When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
32048
Health
20692
Stamina
13706
Magicka Recovery
1959
Health Recovery
320
Stamina Recovery
688
Spell Damage
2169
5042
Spell Critical
19.9%
50%
Weapon Damage
1441
2335
Weapon Critical
11.4%
50%
Spell Resistance
11329
Physical Resistance
9514
Critical Resistance
1743
Spell Penetration
10144
Physical Penetration
5260
Magicka
32048
Health
20692
Stamina
13706
Magicka Recovery
1959
Health Recovery
320
Stamina Recovery
688
Spell Damage
2169
5042
Spell Critical
19.9%
50%
Weapon Damage
1441
2335
Weapon Critical
11.4%
50%
Spell Resistance
11329
Physical Resistance
9514
Critical Resistance
1743
Spell Penetration
10144
Physical Penetration
5260
Magicka
31505
Health
20692
Stamina
13706
Magicka Recovery
1931
Health Recovery
320
Stamina Recovery
688
Spell Damage
2135
4517
Spell Critical
19.9%
50%
Weapon Damage
1415
2087
Weapon Critical
11.4%
50%
Spell Resistance
16489
Physical Resistance
14674
Critical Resistance
1743
Spell Penetration
4984
Physical Penetration
100
Magicka
31505
Health
20692
Stamina
13706
Magicka Recovery
1934
Health Recovery
233
Stamina Recovery
585
Spell Damage
2034
4861
Spell Critical
19.9%
50%
Weapon Damage
1335
2245
Weapon Critical
11.4%
50%
Spell Resistance
11329
Physical Resistance
9514
Critical Resistance
1743
Spell Penetration
10144
Physical Penetration
5260
Magicka
32048
Health
20692
Stamina
13706
Magicka Recovery
1959
Health Recovery
320
Stamina Recovery
688
Spell Damage
2169
5042
Spell Critical
19.9%
50%
Weapon Damage
1441
2335
Weapon Critical
11.4%
50%
Spell Resistance
11329
Physical Resistance
9514
Critical Resistance
1743
Spell Penetration
10144
Physical Penetration
5260
Stats are only correct for bar #1.
Battle Spirit
Boon: The Atronach
Jugged Rabbit in Preserves
Major Sorcery
Stage 4 Vampirism
Bar 1
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
1932 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1760
Flame Damage,
1760
Frost Damage, and
1838
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance and stunned for
3
seconds.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1725 Magicka
Cost
Call down lightning to strike an enemy, dealing
2480
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
8818
Shock Damage to them and
1603
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2972 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
9105
Magic Damage and stunning them for
2
seconds.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
10
% more damage, and cost
50
% less Magicka.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2140 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7851
Magic Damage to the target and
3614
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing
7851
Magic Damage to the target and
3614
Magic Damage to all other nearby enemies after an additional
8.5
seconds.
You can have only one Haunting Curse active at a time.
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
2765 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
12178
Frost Damage to all enemies in the area, knocking them back, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
8
seconds.
After impact, enemies in the target area take
3529
Frost Damage every
1
second for
10
seconds.
Bar 2
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3388 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
5089
damage while also healing the target for
2192
Health.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3388 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
5448
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
961
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Dark Conversion
1.2 seconds
Cast Time
Self
Target
2009 Stamina
Cost
Bargain with darkness to restore
8059
Health and
4696
Magicka.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2556 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
5770
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Ball of Lightning
Instant
Cast Time
Area
Target
4 meters
Radius
2764 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
2
seconds. Also absorbs any spell projectiles directed at you for
2.5
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
85 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
7263
Health every
1
second for
5
seconds.
Any friendly target you heal gains Major Force and Major Protection for