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LEVEL
50
CHAMPION POINTS 630
ALDMERI DOMINION RANK
Argonian Nightblade (Health)
Vampire
0 Magicka
64 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 95

Skyshards:
0 / 3
Assassination

SKILLS
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3510 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, Minor Resolve, and Minor Ward, increasing your dodge chance by
15
% and your Physical and Spell Resistance by
1320
for
26
seconds.
Mirage
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
You restore
1876
Magicka over
6
seconds when you kill an enemy with an Assassination ability.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
0
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
20609
Health
36709
Stamina
20727

Magicka Recovery
1370
Health Recovery
262
Stamina Recovery
848

Spell Damage
1358
2791
Spell Critical
22%
71.9%
Weapon Damage
1318
2792
Weapon Critical
24.9%
67.4%

Spell Resistance
25466
Physical Resistance
27776
Critical Resistance
0

Spell Penetration
100
Physical Penetration
100
Boon: The Atronach
Jugged Rabbit in Preserves
Major Evasion
Major Resolve
Major Sorcery
Major Ward
Minor Resolve
Minor Ward
Stage 4 Vampirism
Bar 1
Refreshing Path
Instant
Cast Time
Self
Target
10 seconds
Duration
3510 Magicka
Cost
Create a corridor of shadows, dealing
646
Magic Damage to enemies in the target area every
1
second.

While on the path and for up to
2
seconds after leaving it you and your allies are healed for
646
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
3371 Stamina
Cost
Renew your forces' resolve, healing yourself and nearby allies for
6324
Health over
5
seconds.
Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1463 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2933
Physical Damage and taunting them to attack you for
15
seconds.

Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for
12
seconds.

You also gain Minor Resolve, increasing your Physical Resistance by
1320
for
12
seconds.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
884 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.

You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2090 Stamina
Cost
Bolster your defenses, absorbing up to
20014
Damage from the next spell projectile cast at you and healing for
15
% of your Max Health.

While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
       
Veil of Blades
Instant
Cast Time
Area
Target
5 meters
Radius
15.5 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadows around you, reducing enemy movement speed by
70
%, dealing
1576
Magic Damage to them every
1
second, and granting you and your allies Major Protection, reducing your damage taken by
30
%.

Low health allies in the target area can activate Hidden Refresh, granting invisibility, increasing their movement speed by
50
%, and healing them for
14184
over
4
seconds.
Bar 2
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3510 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, Minor Resolve, and Minor Ward, increasing your dodge chance by
15
% and your Physical and Spell Resistance by
1320
for
26
seconds.
Dark Shades
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
2700 Magicka
Cost
Summon two shade versions of yourself to attack an enemy and fight at your side for
18
seconds.

Each shade's attack deals
618
Magic Damage and afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
4
seconds.
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2555 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
3208
Physical Damage and reducing their Movement Speed by
60
% for
12
seconds.

Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.

You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
1891 Magicka
Cost
Steal an enemy's life force, dealing
3331
Magic Damage and healing you and
1
other nearby ally for
25
% of the damage inflicted every
2
seconds for
10
seconds.
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
3240 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
2220
Magic Damage to all nearby enemies and healing you and your allies for
1152
plus
20
% more for each enemy hit.

If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
20
seconds.
       
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your allies' Max Magicka and Max Stamina by
10
% and granting Minor Toughness, increasing your Max Health by
10
% for
30
seconds.

You and your allies gain Major Force, increasing your Critical Damage done by
15
% for
9.5
seconds.
Overload
       
Werewolf
       
Character data Edited on 2017-07-07 03:07:44

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