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LEVEL
50
CHAMPION POINTS 630
ALDMERI DOMINION RANK
Redguard Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 88

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
16072
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, which reduces the effectiveness of healing done to them by
30
%.
Incapacitating Strike
SKILLS
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2961 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
7883
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.

If the target is a player, they are briefly snared instead of being stunned.
Ambush
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
1974 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
18909
Disease Damage.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9739
Health
15123
Stamina
45015

Magicka Recovery
591
Health Recovery
355
Stamina Recovery
2425

Spell Damage
1571
2312
Spell Critical
15.9%
60%
Weapon Damage
2360
8608
Weapon Critical
38.4%
72%

Spell Resistance
11199
Physical Resistance
11199
Critical Resistance
1290

Spell Penetration
5260
Physical Penetration
8098
Boon: The Serpent
Dubious Camoran Throne
Bar 1
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2961 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
7883
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.

If the target is a player, they are briefly snared instead of being stunned.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1974 Stamina
Cost
Slash an enemy, dealing
10207
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by
5280
for
15
seconds.

Attacking with Surprise Attack while Sneaking or invisible stuns the enemy and sets them Off Balance for
4
seconds.
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
1974 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
18909
Disease Damage.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3780 Magicka
Cost
Summon a dark spirit to terrify up to
3
enemies, causing them to flee in fear for
4
seconds.

After the fear ends, their Movement Speed is reduced by
53
% for
4
seconds and they are afflicted with Minor Maim, reducing their damage done by
15
%.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
2877 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
1046
Health every
2
seconds while active, and an additional
1617
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
       
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
16072
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, which reduces the effectiveness of healing done to them by
30
%.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2090 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
6126
Poison Damage and an additional
9958
Poison Damage over
10
seconds.

The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3020 Stamina
Cost
Renew your forces' resolve, healing yourself for
12932
Health over
5
seconds and nearby allies for
9983
Health over
5
seconds.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3716 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Shadow Image
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
2700 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
18
seconds.

The shade's attacks deal
495
Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Dark Cloak
Instant
Cast Time
Self
Target
2.5 seconds
Duration
4050 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.

After the invisibility ends you gain Minor Protection, reducing your damage taken by
8
% for
5
seconds.
       
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
13322
Magic Damage and stunning them for
4.5
seconds. Affected enemies are also tethered, siphoning
1801
health to you every
1
second while they remain nearby.

An ally can target an affected enemy and activate Soul Leech to steal
8538
Health.
Overload
       
Werewolf
       
Character data Edited on 2017-08-09 08:57:48

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