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LEVEL
50
CHAMPION POINTS 660
ALDMERI DOMINION RANK
High Elf Templar (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 273

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
8344
Physical Damage to all nearby enemies and an additional
3936
Physical Damage every
2
seconds for
6
seconds.

Enemies in front of you take
66
% more initial damage.
Crescent Sweep
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 5 meters
Area
8 meters
Radius
2480 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
1336
Magic Damage with each strike.

The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.

Also heals you for
38
% of the damage done.
Puncturing Sweep
Binding Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
3305 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
2743
Physical Damage, stunning them for
3.5
seconds, and knocking them back
8
meters.
Binding Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2949 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
7394
Magic Damage and stunning them for
2.4
seconds.

if the enemy hit is casting, they are interrupted and set Off Balance for
5
seconds.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2722 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
5236
Magic Damage to enemies in the area and an additional
1343
Magic Damage every
1
second for
8
seconds.

While active, an ally can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
3629 Magicka
Cost
Surround yourself with solar rays, granting a damage shield equal to
15
% of your Max Health for
6
seconds.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
50
% of the damage absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
Increases your Critical Damage done and your damage against blocking targets by
10
% while you have an Aedric Spear ability slotted.
Piercing Spear 2
Spear Wall
Increases the amount of damage you can block from melee attacks by
15
% while you have an Aedric Spear ability slotted.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
2184
Physical Damage or
4930
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
35136
Health
26355
Stamina
13899

Magicka Recovery
2002
Health Recovery
228
Stamina Recovery
668

Spell Damage
3767
8687
Spell Critical
41.9%
60%
Weapon Damage
2281
2912
Weapon Critical
9.9%
60%

Spell Resistance
19165
Physical Resistance
9067
Critical Resistance
2799

Spell Penetration
5987
Physical Penetration
100
Battle Spirit
Boon: The Apprentice
Jugged Rabbit in Preserves
Major Endurance
Major Evasion
Major Fortitude
Major Intellect
Major Prophecy
Major Sorcery
Major Ward
Minor Mending
Minor Sorcery
Stage 4 Vampirism
Weapon Damage Enchantment
Bar 1
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 5 meters
Area
8 meters
Radius
2480 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
1336
Magic Damage with each strike.

The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.

Also heals you for
38
% of the damage done.
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2949 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
7394
Magic Damage and stunning them for
2.4
seconds.

if the enemy hit is casting, they are interrupted and set Off Balance for
5
seconds.
Radiant Glory
2.85 seconds
Channel Time
Enemy
Target
28 meters
Range
3856 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
16161
Magic Damage over
2.8
seconds. Deals up to
330
% more damage to enemies below
50
% Health.

You heal for
20
% of the damage inflicted.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1118 Magicka
Cost
Bind an enemy with chaotic magic, dealing
9320
Magic Damage over
14.4
seconds and healing you for
2253
Health and an additional
2253
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Vampire's Bane
Instant
Cast Time
Enemy
Target
28 meters
Range
2268 Magicka
Cost
Blast an enemy with a charge of radiant heat, dealing
5739
Flame Damage, an additional
15382
Flame Damage over
11.7
seconds, and reducing their Movement Speed by
40
%.

Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
       
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
192 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
18413
Frost Damage to all enemies in the area, knocking them back, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
8
seconds.

After impact, enemies in the target area take
5336
Frost Damage every
1
second for
10
seconds.
Bar 2
Channeled Focus
Instant
Cast Time
Self
Target
18 seconds
Duration
908 Magicka
Cost
Create a rune of celestial protection, which defends you while you stand within it and for up to
8
seconds after leaving it.

The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
120
Magicka every
0.5
seconds.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3176 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
1377
Health every
2
seconds for
24
seconds.

Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional
6788
Health.
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3573 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.

Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
4148 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
3856 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
11919
Health.

Healing anyone who is below
75
% Health restores
60
% of the ability's cost over
8
seconds as Magicka.
       
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
150 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
4759
Magic Damage to nearby enemies every
1
second for
5
seconds.

The bats heal you for
3343
Health for each enemy they damage.
Overload
       
Werewolf
       
Character data Edited on 2017-09-08 23:37:25

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