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LEVEL
50
CHAMPION POINTS 630
DAGGERFALL COVENANT RANK
High Elf Sorcerer (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 134

Skyshards:
0 / 3
Daedric Summoning

SKILLS
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2525 Magicka
Cost
Curse an enemy with a destructive rune, dealing
12321
Magic Damage to the target and
5670
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
12321
Magic Damage to the target and
5670
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2984 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
20724
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Hardened Ward
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
47177
Health
17294
Stamina
14885

Magicka Recovery
1523
Health Recovery
383
Stamina Recovery
1082

Spell Damage
1920
7861
Spell Critical
45.1%
73%
Weapon Damage
1415
2174
Weapon Critical
11.4%
50%

Spell Resistance
11337
Physical Resistance
9522
Critical Resistance
1017

Spell Penetration
8033
Physical Penetration
100
Boon: The Mage
Major Prophecy
Withered Tree Inn Venison Pot Roast
Bar 1
Crystal Shard
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3443 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
13881
Magic Damage and stunning them for
2
seconds.
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2295 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2739
Flame Damage,
2739
Frost Damage, and
2836
Shock Damage.

Enemies hit while casting are interrupted, set Off Balance and stunned for
3
seconds.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2525 Magicka
Cost
Curse an enemy with a destructive rune, dealing
12321
Magic Damage to the target and
5670
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
12321
Magic Damage to the target and
5670
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3780 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2066 Magicka
Cost
Call down lightning to strike an enemy, dealing
3828
Shock Damage.

If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
13608
Shock Damage to them and
2474
Shock Damage to other enemies nearby.

If any enemy is killed by this ability, you restore
4417
Magicka.
       
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
17240
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.

After impact, enemies in the target area take
4680
Flame Damage every
1
second for
10
seconds.

You generate
12
Ultimate for each enemy hit by the initial blast.
Bar 2
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3902 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
6250
damage while also healing the target for
2693
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2984 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
20724
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3902 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
19566
damage over
6
seconds.

While active, up to three times when spell damage is absorbed, you restore
1415
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1134 Magicka
Cost
Bind an enemy with chaotic magic, dealing
8179
Magic Damage over
14.4
seconds and healing you for
1875
Health and an additional
1875
Health every
6
seconds.

While active, your Light and Heavy Attacks against the enemy have a
15
% chance to heal you for
115
% of the damage caused.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
3213 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
5787
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.

Casting again within
4
seconds costs
50
% more Magicka.
       
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
85 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
8921
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2017-08-12 21:16:05

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