Renew your forces' resolve, healing yourself and nearby allies for
7199
Health over
5
seconds.
Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
2917 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1171
Physical Damage every
1
second and reducing Movement Speed by
30
%.
When the ball of caltrops initially explodes it deals an immediate
1440
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Razor Caltrops
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by
20
% for
10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Reach
Increases the range of long-range abilities by
5
meters while near a keep.
Any ability with a range greater than
15
meters is affected.
Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.
Combat Frenzy 2
Medium Armor
SKILLS
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3588 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Shuffle
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
657
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
8
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
14
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
10
%.
Improved Sneak 2
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
1811
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
20
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
541
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
10
%.
Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
10
for
5
seconds when you take damage, stacking up to
20
times.
Wrath 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Rapid Mending 2
Aedric Spear
ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
5769
Physical Damage to all nearby enemies and an additional
2721
Physical Damage every
2
seconds for
6
seconds.
Enemies in front of you take
66
% more initial damage.
Crescent Sweep
SKILLS
Biting Jabs
1.1 seconds
Channel Time
Area
Target
8 x 5 meters
Area
8 meters
Radius
2084 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
812
Physical Damage with each strike.
The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.
Also grants you Major Savagery, increasing your Weapon Critical rating by
2191
for
8
seconds.
Biting Jabs
Binding Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
2859 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
3752
Physical Damage, stunning them for
3.5
seconds, and knocking them back
8
meters.
Binding Javelin
PASSIVES
Piercing Spear
Increases your Critical Damage done and your damage against blocking targets by
10
% while you have an Aedric Spear ability slotted.
Piercing Spear 2
Spear Wall
Increases the amount of damage you can block from melee attacks by
15
% while you have an Aedric Spear ability slotted.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
2990
Physical Damage or
1511
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
Dawn's Wrath
SKILLS
Solar Barrage
Instant
Cast Time
Area
Target
8 meters
Radius
2808 Magicka
Cost
Scorch enemies around you with a blast of solar energy, dealing
1750
Magic Damage.
Also grants you Empower, increasing the damage of your next attack by
20
%.
Solar Barrage
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1334 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
2881
Physical Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Physical Damage to them.
Maximum copied damage:
14935
.
Targets are also inflicted with Minor Fracture and Minor Breach, reducing their Physical and Spell Resistance by
1320
for
6
seconds.
Power of the Light
PASSIVES
Restoring Spirit
Reduces the Magicka, Stamina, and Ultimate costs of your abilities by
4
%.
Restoring Spirit 2
Restoring Light
SKILLS
Repentance
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Consecrate the souls of the fallen, healing you and your allies for
2970
Health and restoring
2970
Stamina to you for each corpse in the area.
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.
Repentance
Ritual of Retribution
Instant
Cast Time
Area
Target
12 meters
Radius
12 seconds
Duration
3277 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
2
harmful effects from yourself immediately and healing you and nearby allies for
556
Health every
2
seconds for
12
seconds.
The light also burns enemies with holy vengeance, dealing
584
Magic Damage every
2
seconds for
12
seconds.
Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional
4344
Health.
Ritual of Retribution
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
120 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
8361
Physical Damage to enemies in front of you, an additional
9377
Physical Damage over
5
seconds., and stunning them for
2.5
seconds.
Dawnbreaker of Smiting
Khajiit Skills
PASSIVES
Cutpurse
Increases your experience gain with the Medium Armor skill line by
15
%.
Increases your chance to successfully pickpocket by
5
%.
Cutpurse 1
Nimble
Increases your Health Recovery by
20
% and Stamina Recovery by
10
%.
Nimble 3
Stealthy
Reduces your detection radius in stealth by
3
meters. Increases your damage done while in stealth by
10
%.
Stealthy 3
Carnage
Increases your Weapon Critical by
8
%.
Carnage 3
Two Handed
SKILLS
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2253 Stamina
Cost
Slam an enemy with an upward swing, dealing
8361
Physical Damage.
Grants you Empower for
5
seconds, increasing the damage of your next attack by
20
%.
Wrecking Blow
Stampede
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2629 Stamina
Cost
Launch across the earth and smash an enemy, dealing
3892
Physical Damage and reducing their Movement Speed by
60
% for
8
seconds.
This attack is always a Critical Strike.
Stampede
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1502 Stamina
Cost
Spin around and strike an enemy down, dealing
2799
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Executioner
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
2816 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
776
Health every
2
seconds while active, and an additional
1200
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
5
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
6665
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for
7
seconds.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
Dual Wield
SKILLS
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
1794 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1629
Physical Damage with each weapon and causing them to bleed for an additional
6789
Physical Damage over
9
seconds.
You also reduce their Movement Speed by
50
% for the duration.
Rending Slashes
Bow
SKILLS
Lethal Arrow
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2691 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
8648
Poison Damage and applying the poison status effect.
Also afflicts enemy with Major Defile, which reduces their healing received and Health Recovery by
30
% for
10
seconds.
Lethal Arrow
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
3364 Stamina
Cost
Fire a burst of arrows in one shot, dealing
3805
Poison Damage to enemies in front of you.
Also reduces enemies' Movement Speed by
40
% and deals an additional
2031
Poison Damage over
5
seconds.
Acid Spray
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2019 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3363
Poison Damage and an additional
6476
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for
5
seconds, stacking up to
5
times.
Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
5
seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by
30
%.
Hasty Retreat 2
Vampire
ULTIMATES
Clouding Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
192 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
2888
Magic Damage to nearby enemies every
1
second for
5
seconds.
While the bats swarm around you this ability changes into Materialize, allowing you to instantly teleport to an enemy and strike them for
6160
Magic Damage.
Clouding Swarm
SKILLS
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3840 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Elusive Mist
PASSIVES
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
11575
Health
20343
Stamina
24892
Magicka Recovery
668
Health Recovery
278
Stamina Recovery
1561
Spell Damage
1390
2013
Spell Critical
9.9%
60%
Weapon Damage
2544
4627
Weapon Critical
39.2%
60%
Spell Resistance
16057
Physical Resistance
13417
Critical Resistance
639
Spell Penetration
100
Physical Penetration
100
Magicka
11575
Health
20343
Stamina
24892
Magicka Recovery
668
Health Recovery
278
Stamina Recovery
1561
Spell Damage
1390
2013
Spell Critical
9.9%
60%
Weapon Damage
2544
4627
Weapon Critical
39.2%
60%
Spell Resistance
16057
Physical Resistance
13417
Critical Resistance
639
Spell Penetration
100
Physical Penetration
100
Magicka
11575
Health
20343
Stamina
24892
Magicka Recovery
668
Health Recovery
278
Stamina Recovery
1561
Spell Damage
1197
1769
Spell Critical
9.9%
60%
Weapon Damage
2306
4312
Weapon Critical
45%
60%
Spell Resistance
16057
Physical Resistance
13417
Critical Resistance
639
Spell Penetration
100
Physical Penetration
100
Magicka
11575
Health
20343
Stamina
24892
Magicka Recovery
668
Health Recovery
278
Stamina Recovery
1561
Spell Damage
1390
2013
Spell Critical
9.9%
60%
Weapon Damage
2544
4627
Weapon Critical
39.2%
60%
Spell Resistance
16057
Physical Resistance
13417
Critical Resistance
639
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #1.
Magicka
11575
Health
20343
Stamina
24892
Magicka Recovery
668
Health Recovery
278
Stamina Recovery
1561
Spell Damage
1390
2013
Spell Critical
9.9%
60%
Weapon Damage
2544
4627
Weapon Critical
39.2%
60%
Spell Resistance
16057
Physical Resistance
13417
Critical Resistance
639
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #1.
Battle Spirit
Boon: The Warrior
Crown Crate Fortifying Meal
Major Brutality
Major Savagery
Stage 4 Vampirism
Bar 1
Biting Jabs
1.1 seconds
Channel Time
Area
Target
8 x 5 meters
Area
8 meters
Radius
2084 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
812
Physical Damage with each strike.
The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.
Also grants you Major Savagery, increasing your Weapon Critical rating by
2191
for
8
seconds.
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1334 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
2881
Physical Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Physical Damage to them.
Maximum copied damage:
14935
.
Targets are also inflicted with Minor Fracture and Minor Breach, reducing their Physical and Spell Resistance by
1320
for
6
seconds.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1502 Stamina
Cost
Spin around and strike an enemy down, dealing
2799
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
2816 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
776
Health every
2
seconds while active, and an additional
1200
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
5769
Physical Damage to all nearby enemies and an additional
2721
Physical Damage every
2
seconds for
6
seconds.
Enemies in front of you take
66
% more initial damage.
Bar 2
Lethal Arrow
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2691 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
8648
Poison Damage and applying the poison status effect.
Also afflicts enemy with Major Defile, which reduces their healing received and Health Recovery by
30
% for
10
seconds.
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
3364 Stamina
Cost
Fire a burst of arrows in one shot, dealing
3805
Poison Damage to enemies in front of you.
Also reduces enemies' Movement Speed by
40
% and deals an additional
2031
Poison Damage over
5
seconds.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3588 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Binding Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
2859 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing