by
6
%.
World in Ruin 0
Draconic Power
SKILLS
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
3240 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
2717
Magic Damage over
10
seconds.
While active, the armor returns
484
Magic Damage to melee attackers.
Volatile Armor
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.
You also gain Major Fortitude and Minor Vitality, increasing your Health Recovery by
20
% and your healing received by
8
% for
23
seconds.
Coagulating Blood
PASSIVES
Iron Skin
Block an additional
10
% damage.
Iron Skin 0
Burning Heart
WHILE USING DRACONIC POWER ABILITIES
Increases healing received by
12
% while a Draconic Power ability is active.
Burning Heart 0
Elder Dragon
WITH DRACONIC POWER ABILITIES SLOTTED
Increases Health Recovery by
5
% for each Draconic Power ability slotted.
Elder Dragon 0
Scaled Armor
Increases Spell Resistance by
3300
.
Scaled Armor 0
Earthen Heart
ULTIMATES
Corrosive Armor
Instant
Cast Time
Self
Target
9 seconds
Duration
200 Ultimate
Cost
Oxidize the green dragon blood in your veins, limiting incoming damage to
3
% of your Max Health and dealing
670
Poison Damage to nearby enemies each second for
9
seconds.
While active, your attacks ignore
100
% of an enemy's Physical Resistance.
Corrosive Armor
SKILLS
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
3257
damage. Your own damage shield absorbs
100
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
6
seconds.
Igneous Shield
Ash Cloud
Instant
Cast Time
Ground
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
4590 Magicka
Cost
Summon a scorching cloud of ash at the target location, dealing
346
Flame Damage to nearby enemies every
1
second.
Also reduces enemy Movement Speed by
70
%.
Ash Cloud
PASSIVES
Eternal Mountain
Increases duration of Earthen Heart abilities by
20
%.
Eternal Mountain 0
Battle Roar
WHEN ACTIVATING AN ULTIMATE ABILITY
Activating an Ultimate restores Health, Magicka, and Stamina in amounts increased by
70
% of the Ultimate's cost.
Battle Roar 0
Mountain's Blessing
Activating an Earthen Heart ability grants Minor Brutality to you and nearby allies, increasing Weapon Damage by
5
% for
20
seconds.
If you are in combat, you also gain
3
Ultimate. This can only occur every
6
seconds.
Mountain's Blessing 0
Helping Hands
WHILE USING EARTHEN HEART ABILITIES
Activating an Earthen Heart ability restores
5
% Stamina.
Helping Hands 0
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 0
Keen Eye: Ore
Ore in the world will be easier to see when you are
40
meters or closer.
Keen Eye: Ore 0
Miner Hireling
A Miner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Miner Hireling 0
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 0
Metallurgy
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Metallurgy 0
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 0
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 0
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
40
meters or closer.
Keen Eye: Cloth 0
Outfitter Hireling
An Outfitter hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Outfitter Hireling 0
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 0
Provisioning
PASSIVES
Recipe Quality
Allows the use of Legendary (gold) Recipes.
Recipe Quality 0
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 0
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 0
Connoisseur
Adds 20 minutes to the duration of any consumed drink.
Connoisseur 0
Chef
Creates 3 extra servings for each food recipe made.
Chef 0
Brewer
Creates 3 extra servings for each drink recipe made.
Brewer 0
Hireling
A Provisioner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 0
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 0
Keen Eye: Wood
Wood in the world will be easier to see when you are
40
meters or closer.
Keen Eye: Wood 0
Lumberjack Hireling
A Lumberjack hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Lumberjack Hireling 0
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 0
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 0
Fighters Guild
ULTIMATES
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
100 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
5754
Physical Damage to enemies in front of you and an additional
6506
Physical Damage over
5
seconds.
While slotted, your weapon damage is increased by
5
%.
Flawless Dawnbreaker
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Also reduces the Stamina costs of Fighters Guild abilities by
20
%.
Intimidating Presence 0
Slayer
Increases Weapon Damage by
3
% for each Fighters Guild ability slotted.
Slayer 0
Banish the Wicked
Grants you
9
extra Ultimate when killing Undead, Daedra and Werewolves.
Banish the Wicked 0
Skilled Tracker
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional
20
% damage to Undead, Daedra and Werewolves
Skilled Tracker 0
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 0
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
7823
Flame Damage to all enemies in the area and knocking them back.
Grants you
12
Ultimate for each enemy hit.
After impact, enemies in the target area take
2494
Flame Damage every second for
10
seconds.
Shooting Star
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 0
Mage Adept
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by
15
%.
Mage Adept 0
Everlasting Magic
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by
20
%.
Everlasting Magic 0
Magicka Controller
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by
2
% for each Mages Guild ability slotted.
Magicka Controller 0
Might of the Guild
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by
20
% as long as it's activated within
5
seconds.
Might of the Guild 0
Orc Skills
PASSIVES
Craftsman
Increases your experience gain with the Heavy Armor skill line by
15
%.
Increases your crafting inspiration gained by
10
%.
Craftsman 0
Brawny
Increases your Max Health and Max Stamina by
6
%.
Brawny 0
Unflinching
Increases your healing received by
5
% and Health Recovery by
20
%.
Unflinching 0
Swift Warrior
Increases your damage done with melee attacks by
4
%.
Reduces the cost of Sprint by
12
% and increases the Movement Speed bonus of Sprint by
10
%.
Swift Warrior 0
One Hand and Shield
SKILLS
Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1572 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
3681
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for
12
seconds.
You also gain Minor Resolve, increasing your Physical Resistance by
1320
for
12
seconds.
Ransack
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2745 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
4027
Physical Damage and reducing their Movement Speed by
60
% for
12
seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Heroic Slash
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2246 Stamina
Cost
Bolster your defenses, absorbing up to
10523
Damage from the next spell projectile cast at you and healing for
15
% of your Max Health.
While slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Absorb Magic
Shielded Assault
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3494 Stamina
Cost
Rush an enemy and ram them, dealing
3354
Physical Damage and stunning them for
2
seconds.
You gain a damage shield after the attack, absorbing
2604
damage for
6
seconds.
Shielded Assault
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the cost of One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 0
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 0
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 0
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.
Deflect Bolts 0
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 0
Dual Wield
SKILLS
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1981 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
574
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Rapid Strikes
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2773 Stamina
Cost
Launch yourself into a lethal spin, dealing
2302
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Steel Tornado
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 0
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 0
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
20
%.
Controlled Fury 0
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 0
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
5319
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 0
Werewolf
ULTIMATES
Pack Leader
Instant
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
5417
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
Summon
2
wolf companions for the duration of your transformation. If killed, they will return after
10
seconds.
While slotted, your Stamina Recovery is increased by
15
%.
Pack Leader
SKILLS
Pounce
Instant
Cast Time
Enemy
Target
5 - 22 meters
Range
3743 Stamina
Cost
Pounce on an enemy with primal fury, dealing
4021
Physical Damage and stunning them for
0
seconds if they are off balance.
Pounce
Hircine's Bounty
Instant
Cast Time
Self
Target
4590 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
6605
Health.
Hircine's Bounty
Roar
1 seconds
Cast Time
Area
Target
8 meters
Radius
3848 Stamina
Cost
Roar with bloodlust to terrify up to 3 nearby enemies, afflicting them with fear and setting them off balance for
4.3
seconds.
Roar
Piercing Howl
Instant
Cast Time
Enemy
Target
10 meters
Range
3743 Stamina
Cost
Crush enemy with a deafening howl, dealing
6480
Physical Damage and knocking them down for
3
seconds.
Piercing Howl
Infectious Claws
Instant
Cast Time
Cone
Target
7 meters
Radius
2995 Stamina
Cost
Maul enemies in front of you with your tainted claws, dealing
2457
Physical Damage and an additional
7816
Disease Damage over
10
seconds.
Infectious Claws
PASSIVES
Pursuit
WHILE IN WEREWOLF FORM
Increases the amount of Stamina your heavy attacks restore by
100
%.
Pursuit 0
Devour
WHILE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation by
12
seconds.
Devour 0
Blood Rage
WHILE IN WEREWOLF FORM
Increases time in werewolf form by
3
seconds every time you take damage. This effect can occur once every
3
seconds.
Blood Rage 0
Bloodmoon
Allows you to infect another player with Lycanthropy once every
7
days by returning to the Werewolf ritual site.
Players already infected with Sanguinare Vampiris cannot be infected with Lycanthropy.
Bloodmoon 0
Savage Strength
WHILE IN WEREWOLF FORM
Increases Weapon Damage by
18
%.
Savage Strength 0
Call of the Pack
WHILE IN WEREWOLF FORM
Reduce the cost of remaining in werewolf form by
20
% for each transformed werewolf in your group, including yourself, up to a maximum of
80
%.
Call of the Pack 0
The Lover
Master Gatherer
Reduces gathering times by 50%.
100 Mooncalf
Increases your Stamina Recovery by 25%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
13 Warlord
Reduces the Stamina cost of spells and abilities by 4.7%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
6.11
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
100
Mooncalf
Increases your Stamina Recovery by
15
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.