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LEVEL
50
CHAMPION POINTS 750
ALDMERI DOMINION RANK
Dark Elf Nightblade (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 270

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
17958
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2090 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
5609
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3213 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
3890
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
8
%.

Also grants you Empower, increasing the damage of your next Light Attack by
40
%.
Ambush
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3019 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
25
% and increasing your Physical and Spell Resistance by
1320
for
26
seconds.
Mirage
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
22782
, and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds. This portion of the ability scales off your Max Health.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2322 Magicka
Cost
Focus your senses for
40
seconds, reducing your damage taken by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
22951
Magic Damage, and heals for
58
% of the damage dealt if you are within
7
meters of the enemy.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
Siphoning Skills
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
37173
Health
30676
Stamina
17181

Magicka Recovery
1167
Health Recovery
1118
Stamina Recovery
591

Spell Damage
3798
8328
Spell Critical
30.9%
60%
Weapon Damage
2817
3735
Weapon Critical
11.9%
60%

Spell Resistance
9784
Physical Resistance
7243
Critical Resistance
1743

Spell Penetration
4884
Physical Penetration
0
Battle Spirit
Bewitched Sugar Skulls
Boon: The Mage
Major Intellect
Major Sorcery
Minor Berserk
Weapon Damage Enchantment
Bar 1
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
1974 Magicka
Cost
Slash an enemy, dealing
11221
Magic Damage.

Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy for
5
seconds and sets them Off Balance.

While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3706 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
8
% .
Manifestation of Terror
Instant
Cast Time
Ground
Target
6 meters
Radius
22 meters
Range
60 seconds
Duration
3251 Magicka
Cost
Conceal two sinister traps, one at the targeted location and another next to you, which take
4
seconds to arm and last for
1
minute.

When each trap is triggered, a dark spirit is summoned to terrify up to
6
enemies, causing them to cower in fear for
4
seconds.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3751 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2322 Magicka
Cost
Focus your senses for
40
seconds, reducing your damage taken by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
22951
Magic Damage, and heals for
58
% of the damage dealt if you are within
7
meters of the enemy.
       
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
17958
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Bar 2
Dark Cloak
Instant
Cast Time
Self
Target
6 seconds
Duration
3483 Magicka
Cost
Shroud yourself in protective shadow to heal for
2134
every
1
second, over
6
seconds. This portion of the ability scales off your Max Health.

You gain Minor Protection while shrouded, reducing your damage taken by
8
%.
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3019 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
25
% and increasing your Physical and Spell Resistance by
1320
for
26
seconds.
Race Against Time
Instant
Cast Time
Self
Target
2566 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
12
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
929 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1684
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
3483 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
20
seconds.

The shade shoots at an enemy, dealing
2001
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.

This ability scales with your highest offensive stats.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
17385
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
2623
Health from them every second.

An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
15076
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2020-05-12 13:35:22

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