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LEVEL
50
CHAMPION POINTS 582
ALDMERI DOMINION RANK
Orc Sorcerer (Stamina)
0 Magicka
30 Health
34 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 169

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
15633
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
6339
Shock Damage every
1
second, and periodically deals
15633
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3465 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
454
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
635
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2932 Magicka
Cost
Curse an enemy with a destructive rune, dealing
9920
Magic Damage to the target and
4562
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
9920
Magic Damage to the target and
4562
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3465 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
440
Shock Damage and its kicks deal
440
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal the matriarch and up to
2
other friendly targets for
4236
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3731 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
1553
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2039 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6995
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Daedric Summoning Skills
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10027
Health
30214
Stamina
29802

Magicka Recovery
668
Health Recovery
370
Stamina Recovery
1721

Spell Damage
4216
5165
Spell Critical
22.6%
50%
Weapon Damage
7317
13721
Weapon Critical
40.1%
70%

Spell Resistance
16218
Physical Resistance
16218
Critical Resistance
2026

Spell Penetration
4149
Physical Penetration
7713
Battle Spirit
Boon: The Warrior
Lava Foot Soup-and-Saltrice
Major Brutality
Major Resolve
Major Savagery
Minor Berserk
Weapon Damage Enchantment
Bar 1
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2039 Stamina
Cost
Slam an enemy with an upward swing, dealing
19882
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2039 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6995
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3293 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
8
% .
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1631 Stamina
Cost
Spin around and strike an enemy down, dealing
8643
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2855 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
10
% for
20
seconds.

You heal for
7506
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
25936
Physical Damage to enemies in front of you, an additional
26414
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2651 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
31273
Health over
4
seconds.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3998 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
4356
Health. This effect can occur once every
1
second.
Ball of Lightning
Instant
Cast Time
Area
Target
6 meters
Radius
15 meters
Range
3731 Magicka
Cost
Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for
2
seconds. A ball of lightning is created at this location as well, which absorbs incoming projectiles for
3
seconds.

Casting again within
4
seconds costs
33
% more Magicka.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2039 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1465
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2399 Magicka
Cost
Bargain with darkness to restore
10679
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
       
Overload
       
Werewolf
       
Character data Edited on 2020-08-03 08:35:13

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