Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 629
ALDMERI DOMINION RANK
High Elf Sorcerer (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 132

Skyshards:
0 / 3
Daedric Summoning

SKILLS
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2525 Magicka
Cost
Curse an enemy with a destructive rune, dealing
10322
Magic Damage to the target and
4751
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
10322
Magic Damage to the target and
4751
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2984 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
16079
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Hardened Ward
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
37168
Health
15742
Stamina
13158

Magicka Recovery
2021
Health Recovery
228
Stamina Recovery
1310

Spell Damage
2588
7845
Spell Critical
35%
71.1%
Weapon Damage
1711
2520
Weapon Critical
11.4%
50%

Spell Resistance
11425
Physical Resistance
9610
Critical Resistance
2268

Spell Penetration
12044
Physical Penetration
5260
Boon: The Apprentice
Stage 4 Vampirism
Witchmother's Potent Brew
Bar 1
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2525 Magicka
Cost
Curse an enemy with a destructive rune, dealing
10322
Magic Damage to the target and
4751
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
10322
Magic Damage to the target and
4751
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2984 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
16079
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2295 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2471
Flame Damage,
2471
Frost Damage, and
2570
Shock Damage.

Up to 2 nearby enemies will take
3014
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2066 Magicka
Cost
Call down lightning to strike an enemy, dealing
3235
Shock Damage.

If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
11499
Shock Damage to them and
2091
Shock Damage to other enemies nearby.

If any enemy is killed by this ability, you restore
4417
Magicka.
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3443 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
11974
Magic Damage and stunning them for
2
seconds.

Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
10
% more damage, and cost
50
% less Magicka.
       
Eye of the Storm
Instant
Cast Time
Area
Target
10 meters
Radius
7 seconds
Duration
213 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing
6550
Magic Damage every
1
second for
7
seconds.
Bar 2
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3214 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3902 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
15182
damage over
6
seconds.

While active, up to three times when spell damage is absorbed, you restore
1114
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4590 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Ball of Lightning
Instant
Cast Time
Area
Target
4 meters
Radius
3213 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
2
seconds. Also absorbs any spell projectiles directed at you for
2.5
seconds.

Casting again within
4
seconds costs
50
% more Magicka.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3902 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
5972
damage while also healing the target for
2573
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
       
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
85 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
8524
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2017-07-12 12:36:37

Created and hosted by the UESP.